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Jeff George
Bielsa is a Legend
kingrobbo
and take a look at some of the videos here of users career updates
you really need to look the tactics as its very important https://community.sigames.com/forum/19-tactics-training-strategies-discussion/
lots of info out there too much really you could spend days reading up its a question of how deep you want to go
SirTAVARES
play the game and fail, you will fail once, twice, maybe 10 times but in every carreer you'll learn something new and u will become better ^^
Jeff George
Thanks for the reply, but I think my problems run deeper than that. For example, as I'm watching the match I can see what I might perceive to be problems in what my team is doing. But I don't know what the corrective actions are due to my lack of understanding of football itself and the options and descriptions of those options that are available to me. As a comparison, I know baseball quite well. I know what each player's job is and what he's supposed to do. If something is not working on a field I know what to change, and I know what tactical approaches to take in a given situation. I don't have that same knowledge when it comes to football.
Feralki
kingrobbo
yes agree if you dont know much about the game or real life football there is a lot of info out there take sometime to research it and then give it a go
have a practice run to get familiar with game layout and what you can do its a question as well of how immersed you get
some users play 30 plus seasons in the time I will play one they delegate day to day stuff to ass man /DOF and just want to play match days...thats not for me, but each to their own we buy the game and it is up to us how we play it
I like to do everything in detail even go to games to 'scout' players tweak training/tactics and have the game as up to date as possible to real life before I start a save
Tommy Hughes
I like starting saves almost as roleplay stories (local lad takes charge of his favorite team etc.) or enter an interesting short-term scenario to manage a team in (try and guide a team under relegation-threat into safety or win promotion back into the top flight etc.). Most often I pick an underdog team and try to rescue and stabilise them while developing the club's own youth prospects if the are any.
Football Manager games seem pretty straight forward as a concept, but there are so so many ways to play them, that it never gets old. And if it does, a little break will make me want to return to it once again. On top of it all, there are great community-made updates and databases, allowing lower league management and making previously closed national leagues available. The possibilities really are boundless.
As others have said, failure and misfortune are part of the journey. They make the game more real and exciting. And make the successes taste ever so better. I can't speak for other, better, FM players but knowing I cannot truly fully master FM, not without a team full of absolute world class superstars, makes the virtual footballing world feel very real. Looking back IRL many teams could've got relegated or missed their championships, had few crucial matches injuries etc. happened a bit differently along the way. That same small margins are often present in FM, and I love it.
I've often thought about doing the following little test: I backup a save at the start of the league season, keep playing the save until the end of the season, then return to my backup save and complete the same season once again. How different would it be the second time around, even if I tried to make the same transfer decisions, squad selections, use the same tactics and so on...? Depending on many variables, that FM so well simulates, the outcome could be quite different. And that goes to show how unique each of our saves and managerial stories really are.
kingrobbo
I haved asked SI to implement a training feature where we can view/take training as a matchday/ mini game bit like the FIFA skills training
so we could watch give instructions/show where you want player x to be /make runs/aim cross/set piece etc etc
and overload attack/ defence 'games' they are looking at it hope it is a feature they take on