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#437299 Home thread for the FM26 Cut-Out Megapack - 2026.07 OUT NOW [17/06/2026]
Carlito85
EDIT: Never mind, got it sorted.
#433465 [FM18] UEFA Revival (Featuring the AFC) 1.5
Carlito85
Thanks. Yeah I'm hoping SI can make coefficients and league ranking changes compatible with the Edited Rules option in the 2019 editor. I've already suggested it but whether or not they take it on board is another story. The only thing that will update as of now are nation rankings, but they don't add/remove qualification places (that's down to league rankings).
I'll definitely be updating the project for FM19.
#421867 [FM18] UEFA Revival (Featuring the AFC) 1.5
Carlito85
Thanks.
Coefficient points don't change unfortunately, as they aren't compatible with anything built under Edited Rules. Hopefully they'll address this going forward.
#409124 [FM18] UEFA Revival (Featuring the AFC) 1.5
Carlito85
I hear that. It can be demoralizing to say the least when you put so much work into a project, only to hit a dead end with no way around it.
#409121 [FM18] UEFA Revival (Featuring the AFC) 1.5
Carlito85
Thanks bud, much appreciated. Yeah I managed to get teams dropping out of the Champions League group stage into the UEFA Cup/Europa League knockout stages. I also managed to get Champions League losers in 3rd qualifying round to drop into UEFA Cup/Europa League 3rd qualifying round as well so it's all running smoothly as far as I know.
The only issues that still remain are the following:
- I can't get Champions League and Europa League winners to qualify for next season's Champions League, which is due to a bug in the editor with the seeding. Once that's fixed by SI I'll get to work on adding more options
- Coefficients still don't work with Edited Rules
#408693 [FM18] UEFA Revival (Featuring the AFC) 1.5
Carlito85
Coefficients still aren't functioning with the Edited Rules option unfortunately, though I wish they'd hurry up and fix it lol. If you want equal presence for every nation, you'd have to go into the Teams section under Europe and reconfigure the seeding from scratch, and make sure the total amount of teams called for each round matches what I've done.
So for example the Champions League group stage calls 16 teams. Instead of calling 2 teams from nations 1-4, you'd have to call 1 team from nations 1-16, and so on for every other stage until you mathematically get it to 54. It'd be complicated but definitely possible.
#401419 [FM17] UEFA Revival 3.3 (Now Featuring the AFC Competitions) *Fixes Inside* - 15/07/2017
Carlito85
I'll look into this asap. Thanks for the heads up.
#399492 [FM17] UEFA Revival 3.3 (Now Featuring the AFC Competitions) *Fixes Inside* - 15/07/2017
Carlito85
I think the only way to do it would be to call the teams from whatever nation you've set the merged competition to (if there is one?).
#398957 [FM17] UEFA Revival 3.3 (Now Featuring the AFC Competitions) *Fixes Inside* - 15/07/2017
Carlito85
Hi.
I'd imagine that because you have combined 3 nations into 1 that the UEFA competitions can't call teams from each nation individually. As for the Intertoto being called the Euro Vase, have you downloaded the Real Names fix?
#391334 3D Template Kits Thread for FM16/17 only
Carlito85
#389646 [FM17] UEFA Revival 3.3 (Now Featuring the AFC Competitions) *Fixes Inside* - 15/07/2017
Carlito85
Thanks a lot. Teams from Kosovo aren't active in the file right now but they will be included in the next update for all competitions. The prize money is mostly along the guidelines of what the real competitions have, give or take a little bit for each round (some may appear more generous though in the latter stages). The Cup Winners' Cup from what I remember is a little more generous though as I wanted to give more incentive for players to try and advance in the competition.
I'm also contemplating giving the Cup Winners' Cup winner a Champions League spot along with Europa and Champions League winners but not fully set on it yet, as I don't want a potential scenario of one nation getting six teams.
#388484 [FM17] UEFA Revival 3.3 (Now Featuring the AFC Competitions) *Fixes Inside* - 15/07/2017
Carlito85
You'd have to play around with the fates in the Intertoto Cup final, and you'd then have to reconfigure the Cup Winners' Cup seeding so that only 31 teams are called from winning their own domestic cup, and leave one space for Intertoto winner.
I wasn't able to get the co-efficients working unfortunately unless I changed the competitions to Override Rules In Code. This caused a ton of problems and errors though. Hopefully for FM18 they add the co-efficients for Edited Rules.
#383319 [FM17] UEFA Revival 3.3 (Now Featuring the AFC Competitions) *Fixes Inside* - 15/07/2017
Carlito85
I'll make sure to provide those in the next update, which will be coming soon.
#381590 [FM17] UEFA Revival 3.3 (Now Featuring the AFC Competitions) *Fixes Inside* - 15/07/2017
Carlito85
To those of you having problems, are you running any additional editor files alongside mine? If so, there may be some kind of clash occurring in the background that's impacting the Intertoto Cup. That's the only thing left I can think of right now. I would also suggest opening the file up in your editor and checking the name of the competitions in there such as the Intertoto Cup, just to be sure that everything is laid out properly on your side.
Note: If in the editor the competition is named Intertoto Cup, try loading your database on its own with no editor file loaded. It may be called EURO Vase in there by default.
@Qooqle1995 I've also looked into fixing the coefficients and league rankings updating each year, but the only way I could get it to work was by changing the competitions from "Edited Rules" to "Override Rules In Code". This however caused problems with the seeding of teams in each competition (Champions League sides being called into Europa League), as well as the competition format reverting to default. Ultimately I've had to keep it as it was for now until I can find a way to try and line everything up under the override rules conditions (I might have to rebuild it all from scratch but I'm hoping that won't be needed). It may be a case of having to wait until FM18 and hoping they fix the issue of the rankings not working under edited rules. Sorry about that.
#381258 [FM17] UEFA Revival 3.3 (Now Featuring the AFC Competitions) *Fixes Inside* - 15/07/2017
Carlito85
I'm away this weekend so won't be able to access the editor until Sunday night, but I'll look into this for you and try to get it sorted.
#380245 [FM17] UEFA Revival 3.3 (Now Featuring the AFC Competitions) *Fixes Inside* - 15/07/2017
Carlito85
As for the competitions breaking, it'll be because the fixture dates are clashing with other save files you're trying to use. Unfortunately there's not much I can do with that as I'd have to configure my file to work around the others. If you're wanting to use other competition files at the same time as one of my six files, you'll have to do a test run in your game save to make sure that they can run together. The problem is that with there being up to 5 European competitions (if you decide to run with the UEFA Cup Winners' Cup), you're not left with much more room when you factor in the international breaks, domestic fixtures and the FIFA Club World Cup.
#380190 [FM17] UEFA Revival 3.3 (Now Featuring the AFC Competitions) *Fixes Inside* - 15/07/2017
Carlito85
#360586 Champions League/Europa League Editor File From 2016 Messing Up In 2017. Help?
Carlito85
- Leicester, even though they should appear at the group stage, are appearing in both the 3rd qualifying round and the group stage, regardless of whether they win or lose, while Tottenham didn't even appear in the 3rd qualifying round at all
- Man Utd are appearing in both the Champions League and Europa League competitions, though the seeding is untouched from 2016
- Liverpool and Chelsea are appearing in the Champions League
- Having squad selection issues and can't add squad registration
- Having trouble getting a 3rd placed team in the Champions League to drop into the 2nd group phase of the Europa League
Can anybody at all help me with this?
#319064 FMC/FMT Stadium Superpack for FM17 [New pack released for FM17]
Carlito85
The Etihad stadium wasn't in the superpack or update folders, even though it had a pic showing up for it in the game. When I tried adding City's ID to the config with an updated pic it's still displaying the old one. I also tried adding a stadium for one that didn't have any background at all and that wouldn't show up either.
#318531 [FM2016] UEFA Champions League & Europa League - 2 Group Phases *Updated: 28-02-2016*
Carlito85
Thanks.
Definitely not a daft question. I had to edit the existing format of the competition using the advanced rules. It took me an absolute age just to get something up and running at all with the basic editor because it only lets you do certain things. From there it's just been a case of trial and error within the editor over the last 3-4 games in order to get the format the way I wanted it. Stuff like getting the right amount of teams in there and entering at specific stages, as well as getting games to play on both Tuesday and Wednesday nights took me a long time to learn how to do. I've simmed this up until 2040 and it ran great.
I'm still working on trying to figure out how to get 3rd placed teams in Champions League group phase 1 to drop into the Europa League group phase 2 however.
#318388 City Backgrounds On Club Screen Problem (Using AndrOFlut Skin)
Carlito85
I just got the cities megapack and applied it to the AndrOFlut skin. However in addition to the image showing up in the little cities box, it's also draping the entire background of the screen as shown below:
https://sortitoutsi.net/uploads/mirrored_images/vhy1r8zpoVOxV6R8H3InqoSmyLNufEIfFiCTTaQE.png
Is there any way I can fix this via the skin panels so the city image just shows up in the box and doesn't cover the entire background? I'm using custom backgrounds for each league and didn't want to have to filter them out with the transparency editor. Any help would be much appreciated.
#317924 [FM2016] UEFA Champions League & Europa League - 2 Group Phases *Updated: 28-02-2016*
Carlito85
Extract the file to the following:
C:\Users\<username>\Documents\Sports Interactive\Football Manager 2016\editor data\
#266574 SS' Fantasy Kits Thread (NO REAL KITS)
Carlito85
Holy goodness, those are amazing! Much thanks.
#266093 SS' Fantasy Kits Thread (NO REAL KITS)
Carlito85
Home: Could I get one of the following templates, but with all black sleeves, white adidas stripes down the arms, and royal blue and gold trim for the main stripes on the front?
http://i4.photobucket.com/albums/y140/noskralc/sufchome0809Asc.jpg
http://www.footballkitnews.com/wp-content/uploads/2012/07/Fenerbahce-Formalari-20121.jpg
Away: I'd love the following style but just in a neon blue replacing the red? Maybe even a dark blue to lighter blue fade or something but keep the yellow trim.
http://i59.tinypic.com/zlax4g.png
Third: Can you do this in the same template as the away kit but mirror the black on the right side of the shirt so it's the same on the left, and have a sunset gradient design on the front of the shirt? Similar to this but without the big black Tyne Bridge design and black shield behind the club crest.
http://i188.photobucket.com/albums/z149/wallofjericho/replica%20shirts/clubs/english/DSCF0102.jpg
Manufacturer: Adidas
Sponsor: Not sure what would look better, any chance I could get these done in Miller and Newcastle Brown Ale to compare?
http://preview.turbosquid.com/Preview/2010/12/05__18_14_00/Miller1.jpg471f9989-fa63-48db-8d3d-3457965d4f24Larger.jpg
Sorry, I know that's really specific lol. Is it ok to request them in 3D as well or should I do that in your other thread?
#265987 FM15 SKIN AndromedaV5 & DF11
Carlito85
Just tried this to keep the sidebar fixed in place and whilst it worked, the player attributes have disappeared. Also, is there a way I can keep the sidebar dark (like it was in V3) instead of it changing every time I click on something?
Absolutely loving the skin by the way. Brilliant work.
#248284 FM15 SKIN AndromedaV5 & DF11
Carlito85
#200121 FMC FLUT skin for FM 2014 – DARK VERSION v.1.0 [updated 29.05.2014]
Carlito85