thehologram Activity
thehologram commented on Decompiling & Reverse Engineering (AssetRipper, dnSpy, ILSpy, Il2CppDumper)
I'm not aware of any at the moment. I've unplugged from various scenes I was involved in over the years. I'm sure there are discords and what not but I'm not a member of any of that. nexusmods will likely enter the picture at some point...
thehologram commented on Decompiling & Reverse Engineering (AssetRipper, dnSpy, ILSpy, Il2CppDumper)
On the data access front, I haven't found the exact code but the behavior seems to be very cache oriented. Basically the C# objects look like they get a cache of the real data periodically. So for example click on your manager after hitting co...
thehologram commented on Decompiling & Reverse Engineering (AssetRipper, dnSpy, ILSpy, Il2CppDumper)
If you can ask the code decompiler to generate a different syntax do that. Otherwise unfortunately you need to change the syntax. If you have Claude or Copilot you could ask the AI to do that for you I guess. Probably just easier to ed...
thehologram commented on Decompiling & Reverse Engineering (AssetRipper, dnSpy, ILSpy, Il2CppDumper)
The code generator is generating newer syntax than the mono compiler supports I guess. Its just a compiler syntax thing. namespace FM.UI;public class PersonReference {} When it should be something like this for C# 9 namesp...
thehologram commented on Decompiling & Reverse Engineering (AssetRipper, dnSpy, ILSpy, Il2CppDumper)
No need. I'm sure he is aware of the game and took back the CE table from me for FM24 and did a lot of extra work to it. Probably capable of doing the work themselves. Also I think that discussion might be more appropriate in another one...
thehologram commented on Decompiling & Reverse Engineering (AssetRipper, dnSpy, ILSpy, Il2CppDumper)
I used Il2CppDumper and it worked fine to produce something valid that loads up in dnSpy. My cursory review of the api is that what is exposed looks barely useful. Not sure if they even have the raw memory pointer available in the underlying r...
Gold mine of a video. They say that they started with UI Toolkit but quickly realized that they needed to roll their own so probably just need to wait and find out. While UI Toolkit took on those features they wanted they kept the home rolled versio...