spiffzap
16 years ago
4 months ago
7
Premium

I have created a club in the pre-game editor and I wish to use a custom logo for it. Previously in other versions of FM, adding the .png to an extracted logo pack folder and adding the filename and unique ID of the club to the bottom of the config.xml in the same format would make it show up in game. But for some reason this doesn't seem to be working in FM26. I also had issues with custom player faces added via the pre-game editor too, but I read that you have to add “r-” to the start of the unique name in the <record> in the XML which has fixed it for the faces. I tried using the same trick for the logo but no luck. I wonder if there's another trick to getting logos to show up for a club that's been created in the pre-game editor with FM26?

sniperfox
14 years ago
1 month ago
28
Premium

Have the same but for new players

Adding a photo for an existing player in the database works fine, but a player I've created in the editor doesn't work

spiffzap
16 years ago
4 months ago
7
Premium
By sniperfox 09 November 2025 - 14:54 PM UTC 

Have the same but for new players

Adding a photo for an existing player in the database works fine, but a player I've created in the editor doesn't work

 

Adding “r-” to the start of the unique ID in the “to=” attribute fixed the players for me. i.e.:

<record from="2002042558_face" to="graphics/pictures/person/r-2002042558/portrait"/>

 

I'm just hoping there's a fix for the club badges too!

sniperfox
14 years ago
1 month ago
28
Premium
By spiffzap 09 November 2025 - 16:11 PM UTC 

Adding “r-” to the start of the unique ID in the “to=” attribute fixed the players for me. i.e.:

<record from="2002042558_face" to="graphics/pictures/person/r-2002042558/portrait"/>

 

I'm just hoping there's a fix for the club badges too!

 

Thank you for that, discovered it just after I posted lol

Why they have made this needlessly complicated this year is beyond me.

 

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