manicmillions - Comments

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#880617 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
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By Jakeyboo040404 20 April 2026 - 13:03 PM UTC 

the config file wont pop up after i exit the game

 

Make sure you have extracted bepinex in same folder as fm.exe. Config file will then be generated inside “bepinex/config”

#880616 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
Premium
By John Conner 17 April 2026 - 10:54 AM UTC 

It nice! But has become very slow to generate text. From time to time never coming up with text. I often get a [Rate limited] box? This did not seem to be an issue before the new update. 

 

 

 If you are using groq free, I think the larger prompts being used for the manager personality are tripping the rate limits much quicker. I cannot comment on paid groq as they are still not allowing upgrades  I would recommend openrouter, that's what I use as my daily driver and its fine 95% of the time.

 

#878638 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
Premium
By Phillip Berntsen 13 April 2026 - 09:31 AM UTC 

Hi, any help with this? Can't figure out why it is stuck on thinking. 

 

Check you've put your API key in the right APIKey config entry - there's a different one for each provider, you need to fill in the right one

#878090 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
Premium
By Manue Martinez 07 April 2026 - 12:32 PM UTC 

In spanish no work yet? 

 

Releasing 1.3 tonight with new languages including Spanish

#876594 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
Premium
By Dominik Grabowy 29 March 2026 - 06:55 AM UTC 

Hey guys 😉

Does this mod support other languages?

I would love to use this mod in Polish but for now I would like to now if it's even possibile to use it with Polish.

But anyway great work 🙂

 

If your in game language is set to Polish, then it may rewrite some scenarios but not all. I will add the remaining scenarios in next update, as well as ensuring you can force it through the Language setting in the cfg instead of relying on Auto

#876593 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
Premium
By arturdgmr 28 March 2026 - 13:51 PM UTC 

Portuguese, please

 

Already supported- Should be rewriting in all scenarios if FM language is set to Portuguese, it might leave some dialogue in English so best way is actually to force it through the Language setting in the cfg file in v1.2

#876010 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
Premium

French: Tonight in v1.2

 

Manager personality: definitely something I've been thinking about. Anything that adds more options to the prompts will help increase the variableness in the output

 

The 503 errors - that usually means a problem on the AI provider end, maybe they've been having issues tonight. Glad it's working again!

#875697 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
Premium
By michael kotwi 24 March 2026 - 13:21 PM UTC 

How much does these API actually cost it isnt free is it

 

You can use groq for free, it gets you a decent amount of free quota before you get rate limited. 

If you use any provider and pay,   chose inexpensive default models, a few cents an hour depending on how many dialogues you go through

#875452 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
Premium
By Damien 14 22 March 2026 - 15:18 PM UTC 

Is it just me?

 

Is that a custom skin? If so can you try with default skin just to be sure in case I've legit missed a screen layout. 

#875451 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
Premium
By RecelTalha 21 March 2026 - 20:28 PM UTC 

Hey, all my answers says “thinking” at the first two questions of press conference

 

I have to add each language individually for press conferences to work properly, what language is that and I'll sort it

#875212 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
Premium
By John Conner 20 March 2026 - 14:29 PM UTC 

Well, hats off my good sir! This is awesome! 😀 

 

It does not work, when doing substitutions though - It just says Thinking.

 

This should be fixed in v1.1, I missed it off the changelog.

#875118 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
Premium
By michael kotwi 19 March 2026 - 18:53 PM UTC 

I already use gemini ,dont understand what you are supposed to do!!!

If you have a google API key, then open up <FM folder>/bepinex/config/AIDialogue.cfg and change Provider to google and then scroll down to the [Google] section and change APIKey to your key.

 

#875035 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
Premium
By michael kotwi 19 March 2026 - 11:18 AM UTC 

I downloaded the mod ,i could only get as far as step 2 stuck from there,i get to team talk and its comes up thinking all the time !!!!

 

You have to quit the game after running it once and then do step 3. You need a provider api key put into the config

#875034 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
Premium
By James Davie 18 March 2026 - 21:19 PM UTC 

does this work with other bepinex mods like stadiums and stuff?

 

Yes I run it with the stadiums myself

#875024 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
Premium
By IbuG 19 March 2026 - 02:03 AM UTC 

Hey I've also been planning on creating something similar to your project. I am going for a more open-ended approach towards though, kind of similar to the AI Diplomacy Mod on MB Bannerlord. Is it ok if I pm you and ask a couple questions?

 

This mod is very very cosmetic (just changing the text as it arrives on screen) so you may be disappointed but happy to try to answer any questions

#875023 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
Premium
By 1903besiktasli 18 March 2026 - 21:54 PM UTC 

How can change the default language?

 

I'll be tweaking the prompts in a future update to not specify English output, as well as fixing a couple of press conference bugs for non English users. I don't know how the ai itself will cope, but it'll do something

#874788 FM26 AI Dialogue mod v1.4 [BepInEx]
manicmillions
13 years ago
2 hours ago
23
Premium
By joel avdyli 17 March 2026 - 19:41 PM UTC 

does this work on mac?

 

Not tested it but if I had to guess I'd say no, after looking at the bepinex compatibility table on their github page