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speatak
many thanks !
mons
Due to licensing reasons (Konami have exclusive rights, basically), players at Japanese clubs are not included in the FM database. This means that they have to be added to the game by using user-made editor data files. While players in the FM database have a fixed UID and their picture can therefore be easily assigned in-game, players in user-made editor data files have a variable UID depending on the nature and amount of editor data files that a user is running, and this means that it is not as easy to map images to players. Though some Japanese editor data files include player images, the user needs to map them individually depending on their own configuration, which is something tremendously tedious and time-consuming.
Basically, it is possible to have faces for players in the Japanese league but it is tremendously boring to do so and the user needs to do it himself which would take a lot of time.