ZOXEXIVO
7 years ago
3 weeks ago
2

Hello everyone!
I've been developing a Football Manager simulation engine for a while now, making it as close to the original game as possible.

 

You can see it in your browser (just click on links and player profiles)
https://open-football.org/en/teams/palermo

 

 

Match simulation in progress, but only 2d and not stabilized yet

 

I want to create an engine that will maximize the utilization of all CPU cores.
Yes, I even added academies, which everyone has been asking for in FM.
I wouldn't call it a game, but when all the logic is complete, I'll be able to load it with a real player database and run simulations.
Soon, it will also be possible to transfer players between teams like in FM Editor and track their progress.
There are extension points where you can connect LLM (Ollama), and LLM (beta) will evaluate players during the simulation.

All of this can be compiled and run as a single .exe file and opened in a browser.
See for yourself how similar this is to FM.

 

The code is here
https://github.com/ZOXEXIVO/open-football

 

Currently, it work on generated players, but it possible to load it all from another source

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