Metallic Logos Megapack

Our Football Manager Metallic Logos Pack contains thousands more Club and Competition logos than any other megapack out there and every National Logo, Continental Logo and Flag in the game. It's kept regularly up to date to ensure you always have best and latest Logos to make Football Manager even more attractive.

  • 379,777
  • 2022.09 - Released on 31 Aug 2022
Metallic Logos Megapack

Yandere
2 years ago
4 days ago
2

Not sure if you realise but you've changed Derby County's badge to Crystal Palaces in the latest pack, including in this websites database. Any other clubs have the wrong badge?

bakizp
16 years ago
15 hours ago
10,895
By Yandere 29 July 2022 - 15:35 PM UTC 

Not sure if you realise but you've changed Derby County's badge to Crystal Palaces in the latest pack, including in this websites database. Any other clubs have the wrong badge?

Fix is here until next update

 

Qvordrup
14 years ago
11 hours ago
135,421
By Footygamer 29 July 2022 - 12:07 PM UTC 

The thumbnail generation bug is now fixed. It took 21 days to fix ๐Ÿ˜…

 

That is great news ๐Ÿ˜€ ๐Ÿ‘ 

Deleted Account #1674164

Hi, I hope I am writing in the right section.
In the last update of Metallic logos (version 2022.08), logo number 645 is Crystal Palace, but in game this number is associated with Derby County ๐Ÿ˜€

bakizp
16 years ago
15 hours ago
10,895
By isLuke95 04 August 2022 - 16:06 PM UTC 

Hi, I hope I am writing in the right section.
In the last update of Metallic logos (version 2022.08), logo number 645 is Crystal Palace, but in game this number is associated with Derby County ๐Ÿ˜€

The fix is hidden 2 posts above yours ๐Ÿ˜‰

 

Deleted Account #1674164
By bakizp 04 August 2022 - 17:01 PM UTC 

The fix is hidden 2 posts above yours ๐Ÿ˜‰

 

I'm sorry. Thank you so much! 

RevReese
12 years ago
5 days ago
11

Hi all!, this Megapack is an incredible piece of work! a huge thank you to all involved!

However, i have a question:
How far down into non-league does this pack go? and can using a custom database break logos? i have all the latest updates and i am currently playing in England level 10 (using the level 13 database) and notice that some clubs at this level have their logos and some do not.

I did notice that when trying out the England level 10 database, the club's ID had changed ever so slightly, causing me to rename my custom logo to make it visible. 

I removed the level 10 database and readded the level 13 and my added logo came back after renaming it again.

I am learning more about modding FM and i am sure everything is installed correctly and the file was not corrupt when i downloaded it.

Can anyone help me out?

Thank you for your time.

mons
16 years ago
1 hour ago
69,101
By RevReese 06 August 2022 - 21:17 PM UTC 

Hi all!, this Megapack is an incredible piece of work! a huge thank you to all involved!

However, i have a question:
How far down into non-league does this pack go? and can using a custom database break logos? i have all the latest updates and i am currently playing in England level 10 (using the level 13 database) and notice that some clubs at this level have their logos and some do not.

I did notice that when trying out the England level 10 database, the club's ID had changed ever so slightly, causing me to rename my custom logo to make it visible. 

I removed the level 10 database and readded the level 13 and my added logo came back after renaming it again.

I am learning more about modding FM and i am sure everything is installed correctly and the file was not corrupt when i downloaded it.

Can anyone help me out?

Thank you for your time.

 

Megapacks work because the items in the default database have fixed UIDs, which are the same in your saved game, mine or in somebody in deepest and darkest Polynesia. You can in fact use the browse function on this site to check each country's division's to see which teams have a logo and which don't - this is England's page, for example. 1,179 out of the 1,184 clubs in the official database have a logo, for example. All of them, essentially. The config files for megapacks map a specific filename to a specific UID, for logos in this case.

 

Issues rear their head, however, when custom databases are used (via editor data files) which add items to the official database. Whether they're people, competitions or clubs, these will have random UIDs, which will differ depending on the amount and content of any other editor data file you have in place. If you and I have the exact same file setup, created items will have the same UIDs in our save games, but it is quite likely that different people have different editor data files, 

 

Since the combination of different editor data files might result in different UIDs for the same items, this will mean that graphics files for created items will not work the same for different setups because the UIDs will change, needing the config file to be manually changed for each different setup. This is mostly why most graphic megapacks do not include items not in the default database, as it's simply too difficult to explain and correct, and it may well differ for every single different user.

 

In short, for items not in the default database, you will need to change the config file manually after you start the save game, depending on the combination of editor data files you have in place.

RevReese
12 years ago
5 days ago
11
By mons 07 August 2022 - 10:58 AM UTC 

Megapacks work because the items in the default database have fixed UIDs, which are the same in your saved game, mine or in somebody in deepest and darkest Polynesia. You can in fact use the browse function on this site to check each country's division's to see which teams have a logo and which don't - this is England's page, for example. 1,179 out of the 1,184 clubs in the official database have a logo, for example. All of them, essentially. The config files for megapacks map a specific filename to a specific UID, for logos in this case.

 

Issues rear their head, however, when custom databases are used (via editor data files) which add items to the official database. Whether they're people, competitions or clubs, these will have random UIDs, which will differ depending on the amount and content of any other editor data file you have in place. If you and I have the exact same file setup, created items will have the same UIDs in our save games, but it is quite likely that different people have different editor data files, 

 

Since the combination of different editor data files might result in different UIDs for the same items, this will mean that graphics files for created items will not work the same for different setups because the UIDs will change, needing the config file to be manually changed for each different setup. This is mostly why most graphic megapacks do not include items not in the default database, as it's simply too difficult to explain and correct, and it may well differ for every single different user.

 

In short, for items not in the default database, you will need to change the config file manually after you start the save game, depending on the combination of editor data files you have in place.

 

Hi mons, thank you for your detailed reply! that is what i thought was the case but needed clarification.

Can i use FMXml to fix this?

mons
16 years ago
1 hour ago
69,101
By RevReese 07 August 2022 - 17:10 PM UTC 

Hi mons, thank you for your detailed reply! that is what i thought was the case but needed clarification.

Can i use FMXml to fix this?

 

Sure ๐Ÿ‘

RevReese
12 years ago
5 days ago
11
By mons 07 August 2022 - 17:30 PM UTC 

Sure ๐Ÿ‘

 

Thank you, sorry to bother you again but would i need to run fmxml for each subfolder in turn to replace the configs? I have used fmxml a little and it is simple to use but i wonder how to go about it in the best way.

 

 

mons
16 years ago
1 hour ago
69,101
By RevReese 07 August 2022 - 18:04 PM UTC 

Thank you, sorry to bother you again but would i need to run fmxml for each subfolder in turn to replace the configs? I have used fmxml a little and it is simple to use but i wonder how to go about it in the best way.

 

I would recommend that you put graphics for custom files (i.e. the ones not in the game) in a separate folder entirely. This will mean that the logopack does not lose all its settings, should you make a mistake when changing the config using fmxml.

RevReese
12 years ago
5 days ago
11
By mons 07 August 2022 - 19:47 PM UTC 

I would recommend that you put graphics for custom files (i.e. the ones not in the game) in a separate folder entirely. This will mean that the logopack does not lose all its settings, should you make a mistake when changing the config using fmxml.

 

I only have the one custom logo and it is in a separate folder and works no problem.

How would i go about doing this? the only thing i can think of is to run fmxml for each subfolder so โ€ฆ graphics/logos/metallic logos/clubs/normal plus small/back left/back right.

Would that work? I am using custom databases for England/Ireland/N.Ireland/Scotland and Wales, but 90% of the clubs i look at have their logo, with the odd few that do not.

 

Obviously the lower down i look, the less logos which makes sense, i simply assumed that was where the pack ended, but now i am wondering if it is because of the England Level 13 database changing some IDs.

 

I am sure fmxml is the answer but i am not sure what to do.

mons
16 years ago
1 hour ago
69,101
By RevReese 07 August 2022 - 20:07 PM UTC 

I only have the one custom logo and it is in a separate folder and works no problem.

How would i go about doing this? the only thing i can think of is to run fmxml for each subfolder so โ€ฆ graphics/logos/metallic logos/clubs/normal plus small/back left/back right.

Would that work? I am using custom databases for England/Ireland/N.Ireland/Scotland and Wales, but 90% of the clubs i look at have their logo, with the odd few that do not.

 

Obviously the lower down i look, the less logos which makes sense, i simply assumed that was where the pack ended, but now i am wondering if it is because of the England Level 13 database changing some IDs.

 

I am sure fmxml is the answer but i am not sure what to do.

 

As explained earlier, UIDs cannot be changed, they are fixed, so the bit in bold definitely does not apply. It's more likely that the editor data file you're using adds teams which are missing from the default database, thus generating a club which does not have a logo.

 

I'm not sure what it is you're asking though tbh. If you have one custom logo, you need to have different sizes and set-ups for each of them, i.e. normal and small, and create separate config files for each folder; use the same setup as this logopack by way of guide. I don't believe the backgrounds are still in use, but I might be mistaken there.

RevReese
12 years ago
5 days ago
11
By mons 07 August 2022 - 20:54 PM UTC 

As explained earlier, UIDs cannot be changed, they are fixed, so the bit in bold definitely does not apply. It's more likely that the editor data file you're using adds teams which are missing from the default database, thus generating a club which does not have a logo.

 

I'm not sure what it is you're asking though tbh. If you have one custom logo, you need to have different sizes and set-ups for each of them, i.e. normal and small, and create separate config files for each folder; use the same setup as this logopack by way of guide. I don't believe the backgrounds are still in use, but I might be mistaken there.

 

From my experience the UID of the team i currently manage did actually change by a couple of digits when switching from the level 10 to the level 13 database, that's why i got confused as i thought that maybe that had happened to some of the other logos, but that can't be the case if as you said the UID of the โ€œvanillaโ€ clubs do not change, so they were added by the database.

 

That particular logo is not in the pack anyway so i added it (in it's own folder no problem).

I think you're right though, the teams were added by the database so no logo, makes sense.

But, the vast majority of clubs seem to have their logos as expected some do not, so i assumed that is where the pack ended.

 

I was just trying to figure out a way of making sure those lower non league clubs got their logos too (if they were in the graphics folder but not applying in game for some reason), as some do some don't, so i thought there was a problem and i was hoping to use fmxml to do the configs to (hopefully) fix it.

 

I will have another look in game and see if i can eyeball some clubs that are in the link you posted (very helpful by the way!) and double check them.

Sorry for the confusion, it has been bugging me for days so after finding nothing useful, i thought i would post in the obvious place.

Thank you for your patience.

 

 

Edit: I just checked and it seems all of the regional premier and tier 10 clubs are all there with logos, but tier 11 and below do not.

However, i did figure something out, it only seems to be the reserve teams in the lower leagues that have their logos! even at level 13, the only teams that have logos are the reserve teams from a higher league.

 

I think that is the mystery solved, no need for editing configs! I apologise for hijacking this thread.

Thank you for your help though, i appreciate it.

Adam Dupree
6 years ago
1 week ago
1

Derby County has Crystal Palaces logo on it

bakizp
16 years ago
15 hours ago
10,895
By Adam Dupree 08 August 2022 - 13:02 PM UTC 

Derby County has Crystal Palaces logo on it

Yes, we are aware of that.

Until next update arrives use fix in this post

 

L3G1T001
7 years ago
1 month ago
2
Premium

With the last update, Derby County was given the Crystal Palace logo for some reason.

L3G1T001
7 years ago
1 month ago
2
Premium
DaviddaHero
1 year ago
11 hours ago
26

has anyone got the full set of Derby badges? I have accidentally replaced the Derby badges with Crystal Palaces!

Martin Kiedroลˆ
8 years ago
3 weeks ago
11

Derby County has wrong logo it's Crystal Palace logo.

Liquid-Fats
9 years ago
6 days ago
1
Premium

Derby has Crystal Palace's Logo

bakizp
16 years ago
15 hours ago
10,895
By Liquid-Fats 15 August 2022 - 19:41 PM UTC 

Derby has Crystal Palace's Logo

Use this fix

 

CMQ
12 years ago
1 month ago
9
Premium

Just downloaded the full pack, has anyone else's Derby County badge been replaced by Crystal Palace? Apologies if this is the wrong place (new).

Is there a way to fix it? or is it just mine?

 

Many thanks.

weeniehutjr
4 years ago
17 hours ago
4,633
By CMQ 21 August 2022 - 07:20 AM UTC 

Just downloaded the full pack, has anyone else's Derby County badge been replaced by Crystal Palace? Apologies if this is the wrong place (new).

Is there a way to fix it? or is it just mine?

 

Many thanks.

 

In the post right above yours

https://sortitoutsi.net/comments/get/698506 

CMQ
12 years ago
1 month ago
9
Premium

Apologiesโ€ฆpretty new to this

 

Thank you so much for the help.

 

Appreciated

fotisromaios
6 years ago
4 minutes ago
724

can i have the new newcastle logo? where can i find it? thank you very much.

Patryczek123
2 years ago
5 days ago
3

Derby County's logo is wrong. This is Crystal Palace's logo.

mons
16 years ago
1 hour ago
69,101
By Patryczek123 23 August 2022 - 17:58 PM UTC 

Derby County's logo is wrong. This is Crystal Palace's logo.

 

Clarified many times already on this page ๐Ÿ‘

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