FM25 Redux

 

It is just a mod i've made for myself. I'm writing this because of too much criticism, I'm not winning any money from this when you guys download or play it. I just wanted people to enjoy this mod like me. SirTavares and Daveincid data's are included and it's not hidden, you can see I gave credit to them. I am not a modder, I just made it using Pre-Game Editor myself. Have fun using this mod, it's not going to get updated again.

 

Why I Made This Mod

While playing FM24, I constantly felt like something was missing. Player profiles often seemed lazily created, CA/PA values were either exaggerated or just flat and generic. Some young talents were overhyped, others completely overlooked. Players who had a breakout season in real life were usually added to the game by simply increasing their CA on top of outdated data, which felt artificial. Many became “meta” players just because they were fast, even though they offered little in terms of real tactical value. By the end of most saves, the same wonderkids were always overpowered. On top of that, the transfer system was weak. The AI barely made signings, kept losing games with outdated tactics, and their squads got worse every season.

So, I thought, “this can't go on,” and started working on FM25 REDUX. My goal was to bring something fresh to the game; something for those of us tired of signing the same players and dominating every save with the same tactics. I also wanted to give the AI a real fighting chance after years of underwhelming performance.

 

How I Built the Mod

Using the Pre-Game Editor, I reshaped the game based on my own football perspective as much as I could. I’ve played many other mods for months and drew inspiration from several creators. But after the academic year ended, I committed daily hours to this project and focused heavily on reworking player and manager profiles. In total, I made around 400,000 database edits.

Every edit was done carefully. Compared, analyzed, and if needed, built from scratch. This wasn’t just about tweaking CAs randomly; I aimed for structured, role-based, tactically coherent profiles that reflect real football better. Potentials of young talents are ranging different in every save. Most of the new transfers are also added to the game.

Now, a left-back isn’t “meta” just because he’s fast. A player’s role in the system, and how they contribute to the overall style, actually matters more. Just like in real football, the balance between role, system, and player fit has been made more important. Newgens or buying same wonderkids, aren't overpowered anymore.

The same applies to top clubs: Manager attributes and CA's, AI transfer logic, squad building, and league dynamics have all been updated accordingly.

 

Support & Feedback

Initially, I planned to release demo versions first, gather feedback, and then build the final version together with the community. But because the full version was behind a paywall, I received a lot of criticism, which I completely understand. So now, I’ve decided to make the full version publicly accessible.

I’m a university student studying abroad, and to be honest, I could use a bit of extra financial support. That’s why I’ve included a donation link inside the mod’s README file (Even you're not going to donate, I would still advice you to read it). If you’re in a position to help, I’d genuinely appreciate it. But even more than that, I’d love for you to try the mod and share your thoughts; especially "constructive" feedback. Be kind. That’s what matters most to me.

 

Side note: The facepack for some of the newgen wonderkids shown in previews isn’t mine. It’s from a paid pack from SirTavares, and I didn’t feel right including it in the mod. You can get these from his patreon.

 

Warning: I started this mod doing for myself so I used some of Daveincid's data in finances, which will be deleted soon (I'll reconstruct finances data from the start). And some of young wonderkids belong to SirTavares, I should give credits to him. But all the player data and attribute changes belong to me and I added a lot of players also by myself, if i was to delete these files, I would have to reconstruct the mod from start so I can't really help it.

 

I truly hope you enjoy FM25 REDUX. Your feedback and support will help me push this project even further. I still have lots of ideas for future updates and alternative versions, and I’ll do everything I can to give back to those who support and contribute to this project.

Comments
strahinjamrdja14
7 years ago
10 months ago
6

How to install and how to proceed with two save modes? and highly appreciated  if you can tell which face pack and skin? looks amazing 🙂 

 

ardabaranq
5 years ago
5 months ago
7
Premium
By strahinjamrdja14 09 July 2025 - 13:28 PM UTC 

How to install and how to proceed with two save modes? and highly appreciated  if you can tell which face pack and skin? looks amazing 🙂 

 

gaBR Light Skin, Cut-Out facepack

cephas.88
1 year ago
18 hours ago
39

Hey,

 

Can you help me understanding something you wrote?

 

You wrote the following - “Now, a left-back isn’t “meta” just because he’s fast. A player’s role in the system, and how they contribute to the overall style, actually matters more. Just like in real football, the balance between role, system, and player fit has been made more important. Newgens or buying same wonderkids, aren't overpowered anymore.”. Can you explain this in more detail? What does this mean?
------------------
EDIT and Addint:

Out of interest.

 

After doing some digging myself I found very interesting things that should be said and to give you an opportunity to reply to.

 

You changed club data for teams in American Samoa, for example there's a team called Pago Youth. You've added their foundation date which is exactly what Daveincid did. You've added other details such as stadium rent and even changed the amount two times which is a very interesting coincidence because you did it the same way as Dave.

 

I should also point out that the players Current Ability section as a commentary filed in Portuguese. Which can be explained if you are Portuguese but it is oddly the same way as what Sir Tavares does. And finally the club data you've inputed is basically copy paste of what Dave did.

 

Of course this can be just coincidence. You wrote that you “drew inspiration” which can have different interpretations. Of course there's so much innovation you can put in this kind of mod considering others have done the same for many years.

 

Unfortunately and by just going over your changes on a surface level, it seems that “drew inspiration” means copying other creators work without giving full credit or acknowledging that. Plus asking for donations without being pretty transparent and honest about what is your original work and what is based on other creators works is a bit… It does not inspire confidence.

 

But of course you have the right to reply so hopefully you will be able to do it and clarify some pending questions.

 

Thank you

stomaking1986
6 years ago
3 hours ago
65
Premium

Hi mate I'm gonna download this tonight il let you know how it plays 

ardabaranq
5 years ago
5 months ago
7
Premium
By cephas.88 10 July 2025 - 13:05 PM UTC 

Hey,

 

Can you help me understanding something you wrote?

 

You wrote the following - “Now, a left-back isn’t “meta” just because he’s fast. A player’s role in the system, and how they contribute to the overall style, actually matters more. Just like in real football, the balance between role, system, and player fit has been made more important. Newgens or buying same wonderkids, aren't overpowered anymore.”. Can you explain this in more detail? What does this mean?
------------------
EDIT and Addint:

Out of interest.

 

After doing some digging myself I found very interesting things that should be said and to give you an opportunity to reply to.

 

You changed club data for teams in American Samoa, for example there's a team called Pago Youth. You've added their foundation date which is exactly what Daveincid did. You've added other details such as stadium rent and even changed the amount two times which is a very interesting coincidence because you did it the same way as Dave.

 

I should also point out that the players Current Ability section as a commentary filed in Portuguese. Which can be explained if you are Portuguese but it is oddly the same way as what Sir Tavares does. And finally the club data you've inputed is basically copy paste of what Dave did.

 

Of course this can be just coincidence. You wrote that you “drew inspiration” which can have different interpretations. Of course there's so much innovation you can put in this kind of mod considering others have done the same for many years.

 

Unfortunately and by just going over your changes on a surface level, it seems that “drew inspiration” means copying other creators work without giving full credit or acknowledging that. Plus asking for donations without being pretty transparent and honest about what is your original work and what is based on other creators works is a bit… It does not inspire confidence.

 

But of course you have the right to reply so hopefully you will be able to do it and clarify some pending questions.

 

Thank you

 

To be honest, at first, i was doing this mod for myself and i started the data on some of the other mods to make it more realistic for myself. So it's not a coincedence, but you're right. Daveincid's data will be deleted. I completely forget about these stuff when i wanted to publish it to people either. But about player files, i nearly changed all of them (as i said, there's more than 3000 players which has been changed or added) so there's nothing i can do instead of giving credit. I'm still working on the mod and as i said, it wasn't done by commercial purposes at first, even now. I just want people to experience how I play this game and I believe they will kinda like it. And you're totally right, I better delete them from mod files or give credit to them. But that's all, nothing extra. I'm not trying to steal or scam someone/something, I hope you understand that.

WestCold
6 years ago
1 day ago
20

"Now, a left-back isn’t “meta” just because he’s fast."

What does this mean?

ardabaranq
5 years ago
5 months ago
7
Premium
By WestCold 10 July 2025 - 17:04 PM UTC 

"Now, a left-back isn’t “meta” just because he’s fast."

What does this mean?

 

some players don't have good attributes at all, they just have speed and acceleration and they're too good on the game, it was fixed

WestCold
6 years ago
1 day ago
20
By ardabaranq 10 July 2025 - 17:07 PM UTC 

some players don't have good attributes at all, they just have speed and acceleration and they're too good on the game, it was fixed

 

Isn't that something to do with the match engine? Or have you balanced the player attributes?

cephas.88
1 year ago
18 hours ago
39
By ardabaranq 10 July 2025 - 15:36 PM UTC 

To be honest, at first, i was doing this mod for myself and i started the data on some of the other mods to make it more realistic for myself. So it's not a coincedence, but you're right. Daveincid's data will be deleted. I completely forget about these stuff when i wanted to publish it to people either. But about player files, i nearly changed all of them (as i said, there's more than 3000 players which has been changed or added) so there's nothing i can do instead of giving credit. I'm still working on the mod and as i said, it wasn't done by commercial purposes at first, even now. I just want people to experience how I play this game and I believe they will kinda like it. And you're totally right, I better delete them from mod files or give credit to them. But that's all, nothing extra. I'm not trying to steal or scam someone/something, I hope you understand that.

 

I appreciate the time you took to reply and I also appreciate the fact you acknowledge you need to communicate better and also more honestly. Others will be more critical, I prefer to approach this in a constructive way. Without giving proper credit and without being pretty clear about what parts of others mods are you “taking inspiration from" then it is difficult to see this as a genuine effort.

 

There are also other issues here that can confuse people or even deceive them regarding the true effects of this mod.

 

You didn't reply to my question but you did in another comment which I also appreciate. We have to be very clear here in what we tell people in order to inspire confidence and trust.

 

Your claim that “Now, a left-back isn’t “meta” just because he’s fast. A player’s role in the system, and how they contribute to the overall style, actually matters more. Just like in real football, the balance between role, system, and player fit has been made more important. Newgens or buying same wonderkids, aren't overpowered anymore.” cannot be achieved by making changes via the pre-game editor. Yes you can make changes by either changing the attributes of a certain player one by one, or by changing the CA value. That's fine and well but this is just a change in the numbers. Not a change in what make a player perform in a certain role. That can be done only via changing the game code and that can be done only via changing the parameters of the match engine.

 

Therefore you cannot claim that you can change how a player contributes by only changing their attributes. You cannot claim you achieved a “balance. between role, system, and player (…)" just by changing values in the pre-game editor. Yes you can increase or decrease mental, technical, physical attributes, but the code behind how that system works you are not changing so this claims are deceiving to put it mildly.

 

Saying that “some players don't have good attributes at all, they just have speed and acceleration and they're too good on the game, it was fixed” is fine but what you are doing, like other database mods, is changing if a player has 15 or 12 in a certain attribute. You are either nerfing the player or making it more meta. As simple as that. And that is a subjective opinion which is fine as well but you have to be very clear in terms of how limited your mod is. The effects you claim can be achieved by changing the code via the files related with the match engine or only SI can do it via their exclusive access to the source code of the game.

 

You also claim that you make the AI harder/more difficult by “changing manager attributes, skills, tactical preferences and tendencies” and that can be a good avenue but then again that doesn't make the AI harder or more difficult per se it only makes so the AI manager instead of playing 433 plays 4231, if it is more attacking or not, if it uses more subs or not, but those are surface levels of change. They don't change the core of the AI. Again your claim can be considered deceiving.

 

In summary, I think there are legitimate questions regarding what this mod is, how you advertise the claims and so on. I think people should approach this with a high dose of scepticism. From the lack of originality and lack of giving proper credit for other people's work (some might consider it stealing, etc), to the claims you make that are over the top and not possible with what you are doing here, I can't see how this can be a mod to be recommended if the issues are not addressed in a proper and honest way…

 

 

metoobe
5 years ago
4 weeks ago
5

“I should also point out that the players Current Ability section as a commentary filed in Portuguese. Which can be explained if you are Portuguese but it is oddly the same way as what Sir Tavares does. And finally the club data you've inputed is basically copy paste of what Dave did.”

 

Just wanted to say that I didn't agree with anyone posting my files or use my work as reference.

Feel free to use them for your personal usage.

ardabaranq
5 years ago
5 months ago
7
Premium

well its just a mod i made for myself to play. im not going to continue doing this and not winning any money from this also, its just for people to play

metoobe
5 years ago
4 weeks ago
5

Like i said, you don't have my authorization (or didn't even asked) to use my files, now it's on you or the staff here.

M.C
13 years ago
43 minutes ago
5,497

@ardabaranq - unfortunately, as this upload includes work from other authors, who have now indicated that their permission was not sought, I think there is no option but to withdraw the download. I am obliged to respect the position of the original authors.

 

If you had an alternative version that does not include the data of other modders, then you could upload that as a replacement - though I don’t believe that is the case.

 

I will close this thread to avoid further comments/arguing. Permission should always be sought when making use of someone else’s work in your own release…and if they don’t give it, that has to be respected/accepted.

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