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#883672 FM26 Nations Update
AAAAAsda
Ok, that happens. However, again, I wouldn't worry very much about adding languages, the whole thing is done on a very superficial level, and to be done correctly would take a tremendous effort, since the game tries to represent only official languages of states and regions in the game, just get things somewhat correctly, you would need to do a lot of research to not forget some languages that are not official but spoken by a number that would statistically be relevant, not nly, you would need to think a way to discern between what are dialects and what are languages, something even linguists will say it's very arbitrary, and should matter somewhat, take Spanish and Portuguese as an example, there are so manu different places that speak those languages, but in many cases there are relevant divergences that they are usually considered different languages by linguists, and sometime, languages that are considered different, are said to be dialects between them by linguists
#883617 FM26 Nations Update
AAAAAsda
I like some of the things that you did, like changing the development level of nations (which, honestly, while the SI is more or less accuratte, doesn't make sense for the game, as an south american team wouldn't be able to hire a south american player from a different nation in europe).
However, there is one thing i disliked in your changes, the languages part. It doesn't make sense and doesn't match reality, just as an example, you added the Fulani language (Fula in game) to Brazil, that language is not spoken in Brazil, at least not in significant levels, or it would be necessary to add chinese, japanese, arabic and etc. On the other hand, Guarani, could be added to the regions of Brazil that border Paraguay, with a low percentage. To be fair, SI also doesn't jave any care for the language system in the game and it is already a mess, the only way to represent the languages somewhat would be to add new ones