FM26 3D Stadium Megapack V3.0 - Total Rebirth!
FM26 3D Stadium Megapack V3.1 - The World Cupdate!
The Update for the World Cup is further down!
Hey everyone!
It is time for 3.0, the big one! Close to 1700 hours have been put into it, and I am super happy it finally releases!
This wraps up everything since 2.4 went public back in March, and a LOT has changed in the two months since. Below it's organized by what's different now. If you're coming from 2.4 directly, every section below is new to you. These are the Patch Notes, so if you're interested read through them at your own pace. It is quite long!
But before we go in, I want to express my gratitude to everyone who has supported this mental project. Whether you've been here since day one or this is your first time, the support allowed this idiot to spend the time and effort on this, and hopefully enhance your experience.
So, genuinely, thank you.
CROWDS:
This is where the most visible work has gone in.
Crowds react to what's actually happening in the match.
26 different match moments now have their own animations: goals, dramatic saves, VAR checks, red cards, full time, boring 0-0 stretches, the lot.
Up to 17 different animations sprinkled across the stands per reaction so the whole crowd doesn't do the same dance.
Reactions ripple across the stands naturally instead of all firing at once.
The frame stutter that used to come with mood changes is gone. Old version hitched visibly every time the crowd switched reactions. Now it's seamless.
Choreographies. The home end now holds up colored cards forming an image at scripted match moments.
Crowd colors pull from each team's actual kit colors.
Performance: in heavy stadiums at cranked-up settings, average FPS went from 108 to 165, and big stutters over 50ms went from 452 per match to basically zero.
Crowd attendance now is accurate to in game attendances, so no more full stadiums when 4k/25k should be there.
STADIUMS:
The stadium plugin had a structural rebuild and every stadium got passed over by hand.
Post-processing included. This gives night matches a colder look, and day games a warmer look.
Bench placement: Every stadium got home and away bench empties added so substitutes show up in the right spot. Manual per-stadium work, took a while.
Camera placement: The stadiums with camera issues in broadcast mode are all tackled and now have no roof in the way anymore. If they do, please let me know.
Stadium segmentation: same stadium can serve different teams in different competitions via ID mapping.
Pitch shader rewrite (Partial): Rewritten the pitch shader and rolling out gradually.
All stadiums now have their lighting overhauled. Took the most time, but it now looks good.
Using the Tilde key ( ~ Key, next to 1 and above Tab) now copies the stadiumID for you to map.
LIGHTING
Lighting toggle got a performance pass. Was making 28+ expensive object searches per call, now caches. Dynamic GI updates only fire when something changes. Noticeably smoother.
Skybox stutter fixed. No longer forces dynamic GI updates every time the skybox is reapplied.
Memory leak from skybox materials being duplicated and never cleaned up between matches. Long sessions stable now.
Bloom tweaker is added. Use Numpad 1 to tweak the bloom of your matches. Only affects custom-lighting stadiums, vanilla stadiums keep FM's own bloom system.
Vanilla stadiums no longer get the wrong skybox/exposure after you've played a custom one.
Bloom threshold vs per-light lens flare conflict resolved. Floodlight flares no longer wash out.
CAMERAS
Custom Camera: (NOT Free Camera) got added.
Player nametags now line up correctly with custom cameras. They were drifting before.
FM's dynamic zoom still works on top of your custom positions. The camera still zooms based on where the ball is, just from your placement.
Toggle keybind: F1. F2 toggles LookAt re-aim - off is smoother when FM blends between sideline cameras, on is smoother for static presets. Try both.
Free Camera:
FreeCam Bloom Tweaker: Numpad 1 during a match opens the in-game adjustment panel. Arrow keys tune intensity, threshold, scatter, iterations, player brightness clamp. Saves automatically.
FreeCam ball tracking. Three modes cycled with F4:
Mouse: original free-look. WASD flies, mouse looks around.
LookAt: WASD flies, camera auto-aims at the ball with smooth easing. Cinematic.
Chase: camera follows the ball at the offset you had when you switched in. WASD steers the offset live. Broadcast camera you can move.
FreeCam now takes priority correctly when toggled on after CameraInject is already active.
WEATHER
New plugin: WeatherOverhaul. Custom rain and snow particles that work alongside FM's weather system. Looks the part now.
Weather particles no longer randomly stop mid-match. The stadium's internal weather system was killing the custom effects. Sorted.
BALLS
Custom ball lighting completely rewritten. Tested across night, day-shadow, day-sun and vanilla stadiums. Should look correct everywhere.
Balls appearing black in non-custom stadiums fixed. Custom materials were using a shader incompatible with FM's vanilla lighting. Now grabs FM's own shader and applies it to custom materials.
Memory leak in ball injection (cached textures not cleared between competitions). Long multi-comp sessions don't eat memory anymore.
Custom ball textures per competition still work as before, just better-lit now.
COMPATIBILITY & PERFORMANCE
Full FM 26.2 / 26.3 compatibility.
Cross-plugin performance audit. Lighting, cameras, crowds, seats, stadiums all got cleaned up in one pass. Average FPS up 50%, worst-moment FPS up 275%, big stutters basically eliminated.
Major FPS killer found and removed: a second camera was re-rendering every crowd instance every frame. Reducing FPS for nothing, this is obviously removed.
Crowd cleanup between matches. Old crowd objects were stacking up invisibly.
Six silent failures in stadium injection were swallowing errors without logging. If your stadium wasn't loading and the log was empty, this is why. Errors now properly reported.
Newgen screens going black after custom lighting fixed. Ambient now properly restored on UI enter/exit.
Bundle load time logging so we can track which stadiums are slow.
2.4 went out with 213 stadiums total. Since then the focus has been a mix of new additions and major reworks on the existing roster.
EVERY stadium shipped before this version got the bench/lighting/camera overhaul somewhere along the way. If you played a stadium pre-2.4 and revisit it now, it's not the same stadium.
KNOWN ISSUES
Some choreographies don't fire on shared bundles where the same stadium bundle is used by multiple teams (ongoing work, edge case for non-league teams playing in famous stadiums).
All the new stadiums:
Argentina:
Club Atletico Cordoba
El Cilindro (Racing Club)
El Monumental (River Plate)
Union Santa Fe
Belarus:
Dinamo Minsk
Belgium:
't Kuipje (KVC Westerlo)
Achter de Kazerne (Yellow Red KV Mechelen)
Cegeka Arena (K Racing Club Genk)
Club Brugge
KV Kortrijk
Planet Group Arena (KAA Gent)
Royal Antwerp
Sint-Truiden
Stadion am Kehrweg (KAS Eupen)
USG St. Gilloise
Brazil:
Alfredo Jaconi (Esporte Clube Juventude)
Allianz Parque (Sociedade Esportiva Palmeiras)
Arena CondΓ‘ (AssociaΓ§Γ£o Chapecoense de Futebol)
Arena da Baixada (Athletico Paranaense)
Arena GrΓͺmio (GrΓͺmio Foot-Ball Porto Alegrense)
BarradΓ£o (Esporte Clube VitΓ³ria)
Beira-Rio (Sport Club Internacional)
Castelao (Ceara)
Castelao (Fortaleza)
Couto Pereira (Coritiba Foot Ball Club SAF)
Ilha do Retiro (Sport Club do Recife)
Independencia (America Mineiro)
Maiao (Mirassol)
Mangueirao (Remo)
Maracana (Flamengo)
Maracana (Fluminense)
Mineirao (Atletico Mineiro)
Morumbi (Sao Paulo)
Red Bull Bragantino
Neo QuΓmica Arena (Sport Club Corinthians Paulista)
Sao Januario (Vasco da Gama)
Vila Belmiro (Santos)
Uruguay:
Centenario
Croatia:
Hajduk Split
Maksimir (Dinamo Zagreb)
Denmark:
Brøndby Stadion (Brøndbyernes Idrætsforening)
Midtjylland
Nordsjaelland
Parken (Football Club KΓΈbenhavn)
England:
Bramall Lane (Sheffield United)
Coventry Building Society Arena (Coventry City)
Fratton Park (Portsmouth)
Hull City
King Power Stadium (Leicester City)
Portman Road (Ipswich Town)
STΕK Cae Ras (Wrexham)
The Den (Millwall)
The New Lawn (Forest Green Rovers)
The Peninsula Stadium (Salford City)
Toughsheet Community Stadium (Bolton Wanderers)
Turf Moor (Burnley)
Vicarage Road (Watford)
Greece:
Agia Sofia (AEK Athens)
Apostolos Nikolaidis (Panathinaikos AO)
Atromitos
Georgios Karaiskakis (Olympiacos SF Piraeus)
Kleanthis Vikelidis (AS Aris Salonika)
Levadiakos
Oficrete
Panetolikos Ground (GFS Panetolikos)
Panserraikos
Toumba (AS PAOK Salonika)
Volos
Hungary:
Ferencvaros
Netherlands:
AFAS Stadion (AZ Alkmaar)
De Goffert (NEC Nijmegen)
Het Kasteel (Sparta Rotterdam)
FC Twente
Vitesse
Norway:
Intility Arena (VΓ₯lerenga Fotball)
Lerkendal Stadion (Rosenborg BK)
Poland:
Arena Zabrze (Gornik Zabrze)
Jagiellonia
Legia Warsaw
Narodowy
Narodowy Cup
Polsat Plus Arena Gdansk (Lechia Gdansk)
Rakow
Stadion Poznan (Lech Poznan)
Portugal:
Estadio D. Afonso Henriques (Vitoria Guimaraes)
EstΓ‘dio do MarΓtimo (Club Sport MarΓtimo - SAD)
Serbia:
Cukaricki
KaraΔorΔe (FK Vojvodina Novi Sad)
Novi Pazar
Ofkbeograd
Rajko Mitic Stadium (Red Star Belgrade)
Stadion FK Partizan (FK Partizan Beograd)
TSC Arena (FK TSC BaΔka Topola)
Δair (FK RadniΔki NiΕ‘)
Spain:
Andorra
Cartuja
Spotify Camp Nou (FC Barcelona)
Sweden:
AIK
Turkey:
Alanyaspor
Antalyaspor
BaΕakΕehir
Demirspor
Rizespor
USA:
Orlando City
Gibraltar:
Victoria Stadium
Should you wish to join the Discord server to help provide accurate and detailed feedback, feel free to join here:
What that allows me to do is gather feedback in one area instead of chaotically everywhere.
HOW TO USE THE NEW STUFF:
Choreographies fire automatically once your team has them authored. No keybinds needed for normal play. F9/F10 are for testing.
Bloom tweaker: Numpad 1 in match.
FreeCam ball tracking: F5 to use Free Camera, F4 to cycle modes, after activating FreeCam.
Numpad + toggles the crowd off for screenshots.
Tilde (~) during a match logs the current stadium_id, team_ids and bundle name to the BepInEx log AND copies the stadium_id to your clipboard. This is your stadiumID to map a custom stadium to. Works in vanilla matches too.
CROWD TOOLS:
Since I cannot really explain how they work in text, here is a visual guide.
Features:
The pack features 278 stadiums from all around the world. It contains a custom made crowd system which has seen a significant performance boost causing nearly no stutters or lag, even on older hardware. Now with the ability to make the crowds have custom kits on them.
If you come across a bug, feel free to let me know, but do so respectfully please π
As for macbooks,
Hope this can help some peeps!
Windows Installation Instructions
(1) Download the βFootball Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth.zip", and βFM26 3D Stadium Megapack Version 3.1 - The World Cupdate.zipβ
(2) Open all zip files so you are left with the folder Football Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth
(2.1) If you are installing for the first time and want the world cup stadia, you download the pack and drag and drop the extracted BepInEx folder into the βFootball Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirthβ folder. Overwrite files if needed!
(3) Open the following location on your computer
Windows Steam
Program Files (x86)\Steam\SteamApps\common\Football Manager 26
Windows Epic
Program Files (x86)\Epic Games\FootballManager26
Windows Gamepass
Xboxgames\Football Manager 26
(3.1) If you have an earlier installation of the stadium megapack, REMOVE them! Failure to do so will result in issues. Do not skip this step!
(4) Copy the following files from βFootball Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth"
- BepInEx/
- dotnet/
- .doorstop_version
- changelog.txt
- doorstop_config.ini
- version.dll
IMPORTANT: Do not copy the whole βFootball Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirthβ folder. Only the files inside it e.g.
GOOD: SteamApps\common\Football Manager 26\BepInEx
BAD: SteamApps\common\Football Manager 26\Football Manager 26 - 3D Stadium Megapack v2.4 - PUBLIC\BepInEx
Steam Deck Installation:
Steam Deck Desktop Mode:
- Download the pack
- Download r2modman and extract it
- In that folder you go to r2modman app image
- Follow the path "home-deck-config-r2modmanplus-local-fm26-profiles-default"
- Add my files to that path.
- You can make a shortcut on your homescreen of the r2modman app image and click execute
- Search game: -fm26 and then select profile
- Showing on this screen is bepinexpack-footballmanager26 click on it and install
- In the top left click on start modded, not vanilla.
FAQ:
- What about MacBooks?
- Although it has no native support you can use crossover to play with it. I am not going to help in Mac related questions though as I just don't know anything about it.
- Will it be free?
Yes. 100%! If you see it somewhere and they're charging for it, step away, (kindly) report it to me and I will take the required actions if need be. My mods will always be free in its core, with you having the option to send a donation if you wish to do so!
- Will it work on FM24?
No. Plain and simple this will not work in FM24 due to the difference in game engine.
- Do I need to start a new save?
Nope! Fully compatible with your saves as well as match history. So if you won the final of the UEFA Champions League in your home stadium, you can replay it with your ground π this is also the case for saves from FM23 and FM24.
Lastly, this has been a mammoth effort, but could not have been done without the support from everyone who has been involved. In the google sheet from earlier there is a credits page and if I forgot to put anyone on there, let me know and we'll get it sorted because this has been a huge collaborative effort from so many people on the background and the talented PES modders. Just insane!! You guys will all get a mention on here too in a follow up post.
Thank you everyone
If you think to yourself is there a way to support this? Then a donation would help tremendously. Feel free to do so at either PayPal or Buymeacoffee, but only if you actually want to and can! Also consider supporting me on Patreon if that is more in your alley!
Roadmap
You can track my progress on new stadiums here:
https://docs.google.com/spreadsheets/d/1BsD2dQ6SfYvn50CSVzcry2x3q99-farlzH194GAti7w/edit?usp=sharing
Credits
Please see the credits list on the google sheet
https://docs.google.com/spreadsheets/d/1BsD2dQ6SfYvn50CSVzcry2x3q99-farlzH194GAti7w/edit?gid=1179800599#gid=1179800599
EARLIER PATCH NOTES:
Update 1.1.4: https://sortitoutsi.net/comments/get/861481
Update 1.2: https://sortitoutsi.net/comments/get/861862
Update 1.3: https://sortitoutsi.net/comments/get/862755
Update 1.4: https://sortitoutsi.net/comments/get/863811
Update 2.0: https://sortitoutsi.net/comments/get/867237
Update 2.1: https://sortitoutsi.net/comments/get/870267
Update 2.3: https://sortitoutsi.net/comments/get/872240
Update 2.4: https://sortitoutsi.net/comments/get/874112
Comments
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Clorith62
https://docs.google.com/spreadsheets/d/1BsD2dQ6SfYvn50CSVzcry2x3q99-farlzH194GAti7w/edit?gid=2123018091#gid=2123018091
Bielsa is a legend
Playing in the dark is the best thing at OT, saves watching
jerry balin
How i can delete this mod???
Daniel Folman
You just need to delete the files again.
If you are not aware of what files these are, they are these (See the picture)
And you can find them here: C:\Program Files (x86)\Steam\steamapps\common\Football Manager 26
congyiszizu
A huge thank you to Bassey for his work on this. Incredible effort.
I have tried over the weekend to convert to this to Mac. As Bassey has relayed on X, this has been impossible to date, owing to the different files systems used by Mac. In summary, the pack relies on DirectX shaders (.fx files), which are Windows-only. Football Manager on Mac uses Metal/OpenGL, so those shaders simply arenβt supported and the stadiums wonβt render correctly (or at all). In addition to the DirectX shader problem, the stadium pack also relies on a runtime injection system (via BepInEx / DLL-style hooks). Again, this is not Mac compatible.
To be clear, theres nothing wrong with the pack itself, itβs a Mac limitation. To make it work on Mac, the shaders would need to be removed and the lighting/effects baked directly into the textures, which is a separate conversion job. In addition another injection system would need to be developed.
in summary, If youβre on Windows: youβre all good. If youβre on Mac: unfortunately this oneβs a no-go for now.
Hope that saves a few people some head-scratching and the repeated questions.
Darrencoco1986
Not sure if this one has been mentioned but players walk out through the crowd rather than the tunnel at Villa Park.
BassyBoyYT
Wow okay that is actuallyy very useful information on the first bit. I knew the 2nd part of it, but that is reliant on fx shaders is new to me! Thank you so much for the time and research you've put into this π
BassyBoyYT
FM26 - 3D STADIUM MEGAPACK VERSION 1.3 PATCH NOTES:
Hey good folks! Tomorrow version 1.3 drops for the public, but again want to give out detailed patch notes about what is changing. I really valued all the feedback over the last few days and have made significant steps into the lighting and visual presentation aspects, whilst maintaining performance to a reasonably high level.
Performance and Visuals:
Lighting:
No More "Blinded by the Lights" or "Dancing in the Dark"
Weather:
2D:
Stadium Improvements:
Experimental:
Issues on the todo list:
Moradd
Hi, thanks for that mod. I'm having a problem with it. I installed it a week ago and it worked fine, but now every time I try to launch FM26 the game crashes. I'm not getting an error message either.
What can I do to fix it?
Thanks for your time and help!
BassyBoyYT
Hi dude, thanks for reporting! One thing you can try is to remove the mod first fully and then run FM to see if it works then. If it does, play a match, save, exit the game and paste the files back in. That should hopefully work!
Clorith62
Just remove the files you added.
daveHMFC
First of all great work the stadiums look fantastic but do you have any plans to add more Scottish stadiums ? ie Tynecastle, Easteroad, Tannadice, it would make the game much better for those who don't start in the top leagues
jerry balin
I didnt put any files..i mede thru this tool..for this im asking..thanks
Kas
Hi,
I herwith want to thank you for the great designs/work you have putted in this, amazing!!
I have a couple of questions, hope you have some time to answer on it.
Many thanks in advance for your reply and keep up this great work!!
Antonio Gatta
Hi, I play through Windows Gamepass. I tried following the guide, but the AS Roma Stadio Olimpico doesn't show up. Is that normal?
BassyBoyYT
Hi, that is not normal no. Could you take a screenshot of your installation directory?
Antonio Gatta
yes
BassyBoyYT
Ah, try placing them in the Content folder please, and see if that helps π
Kas
Hi,
I herwith want to thank you for the great designs/work you have putted in this, amazing!!
I have a couple of questions, hope you have some time to answer on it.
Many thanks in advance for your reply and keep up this great work!!
Antonio Gatta
Stay still at this point
Daniel Folman
Hi @BassyBoyYT
Really cool stadium pack you've made, and it changes FM 26 into a completely different and much better game.
Will it be possible to make the new Camp Nou also, possibly make it so that you can choose whether you want to play at the new or the old one?
And the lines at Camp Nou are a bit off (See attached picture)
Accattone
Hello @BassyBoyYT ,
First of all: whaouh, what a great patch you made here!
My question is the following: what about the Millerntor Stadion in Bundesliga (FC St. Pauli)?
Is there no solution to have a stadium in which the squads enter by the corner with some home fans flags, and so on?
Many thanks for your great patch again.
Best regards!
MB#22
@BassyBoyYT Huge improvement, however, still some things to report:
1. Chelsea's Stamford Bridge doesn't show in-game, it loads a generic FM26 ground. (thebridgev2.bundle is missing from the 1.3.0 pack)
2. Sunderland's Stadium of Light doesn't show in-game, it loads a generic FM26 ground. (stadiumoflight.bundle is missing from the 1.3.0 pack)
3. Spotted it on Premier League stadiums but believe it's the case on all night games - players still look a bit darker, also the ad-boards around the pitch. Perhaps you should consider adding some lighting to them as well; otherwise, it would be a really significant lighting improvement!
I'll take a look at other stadiums and provide you with more feedback.
But once again, really, really quality improvements and work! Congrats!
hughesy92
is this easy to download onto the ally xbox rog handheld device?? does anyone have a easy step by step βidiotβ guide to download this at all please?
BassyBoyYT
Hi, yeah I think it will be possible but still testing
BassyBoyYT
Oh hahahaha just had a patch come up π
If you have an older (1.2) version laying around you can copy that bundle.
BassyBoyYT
Hi mate, sorry but that is beyond my pay grade hahah! Hopefully someone else can help you out!
MB#22
Yeah, just did that! Stamford Bridge works fine, but Stadium of Light looks like this for me in-game:
Any idea why? Is it due to the file or something else? π
Also, can this banner from Santiago Bernabeu be removed?
I believe it would be more natural to have the crowd visible instead of this banner..
BassyBoyYT
There is currently a hotfix out on my X page. Am gonna upload it here a bit later since I am also fixing things for Patrons, but that hotfix fixes SoL error.
MB#22
Downloaded it, but somehow still the same results - stadium textures are still invisible for me at SoL.
Now curious to know if it's just up to me or others experience the same..
P.S. Don't wanna be a pain in the a$$, just trying to point out and contribute to the greatness of this stadium pack! π