puscino78 - Comments

Comments
#869216 Genoa FM26 skin (skin builder and bundle files)
puscino78
10 years ago
4 weeks ago
10
Premium

The only thing I would do is change the image of Vieira on the skin, which by the way is completely red, including his hands, etc., and I would replace it with one of the current coach, De Rossi. Thanks for the tip about the builder, I’ll give it a try.

#869185 Genoa FM26 skin (skin builder and bundle files)
puscino78
10 years ago
4 weeks ago
10
Premium

Thank you very much. I’ll try it out this weekend. So, you create them with the FM builder—does a manual exist to study?"

#868353 Roma FM26 skin (skin builder and bundle files) v2
puscino78
10 years ago
4 weeks ago
10
Premium

Sure, if you manage to do it I’d be really happy, you’re truly very good. It’s right that you run some checks on the skin. Genoa is one of the oldest clubs in the world and the oldest in Italy. Thanks

#868333 Roma FM26 skin (skin builder and bundle files) v2
puscino78
10 years ago
4 weeks ago
10
Premium

Well done, it’s beautiful. Could you make one of Genoa CFC?

#852212 Freedom Training Schedules FM26
puscino78
10 years ago
4 weeks ago
10
Premium

but how do I insert them in place of the standard ones, when I click on the standard ones on the left I can't find them

#759392 FM 2024 FLUT skin dark - 10.0
puscino78
10 years ago
4 weeks ago
10
Premium
By Darkside63 08 November 2023 - 07:57 AM UTC 

You find it in the game preferences…

 

 

 

but isn't it just for hidden attributes?

#759007 FM 2024 FLUT skin dark - 10.0
puscino78
10 years ago
4 weeks ago
10
Premium
By Darkside63 07 November 2023 - 07:19 AM UTC 

Awesome Flut, some very nice changes implemented!

 

 

As we had some mentioning of this before in the thread, here's for those who want to adjust the colour of the attribute boxes in the player profile:

 

 

Within the skin folder, go to settings\fm2024flutskin_dark settings.xml

 

Find the follwoing piece of code:

 

 <!-- background attribute box colours Flut FM23 -→
 

 <colour name="unknown attribute background" red="146" green="82" blue="143"/> 
  <colour name="low attribute background"  red="244" green="152" blue="152"/>
  <colour name="normal attribute background" red="251" green="250" blue="115"/>
      <colour name="good attribute background" red="195" green="242" blue="150"/>
 <colour name="excellent attribute background" red="63" green="229" blue="70"/> 

 

Now just adjust the colours to your personal references.

 

To give you an idea, here's what I changed, resulting in the picture above:

 

 <colour name="unknown attribute background" red="146" green="82" blue="143"/> 
  <colour name="low attribute background"  red="244" green="102" blue="102"/>
  <colour name="normal attribute background" red="221" green="221" blue="221"/>
      <colour name="good attribute background" red="251" green="250" blue="55"/>
 <colour name="excellent attribute background" red="63" green="229" blue="70"/>
 

Unknown attribute matters, when veiwing the profile of unscouted or only partially scouted players.

 

This also corresponds to the skin settings in the game preferences, when it comes to setting the values for low, normal, good, excellent.

As you can see, in my example setting “15” is classified as “Excellent” (green) while originally this starts at 16.

 

Hope that helps 🙂

 

and the underline color of the characteristics related to a role that is currently green?

#759006 FM 2024 FLUT skin dark - 10.0
puscino78
10 years ago
4 weeks ago
10
Premium
By Darkside63 07 November 2023 - 07:19 AM UTC 

Awesome Flut, some very nice changes implemented!

 

 

As we had some mentioning of this before in the thread, here's for those who want to adjust the colour of the attribute boxes in the player profile:

 

 

Within the skin folder, go to settings\fm2024flutskin_dark settings.xml

 

Find the follwoing piece of code:

 

 <!-- background attribute box colours Flut FM23 -→
 

 <colour name="unknown attribute background" red="146" green="82" blue="143"/> 
  <colour name="low attribute background"  red="244" green="152" blue="152"/>
  <colour name="normal attribute background" red="251" green="250" blue="115"/>
      <colour name="good attribute background" red="195" green="242" blue="150"/>
 <colour name="excellent attribute background" red="63" green="229" blue="70"/> 

 

Now just adjust the colours to your personal references.

 

To give you an idea, here's what I changed, resulting in the picture above:

 

 <colour name="unknown attribute background" red="146" green="82" blue="143"/> 
  <colour name="low attribute background"  red="244" green="102" blue="102"/>
  <colour name="normal attribute background" red="221" green="221" blue="221"/>
      <colour name="good attribute background" red="251" green="250" blue="55"/>
 <colour name="excellent attribute background" red="63" green="229" blue="70"/>
 

Unknown attribute matters, when veiwing the profile of unscouted or only partially scouted players.

 

This also corresponds to the skin settings in the game preferences, when it comes to setting the values for low, normal, good, excellent.

As you can see, in my example setting “15” is classified as “Excellent” (green) while originally this starts at 16.

 

Hope that helps 🙂

 

How do I change the threshold values?

#715411 3D Kits Official Thread FM 05-24 (NO REQUESTS)
puscino78
10 years ago
4 weeks ago
10
Premium
By DCarozzi87 25 November 2022 - 09:05 AM UTC 

Genoa are licenced in FM 23 so the 3d kits are already in game 

But, i don't see the 105 logo.

 

#715378 3D Kits Official Thread FM 05-24 (NO REQUESTS)
puscino78
10 years ago
4 weeks ago
10
Premium

Please kit 3d for Genoa?…