Sean Stephans - Comments

#411263 The FM18 Adboard Patch - V1.4 Out Now
Sean Stephans
14 years ago
5 years ago
5
Incorrect. What you need to do is use FM2018 Resource Archiver to unpack YOUR simatchviewer_uncompressed.fmf from :\Steam\steamapps\common\Football Manager 2018\data folder. It has to be your simatchviewer_uncompressed.fmf as it does not seem to work so well with other peoples.

You then need replace the videos file in your extracted file with the videos file that contains the video_ads file, (same as FM17). You need to then place your new extracted simatchviewer_uncompressed file, with the videos file in it, into Steam\steamapps\common\Football Manager 2018\data folder. You do not need to compress again, just put the extracted file, with your video adds in it, into the \Steam\steamapps\common\Football Manager 2018\data folder.

It didn't fix the blacked out video boards. But it did fix the name and number issue in the 3D match engine.
#411068 The FM18 Adboard Patch - V1.4 Out Now
Sean Stephans
14 years ago
5 years ago
5
I think I figured it out. Testing it now.
#411067 The FM18 Adboard Patch - V1.4 Out Now
Sean Stephans
14 years ago
5 years ago
5
Hi!

In Steam, under Library, you'll find Tools. In that list you'll find Football Manager 2018 Resource Archiver. It's free to download.

Thanks, man. I'll get on that!
#411065 The FM18 Adboard Patch - V1.4 Out Now
Sean Stephans
14 years ago
5 years ago
5
I've never used the resource archiver. Where do I find this and how do I use it? I'm fairly savvy so I only need a nudge in the right direction.
#411046 The FM18 Adboard Patch - V1.4 Out Now
Sean Stephans
14 years ago
5 years ago
5
So I play with Rangers F.C., who also use the video adboards, and if I understand you correctly, the "blacked out" boards may be the result of some breakdown in the coding (i.e., a bug) that SI has produced, thereby causing this patch to load and look proper for those stadiums that do not offer the video adboard feature but to black out those stadiums that do. I also believe I understood you to say that you do not anticipate being able to work on a patch until such time that SI repairs their coding to fix this issue internally.