FM26 3D Kits
Here you can find 3D Kits designed specifically for the Unity Engine used for FM26 and beyond.
- 3,239
- 2026.09 - Released on 06 Jul 2026
FM26 National Kit Inject v2 (Custom National 3D Kit + Custom 3D GK Kits)
Inside the downloaded file, you will find 2 main folders:
1. BepInEx
2. kits
Quick explanation:
- The BepInEx folder contains the plugin and config file.
This folder must be merged into your Football Manager 26 installation folder.
- The kits folder contains the 3D kit folders.
This folder must be placed inside the FM26 graphics folder in Documents.
Changelog
==========
v1:
- Enabled custom 3D kits for National Teams.
v2:
- Still supports custom 3D National Team kits, just like v1.
- Added custom 3D Goalkeeper kits for National Teams.
- Added custom 3D Goalkeeper kits for Clubs.
v2.1:
- Match slot fix: Away/Third no longer fallback to Home when FM selects a different kit.
- Reload without restarting game: Ctrl+Alt+K
- Two versions are available: Auto , which automatically detects the default FM26 Graphics folder, and Manual, which lets you specify your own Graphics folder location.
v2.1.1:
- Update script match slot kit.
Important note:
This plugin does not include a complete kitpack. You still need to add or replace the 3D kit PNG files according to your own needs.
INSTALLATION GUIDE

STEP 1 — Copy the BepInEx folder into the game folder


STEP 2 — Copy the kits folder into the graphics folder in your FM26 Documents folder


=================================
NATIONAL TEAM CONFIG.XML EXAMPLE
=================================
Example for San Marino, team ID 792:
<record from="3D_sanmarino1" to="graphics/pictures/team/792/kits_textures/home"/>
<record from="3D_sanmarino2" to="graphics/pictures/team/792/kits_textures/away"/>
<record from="3D_sanmarino_gk1" to="graphics/pictures/team/792/kits_textures/goalkeeper home"/>
The PNG files and config.xml for National Teams are located in:
graphics\kits\3D\National Team

Thanks to @LStubkits for the San Marino NT kits.
===========================
CLUB GK CONFIG.XML EXAMPLE
===========================
Example for Arsenal, team ID 602:
<record from="arsenal_gk1" to="graphics/pictures/team/602/kits_textures/goalkeeper home"/>
<record from="arsenal_gk2" to="graphics/pictures/team/602/kits_textures/goalkeeper away"/>
<record from="arsenal_gk3" to="graphics/pictures/team/602/kits_textures/goalkeeper third"/>
The PNG files and config.xml for Club GK kits are located in:
graphics\kits\3D\Club GK

Thanks to StuartNG for the Arsenal GK kit example.
====================
DEFAULT CFG SETTINGS
====================
The config file is located at:
Football Manager 26\BepInEx\config\com.restufm.nationalkitinject.cfg
The default config is designed so users do not need to enter a long folder path manually.
Main config example:
[General]
Enable3DOverride = true
FMUserDataRoot =
NationalKitFolder = graphics\kits\3D\National Team
NationalKitConfig = config.xml
Only3DKits = true
LogConfigLoadSummary = false
[Goalkeeper 3D]
EnableGoalkeeper3DOverride = true
GoalkeeperFallbackToDefault = true
[Club 3D Goalkeeper Kits]
EnableClubGK3D = true
ClubGKFolder = graphics\kits\3D\Club GK
ClubGKConfig = config.xml
ClubGKFallbackToDefault = true
Thank you 😊
Comments
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doktorkiklop
what do you mean? i have the new 2.1.1. but not working
Uwe Seeler
@pheol11 Great work. As a kitmaker, may I suggest one thing? Could you and Bassy agree on one format for configs for keeper kits? In Bassys configs it is “gk_home” etc. For your plugin it is “goalkeeper home” etc. Doing it one way would make all packs compatible with every plugin. Thanks.