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-----------------------------------------------English Premier League ------ UEFA Champions League ----------------FA Cup
Further updates to download in order:
V1.1 - Download
V1.2 - Download
EPL Part 1 - Download
EPL Part 2 - Download
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Continental Cups
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Brazil
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Europe
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England
Premiership
Arsenal, Bournemouth, Brighton, Burnley, Cardiff City, Chelsea, Crystal Palace, Everton, Fulham, Huddersfield Town, Leicester City, Liverpool, Man City, Man Utd, Newcastle United, Southampton, Tottenham Hotspur, Watford, West Ham United & Wolves (All Video Ads)
Championship
Aston Villa (rabcp) (Video ads), Birmingham City (rabcp) (Video ads), Blackburn Rovers (rabcp/TV_Capper) (Video ads), Bolton, Brentford (rabcp) (Video ads), Bristol City, , Derby County (rabcp) (Video ads), Hull City, Ipswich Town (rabcp/Beast72) (Video ads), Leeds United (rabcp) (Video ads), Middlesbrough (rabcp) (Video ads), Millwall, Norwich City, Nottingham Forest (rabcp) (Video ads), Preston North End, QPR, Reading, Rotherham United, Sheffield United & Sheffield Wednesday (rabcp) (Video ads), Stoke City (rabcp) (Video ads), Swansea City (rabcp) (Video ads), West Bromwich Albion (rabcp) (Video ads) & Wigan Athletic (Beast72 & RhylFCKiko Ads) (All other ads made by Beast72)
League 1
Accrington Stanley, AFC Wimbledon, Barnsley, Blackpool, Bradford City, Bristol Rovers, Burton Albion, Bury, Charlton Athletic, Coventry City (rabcp/TV_Capper) (Video ads), Doncaster Rovers, Fleetwood Town, Gillingham, Luton Town, Oxford City, Peterborough United, Plymouth Argyle, Portsmouth, Rochdale, Scunthorpe United, Shrewsbury Town, Southend United, Sunderland (rabcp) (Video ads), Walsall & Wycombe Wanderers (All TV_Capper Ads)
League 2
Bury, Cambridge United, Carlisle United, Colchester United, Crawley Town, Crewe Alexandra, Exeter City, Forest Green Rovers, Grimsby Town, Lincoln City, Macclesfield Town, Mansfield Town, MK Dons (rabcp/TV_Capper) (Video ads), Morecambe, Newport County, Northampton Town, Notts County, Oldham Athletic, Port Vale, Stevenage, Swindon Town, Tranmere Rovers & Yeovil Town (All TV_Capper Ads)
National League
Barnet (TV_Capper Ads), Chesterfield (TV_Capper Ads), Eastleigh (TV_Capper Ads) & Salford City (bennyj22 Ads)
National League North
York City (A11_Smithy Ads)
France
French Ligue 1
Bordeaux, Lille, Lyon, Marseille, Monaco, Nice, PSG & Saint Etienne (All Video ads)
Germnay
Bundesliga
Bayern Munich (rabcp/jroberts) (Video ads) & Borussia Dortmund (rabcp/jroberts) (Video ads)
Norway
Aalesund, Arendal, Asane, Bodo Glimt, Brann, Bryne, Elverum, Floro, Fredrikstad, Ham Kam, Haugesund, Hodd, Jerv, Kfumoslo, Kongsvinger, Kristiansund, Levanger, Lillestrom, Mjondalen, Molde, Nest Sotra, Notodden, Odd, Ranheim, Raufoss, Rosenborg, Sandefjord, Sandefjord, Sandnesulf, Sarpsborg, Sogndal, Stabaek, Start, Strommen, Stromsgodset, Tromso, Ullkisa, Valerenga & Viking (All einherjer83 Ads)
Russia
Premier League
Akhmat Grozny, Arsenal Tula, CSKA Moscow, Dynamo Moscow, Krasnodar, Lokomotiv Moscow, Rostov, Rubin Kazan, Spartak Moscow, Ufa, Ural Yekaterinburg & Zenit St. Petersburg (All map788/rabcp)
Football National League
Anzhi Makhachkala, SKA-Khabarovsk
Scotland
Scottish Premiership
Aberdeen, Celtic (Video ads), Hamilton, Hearts, Hibernian, Kilmarnock, Livingston, Motherwell, Rangers (Video ads), Ross County, St. Johnstone & St. Mirren
Scottish Championship
Alloa Athletic, Arbroath, Ayr United, Dundee, Dundee United, Dunfermline Athletic, Greenock Morton, Inverness Caledonian Thistle, Partick Thistle, Queen of the South
Scottish League One
Airdrieonians, Dumbarton, East Fife, Falkirk, Forfar Athletic, Raith Rovers & Stranraer
Scottish League Two
Albion Rovers,Brechin City & Queen's Park
Wales
Aberstwyth, Bala Town, Bangor City, Barry Town United, Cardiff Met Uni, Carmarthen Town, Cefn Druids, Connah's Quay, LLandudno, Newtown, Prestatyn, Rhyl & The New Saints (All RhylFCkiko ads)
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Asia
AFC World Cup Qualifiers (Presee Ads)
Europe
UEFA World Cup Qualifiers (Persee/tv_capper/rabcp Ads)
World Wide
FIFA World Cup (Video Ads) (aragornx17 ads)
Europe
Norway (einherjer83 Ads)
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Where should I install the files too?
XML files
Graphics
Videos
Preferences
Why are there two different xml files?
As the folder names suggest one xml file contains club specific ad-boards and one doesn’t. This has been done as in previous patches people have complained that they see clubs specific ad-boards in cup competitions. Due the way the xml file there is no way around this using code. The only solution would be the use of two files.
For example say you are Arsenal and want Arsenal specific ad-boards in the Premiership and the Champions league ad-boards in the Champions League you would follow these steps;
1. Load up FM with the Club Specific config file in use
2. Play your league game (Arsenal ads will show)
3. Before your Champions League game Save and quit FM17
4. Replace the club specific config file with the non club config file.
5. Re-start FM17
6. Play your Champions League match (Champions League ads will show).
Why are my video adboards are black?
This issue here is down to what I believe is a bug in the game. In FM17 when clubs had no video adboards assigned to them they loaded static adboards into the video adboards slots instead, for some reason FM18 is not doing this and just displays dead video adboards, the below image shows the difference between FM17 & FM18
How can I stop the bistack ads?
rabcp
Static adboards should be 1024 x 128 and in png format, below is a video demonstrating some simple adboards being made in photoshop for Fifa 13, the process is pretty much the same for FM but with the above image sizes. Link to adboard tutorial
Once you have made an adboard follow the below instructions to code it.
Open up the ads.xml file located My Documents/Sports Interactive/Football Manager 2018/ads
First of all you have to load the graphics into FM18 which is done by the following piece of code the near the bottom of the xml file
<record id="2191" path="pictures/ads/europe/clubs/scotland/spl/hibernian/puma"/>
<record id="2192" path="pictures/ads/europe/clubs/scotland/spl/hibernian/skysports"/>
<record id="2193" path="pictures/ads/europe/clubs/scotland/spl/hibernian/espn"/>
What this code means
- Just identifies to whoever is reading the xml file what this piece of code is for competitions/clubs..
<record id="2191" - Assigns a unique id number to specific ad-board (you makes this number up but make sure it is not already in use elsewhere in the config)
path="pictures/ads/europe/clubs/scotland/spl/hibernian/puma"/> - Location of the ad-board which has just been given a unique id number
The next bit of code determines where the previously assigned ad-boards will be displayed
<!-- Hibernian, rabcp -->
<list id="17">
<integer value="2191"/>
<integer value="2192"/>
<integer value="2193"/>
<integer value="2191"/>
<integer value="2192"/>
<integer value="2193"/>
.
.
.
</list>
What this code means
<!-- Hibernian, rabcp --> - Just identifies to whoever is reading the xml file what this piece of code is for competitions/clubs along with the author of the adboards.
<list id="17"> - Unique id of the competition/clubs the ad-boards are for
<integer value="2191"/> - Positions adboard number 2191 in to be displayed for games in the assigned competition/club.
rabcp
I was asked by @wkdsoul if it was possible to position adboards in certain positions and thought I'd put together this tutorial to demonstrate how its done. While is it possible to place adboards in certain positions it mainly works with clubs who use pitch side LCD ads. The process is a little complex as bar the pitchside adboards the adboard numbers at times follow no logical pattern and can repeat numbers depending on the stadium model.
The support files in this link are needed for this method - Download
Step One
We have the Juventus stadium displaying generic adboards, however we want to place a fan banner in the middle of the goal, to do this we have to know how to assign adboards to certain positions
Install the attached graphic files and open up the ads.xml file in the football manager folder and the XML Insert LCD file from the download. in the XML Insert LCD file locate the following code;
<!-- Club section for club ID #661 -->
<list id="1139">
<integer value="3500"/>
<integer value="661000"/>
<integer value="661001"/>
.
.
.
</list>
Change the <list id="1139"> code to include your clubs ID number, paste this into the Ads.xml file and load up FM18 again, Our match with Juventus now looks like this;
We now have adboards which tell us which number each adboard is within the xml file, note that not all adboards are unique and adboard '0' will be repeated 3 times on this screen.
Step Two
We now need to assign our banners to correct positions. My code here assigns my 3 new adboards to the game (See the guide on page 1 for more detailed instructions).
<!-- Juventus ads -->
<record id="8000" path="pictures/ads/generic/black"/>
<record id="8001" path="pictures/ads/europe/italy/clubs/juventus/drughi"/>
<record id="8002" path="pictures/ads/europe/italy/clubs/juventus/sud"/>
I want a plain black adboard to display at adboard '0' and my banners behind the goal, in this case Drughi as adboard '32' and Sud as adboard '31'.
We now go back to our first piece of code to place these 3 new boards in there correct position, we know that <integer value="661000"/> represents adboard '0' so we change this to <integer value="8000"/>, likewise we change <integer value="661031"/> adboard '31' to <integer value="8002"/> 'Drughi' and <integer value="661032"/> adboard '32' to <integer value="8001"/> 'Sud'
<!-- Juventus -->
<list id="1139">
<integer value="3500"/>
<integer value="8000"/>
<integer value="661001"/>
.
.
.
<integer value="8002"/>
<integer value="8001"/>
</list>
load up FM18 and we get this result
rabcp
Required Resources
1.
First of all, we need to make our adboard, In Photoshop create a new image sized 2816 x 88 pixels, this is the adboard size I have been using to date. Within the game adboards are repeated twice behind the goals and three times along the pitch. This is where the calculator comes in, the gaps between all images (e.g. Sportsdirect.com in this case) need to be the same size. they should also be half the size at the start and end of the image. This will ensure that when the ads line up they maintain the same pattern.
Once made from the Layer menu select Merge Layers, then copy the adboard.
2.
Create a new image double the length of the adboard (5632 x 88 pixels) and paste the adboard at the start and end of the new image. Again, merge the layers, we need this size of image to create the scrolling effect. As you can see because of the above calculations the gaps between all images are the same size when combined.
3.
Now we create our image for the actual adboard, sized 2816 x 88 pixels. We want the adboard to scroll from left to right so once the previous (5632 x 88) image is pasted onto this image we want the end of the adboard to be line up with the edge at left hand side of our new image.
4.
We now need to create the image effect, to do this we create a Video Timeline, select the Window Menu thenTimeline. Once the Timeline Menu appears at the bottom of the screen select the Create Video Timeline option.
5.
In Photoshop, the standard timeline is 5 seconds, for this adboard we want to make it 10 seconds. To do this we click on the end of the layer one timeline (highlighted) and drag right until the timeline becomes 10 seconds long.
6.
We now want to create our start and end points of the animation of the adboard. With the timeline bar at the start of the timeframe (Blue Arrow) click the position action then drag the blue arrow to the end of the timeline and click the position action again
7.
With the timeline now at the 10 second point we drag the image all the way across from left to right until the end of the image now meets the left edge of the border, this creates the scrolling effect, if you select the play option in the timeline tab you'll see the effect in photoshop.
8.
We now save the image. File → Export → Save for Web (Legacy)
9.
Open up the saved image, this time the image will display each separate frame in the timeline and as a layer. We now want to give our adboard a LCD texture. Open the Video.png file and copy the image and then switch back to your gif. Click the tab with 3 lines and then Select All Frames then click on the very last layer.
10.
Paste the adboard texture. Every frame will now just be the texture, however once we apply the Multiply effect we will now have every frame displaying our intended image with a LCD effect. We then save our final adboard again. File → Export → Save for Web (Legacy)
11.
We now need to convert our Gif file. First we go to Cloud Convert, upload your gif file choosing a .avi conversion and download the converted file.
11.
In your download folder hold down your shift key, right click and select Open Command Window Here. Assuming that our file is called SD.avi type the following command
This will instruct ffmpeg to convert the avi file into an ivf file and we now have a finished useable adboard.
rabcp
Rolling Object
This tutorial will explain how to create the rolling effect below.
Step 1
To begin my image has 3 layers, Background, Taxi and Logo. In this image we want to apply the rolling effect to the Logo layer. To apply this sort of effect we need to make a Smart object to do this we right click on the Logo Layer and select the Convert to Smart Object option.
Step 2
Our next step is to create a beginning and end of the animation, this is done by dragging the timeline to the desired start point and selection the Transform option, this will give our logo a starting position. Next we move the timeline along and again select the Transform option, this now gives us an end position. At this point the Logo should be dragged to the desired end position
Step 3
At this point our logo travel's from one end of the D Taxis text to the other, now we want to add a rolling effect. This is achieved by moving the timeline along 00.05 and again selecting the Transform option, now we want to rotate the angle 180 degrees this is done by selecting; Edit > Transform > Rotate then typing 180 in the angle field.
Step 4
Repeat the above step every 0.05 seconds mixing between 180 and 0 degrees....0..180..0..180..0..180..0..180..0
Now we have the finished effect, if the image is going from right to left instead then angles would be 0 and -180
rabcp
Open up the ads.xml file located My Documents/Sports Interactive/Football Manager 2018/ads
First of all you have to load the graphics into FM18 which is done by the following piece of code the near the top of the xml file
<!-- Hibernian ads, rabcp -->
<record id="2190" path="video_ads/scotland/clubs/macron" animated="true"/>
<record id="2191" path="pictures/ads/europe/clubs/scotland/spl/hibernian/marathonbet"/>
<record id="2192" path="pictures/ads/europe/clubs/scotland/spl/hibernian/skysports"/>
<record id="2193" path="pictures/ads/europe/clubs/scotland/spl/hibernian/espn"/>
What this code means
<record id="2191" - Assigns a unique id number to specific ad-board (you makes this number up but make sure it is not already in use elsewhere in the config)
path="video_ads/scotland/clubs/macron" animated="true"/> Location of a video adboard which has just been given a unique id number
path="pictures/ads/europe/clubs/scotland/spl/hibernian/marathonbet"/> - Location of a static adboard which has just been given a unique id number
The next bit of code determines where the previously assigned ad-boards will be displayed
<!-- Hibernian, rabcp -->
<list id="1575">
<integer value="2190"/>
<integer value="2191"/>
<integer value="2192"/>
<integer value="2193"/>
<integer value="2191"/>
<integer value="2192"/>
<integer value="2193"/>
</list>
What this code means
<!-- Hibernian, rabcp --> - Just identifies to whoever is reading the xml file what this piece of code is for competitions/clubs along with the author of the adboards.
<list id="17"> - Unique id of the competition/clubs the ad-boards are for
<integer value="2191"/> - Positions adboard number 2191 in to be displayed for games in the assigned competition/club.
No as Hibernian play in a ground under 30,000 static adboards will display automatically as below;
To allow Hibernian to display Video ads the following piece of code needs added at the bottom of the xml file, this can also been done for competitons or international teams;
<!-- All Hibernian home matches have to use LED -->
<record id="1575" led_force_flag="true" concatenate_next="true"/>
This code then turns on video ads and gives the below result
rabcp
rabcp
rabcp
pottersmad
Thought for video ads to show you had to have video_ads in it
rabcp
Arsenal video ads and banners will show with the club ads xml, however, with the no clubs ads xml only Arsenal banners and upper tier ads will show
pottersmad
pottersmad
rabcp
Whenever I test anything its in highlight mode and in highlight mode they all work fine, however in live mode ever video ads just loops through the first one, I don't know if its due to a new change in code needed for FM19 or a bug, right now I've removed the download link till I can resolve the issue
FSL
Tommy Hughes
The creator of the Ad Pack have removed the download link while they're fine-tuning the rotation of the video ads. It will be back up later.
rabcp
RhylFCKiko
Tommy Hughes
According to fm.xml (either "no club" or "club" one) it should be here----> \graphics\pics\ads\default
and in the new Adboard Patch it's placed here----> \graphics\pics\ads\europe\default
As soon as I moved the \default\ folder out of the \europe\ folder, the ads for friendly matches started working again.
Just wanted to inform this in case someone else is having the same issue and wondering why that is.
P.S. Amazing adboards by the way, I'm absolutely loving them! Having the FM19 default ones pop up, even though it was just in a rather meaningless friendly match, made a ton of difference in the immersion and made me appreciate your work even more.
Vicious One
Enos
Tommy Hughes
December 11th, yes it is.
rabcp
Nope this patch is different, however, the patch on the si forums does use some of the content from this patch but mainly focuses on fan banners in place of pitch side ads, while this patch has proper pitchside ads with some clubs having banners in the upper tiers of stadiums
Tommy Hughes
Oh, sorry 'bout that. I misread the question as "Is this the same patch that was just posted on the SortitoutSI forums a few days ago?" and gave a wrong reply.
My mistake.
RhylFCKiko