FM26 3D Kits
Here you can find 3D Kits designed specifically for the Unity Engine used for FM26 and beyond.
- 3,209
- 2026.07 - Released on 06 May 2026
Here you can find 3D Kits designed specifically for the Unity Engine used for FM26 and beyond.
Bhawkski
this may be helpful for those for whom it doesn't work
Bhawkski
For all those who can't do it, I've created an instructional video.
Doddo04
For me not work. Can anyone please convert this kits for me to fm 26 style.
https://drive.google.com/file/d/1QvwoJJFJqr-mw1S_qPVJTw1R_thHdg5h/view?usp=sharing
marco talhadas
For me not work
Copy not disponible
marco talhadas
Bhawkski
What PS do you use?
Bhawkski
Unfortunately, these are outfits converted from PES and the mapping will not be appropriate, this has already been mentioned
Bhawkski
the newest and most up-to-date, send me a private message with a photo from Photoshop
OKV
@Bhawkski
Hi everyone)
I got a little bored and decided to translate v1 and v2 into Russian, but I realized that v2 isn't available in English, so I decided to do an English translation as well.
In the PSD file, we change "Warstwa 1" to "Layer 1" and "Warstwa 2" to "Layer 2" = everything works.
Emir Türkmen
At first it gives an error directly on the "Copy" layer
Wroot1FM
i cant get it to work, i just need 3 kits doing
Wroot1FM
i cant get it to work, but could someone help me with these
Space Hopper
Sort these for you
Bhawkski
You have to read all the posts and watch the video to do it correctly. I can't help everyone because I don't have enough time. The first post I edited has a link to the English version of the file. You need to have Photoshop in English and watch the video. If this is your first time using Photoshop and you don't know how to use this program, it's better to give up. Besides, the most important thing is not to transfer already converted kits from PES and that the long sleeves have the sleeve ends in the right place.
Boizu Daiki
“Is there any FM26 going to FM24?”
Theo Bakas
Can someone convert these kits for fm26 because i cannot figure it out. Thanks a lot.
Hajdučki sin
Is there some program to convert PES to FM 26 kits?
StuartNG
No, at this time, I believe only PES to FM 24. I wish that there was, as it would make things so much easier for FM26!
ariesbcn
Sale error de copiar
hammer9
thanks for this video but i have little problem with “Layer 2” when i click play on action.
RhylFCKiko
“The command ”Copy" is not currently available"
van bearinm
For all those who can't do it, here is a much easier action file
Download and extract the two files “fm24 to fm26 eng v.1.atn” and “FM24 to FM26 eng.psd”.
Download this Action file
In Photoshop:
Go to Window > Actions and select Actions
Click on the three lines next to the Actions window which has appeared, select “Load Actions” from the menu which pops up and find this Action file name fm24 to fm26 eng .atn file you downloaded.
This should add multiple steps into the Actions list under “Set 1 > fm24 to fm25”
Go to the Actions menu
Select the fm24 to fm25 line
Click the PLAY triangle
A window will pop up
Go to the the folder of the extracted files you downloaded and select the FM24 to FM26 eng.psd file
A second window will pop up, go to the 3dkit folder you want to convert and select it
click on the outside of the image
All of the conversion steps should now run through from start to finish.
At the end, go to File > Export > Quick Export as PNG and name your new FM26 formatted kit .png - with a slightly different name to the 2D file, to prevent config file problems later.
Bhawkski
I'll take a look at what's going on when I have a moment, it seems to be a minor problem related to the wrong place or running the operation in the wrong place
RhylFCKiko
Managed to get this working but i've had to manually copy every time the action asks to. If that issue can be fixed then this is golden
TeeGeeSP
Can someone help me with converting these 3 kits from FM24 to FM26? I am not tech savvy at all. Please and thank you guys.
TeeGeeSP
Here are the files attached.
van bearinm
HeavyMetalFtbl
I used the .acn file and it worked perfectly, but ran into one problem:
The kits are for some reason showing as pink in the dressing room? (Should be blue as I'm playing as Como)
They're working in the match engine so realistically it isn't a problem (and I have had some weird problems with the hue of my home kit on the 2d kits screen this year, both with licensed ones during the beta and custom Kitbasher ones so it may just be yet another bug) but just wonderking if this has happened to anyone else lol
Also huge thanks to the legend Bhawkski and anyone else involved for making this!
hammer9
now its working ! 👍
van bearinm
yes its always show up the wrong colors in the dressing room
roundel0
I liked this idea but I don't have photoshop, so I went ahead and created a python script that bulk converts folders of fm24 kits to fm26. I made a UV Remapping tool in Unity, it exports a .exr file which has the UV remap data.
The python script takes a path to the fm24 kits, an output directory, and the path to the .exr remapping file, and it bulk converts the folder by applying the UVs from the .exr to the fm24 kit texture. You will need to have the right python packages installed to use it – numpy, pillow, openexr, imath.
I've attached:
-the python bulk conversion script (edit the script to put your paths in)
-my attempt at an .exr remapping file (point the python script to this)
-the Assets folder of my unity project (you only need this if you want to modify the UV mapping – it works with the free version of Unity)
I'm more of a technical guy so my remapping isn't perfect, if you want to try to make a better one you can create a new unity project, drop my assets folder in, then go to Tools→FM Kit Remapper to open the window. You should have my remap asset that you can modify, but you may need to select it. When you're done click the Bake button at the bottom to export the .exr
Not sure if this will be useful to you guys, I made it for myself since I don't have photoshop, but I thought I may as well share it.
Oh, and there's a bug in the unity tool where when you add a new region you may need to close and open the window again to see it take effect. If that doesn't work try changing a line in the code to force a recompile.