Osarogie
7 years ago
2 hours ago
30

Hello, loaded a new save with data update released on Sept 5th and pau release clause is 2.9m which is way lower than his release clause in real life of 500m, is this something that can be changed and looked into please incase for any other similar cases for players with release clauses

 

Osarogie
7 years ago
2 hours ago
30

Day 2 of asking if one of the mods/staff could fix this issue where Pau Cubarsi release clause is a meager 2.9m pounds and update it to his real life value of 500m 

M.C
13 years ago
1 hour ago
5,498

I've moved the comment, because there is no value in a second thread existing. In reality, the best place for these sort of queries regarding individual players is the ‘FM24 Player and Staff Updates’ thread: https://sortitoutsi.net/content/65386/fm24-player-and-staff-updates.

 

Personally, I am not sure what the best mechanism to enact changes like this is. Of course, on an isolated basis, they can be made - in a file - to make such a change. But then that raises the question of whether we should - and, if we do - does that set a precedent to manage this particular variable on a global level? Because there is a question of feasibility, too.

 

On this specific case, I do see that the Minimum Fee Release Clause data is stripped out by the main Changes.fmf file. There may be valid reasoning behind doing that on an overall basis. I suspect the result is the game applying a new one programatically which perhaps, given his age and other factors, ends up being particularly low. I would need to consult the rest of the team to understand the best way to tackle something like this.

Osarogie
7 years ago
2 hours ago
30
By M.C 12 September 2025 - 12:07 PM UTC 

I've moved the comment, because there is no value in a second thread existing. In reality, the best place for these sort of queries regarding individual players is the ‘FM24 Player and Staff Updates’ thread: https://sortitoutsi.net/content/65386/fm24-player-and-staff-updates.

 

Personally, I am not sure what the best mechanism to enact changes like this is. Of course, on an isolated basis, they can be made - in a file - to make such a change. But then that raises the question of whether we should - and, if we do - does that set a precedent to manage this particular variable on a global level? Because there is a question of feasibility, too.

 

On this specific case, I do see that the Minimum Fee Release Clause data is stripped out by the main Changes.fmf file. There may be valid reasoning behind doing that on an overall basis. I suspect the result is the game applying a new one programatically which perhaps, given his age and other factors, ends up being particularly low. I would need to consult the rest of the team to understand the best way to tackle something like this.

 

Oh, okay…thank you

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