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Deleted Account #621217
#869225 SNA FM26 Skin (Removed)
I’m not trying to bullshit you.
If the custom UXML structure matches yours, then that is likely because I rebuilt it using your layout as a reference while working inside Skin Builder. I did not copy your files directly, but I can see how the end result looks effectively identical.
That was not handled correctly on my part. I should have either asked you first or moved further away from the structure before releasing it.
I’ll take the current version down and rework those sections properly so there’s no overlap going forward.
#869223 SNA FM26 Skin (Removed)
I understand. v1.0 follows your tile layout very closely. I did not reuse your files or assets, but I did replicate the layout logic, and I should have asked first. I will take the download down now and rework the layout for the next release so it is clearly distinct.
#869220 SNA FM26 Skin (Removed)
That is fair.
The current version does follow your tile logic quite closely, and I understand why it looks very similar from the outside.
There was no intention to replicate your work asset by asset, but I can see how the structural similarity raises questions.
If you would prefer that I move further away from that layout direction, I am happy to adjust it in the next update. The next release is already moving towards a different structure.
Appreciate you pointing it out.
#869212 SNA FM26 Skin (Removed)
I did not copy paste or reuse his assets.
All backgrounds are built from scratch, I am using default FM26 colours, and the file structure is different. This is not a fork or repack of his skin.
When I mentioned layout inspiration, I meant structural inspiration in terms of panel logic, not asset reuse. The upcoming release will already differ significantly in layout.
If there is any specific concern about assets or source usage, I am happy to clarify. There was no intention to pass off someone else’s work as my own.