Hello, everyone!

I'm very happy to announce my "Increase Realism"-Megapack OCTOBER Update for Football Manager 22!
This mega pack improves various in-game parameters in over 220 nations to take the realism of Football Manager to the next level!
ll files were created and calculated with the help of my own database to guarantee consistency across all countries.

 

 

FM22 "Increase-Realism" Megapack OCTOBER Update Explainer Video 

 

READ ME BEFORE INSTALLING
 
  1. Follow me on Twitter and YouTube to stay up to date.
     
  2. If you want early access to my updates or even more content, check out Patreon.
     
  3. Delete all previous files from the “Editor-Data” folder.
     
  4. Make sure you don't use any other files that don't work with my Megapack. This applies to all themes that my mod covers.
     
  5. The Megapack is in most cases compatible with all league files (DaveTheEditor's Around the Globe Megapack is recommended) as well as transfer updates and all possible graphical adjustments.
     
  6. My resources are very limited, so I don't answer questions like "Is your work compatible with X or Y?” - If the general instructions in point 5 are not enough for you, I constantly update a list of files on Patreon which I personally recommend.
     
  7. If you have urgent questions that cannot be answered from the text, please send me a private message here in the forum, on Twitter, Discord or in the official SI-Forum. 

    I will answer the (most) questions. 😉 

    The same goes for criticism or bugs. Please do not spam in this thread, there are users who run around screaming at the slightest mistake. I want to prevent this, because often there is no bug at all. Thank you! 🙂
     
  8. If you don't want to write me a private message, you can also leave your feedback on the shared Discord server of DaveTheEditor and me.
     
  9. If you need help with the correct installation, you can find it here on YouTube.
     
  10. If you are looking for tips & tricks to make your save game more realistic, you can get some input here on YouTube.
     
  11. Many thanks to NorsemanLP, who did the graphic design and translation of this post! Follow him on Twitter, he also creates other graphic content for FM22, like the FM.Zweierkette Skin!
     
  12. For FM-Fanpages: Write me a private message first, if you want to publish my work on your Fanpage.
     
  13. For File-Creators: All copying of my work (even in part) is forbidden and I reserve the right to take action against it.


"INCREASE REALISM"-MEGAPACK OCTOBER UPDATE

 

  • ALTERNATIVE YOUTH RATING
  • SALARIES, VALUES & SPONSORS
  • TRANSFER PREFERENCES
  • CLUB TRANSFER PREFERENCES
  • TAXES FIX
  • CITIZENSHIP FIX
  • WORLDWIDE AWARD FIXES
  • WORLDWIDE DERBY FIXES
  • CLUB DATA FIXES
  • CLUB FINANCES FIXES
  • GEOGRAPHIC AND LANGUAGES
  • NATIONS AGREEMENTS
  • LEAGUE REPUTATION CHANGES
  • TICKET PRICE ADJUSTMENTS
  • CURRENT CURRENCY EXCHANGE VALUES
  • REALISTIC INJURIES
  • YOUTH AND TRAINING FACILITIES IMPROVEMENTS
  • CLUB REPUTATION FIX
  • MANAGER ATTRIBUTE ADJUSTMENTS
  • NATURAL FITNESS ADJUSTMENTS
  • CLUB MORALE ADJUSTMENTS
  • MANAGERS CLUB PREFERENCES
  • NATIONAL TEAM REPUTATION FIX
  • NATIONAL TEAM ATTENDANCES
  • PLAYER SALARIES ADJUSTMENTS
  • CHINA LEAGUE-FILE
  • OPTIMIZED LEAGUE FILES
  • WEATHER CHANGES
  • TV MONEY FIX BELGIUM (NEW)
  • LEAGUE RULES FIX (NEW)

 

 

ALTERNATIVE YOUTH RATING

This file changes the "youth ratings", the "importance of football" and the "development status" of all countries. The main purpose of the changes is to provide a more realistic balance of power after more than 10 years. Nations have different development potential based on over 15 different criteria.
 

 

GENERAL
  • The global distribution of talent was slightly increased.
  • Each nation was individually calculated with over 15 different criteria. For example HDI (Human Development Index), national and international audience average, population, financial resources and many more!
  • Individually adjusted development potential.

 


SALARIES

Salaries are based much more on real data available worldwide. A player from Cameroon no longer earns 500,000 euros, but perhaps 30,000 euros per year. 

 

World-class players earn much more, up to 50 million euros gross per year. By default, the end of the line for salaries is in the 20 million euro range. 

 


MARKET VALUES

The market values have been adjusted worldwide in order to reflect the resulting transfer sums more realistically.
 

Important: The market value system in Football Manager differs fundamentally from that of “Transfermarkt.com” and is therefore not really suitable for comparison.



SPONSORS

The sponsor values have been adjusted worldwide to better balance the finances. In addition, I have calculated individual maximum values for each nation. This is to improve realism, especially in smaller countries, where they grow together with the nation in case of great success. Highly recommended for a "Build a Nation"-Game. 😉

 


TRANSFER-PREFERENCES

I have researched all nations on transfermarkt.com which have a preference for players with a certain nationality and adjusted them accordingly. Over 200 nations have been edited!
 

Not only the nationalities have been adjusted, but also the age preferences. There are certain nations that clearly stand out as "training leagues" based on various data. (Very high percentage of players under the age of 24).
 

The following nations are affected:
 

  • Denmark
  • Slovakia
  • Latvia
  • Austria
  • Ireland
  • Estonia
  • Albania
  • Belgium
  • Switzerland
  • Croatia
  • Slovenia
  • Kyrgyzstan
  • Ghana
  • Venezuela
  • Canada

 


CLUB TRANSFER PREFERENCES

There are clubs where the national transfer preference is not sufficient or would misrepresent the club. A total of 58 clubs from 38 nations were edited. All clubs were constantly edited according to the same selection criteria.

Among others these are:
 

  • FC Nordsjaelland (Ghana)
  • Asteras Tripolis (Argentina, Spain)
  • Benfica Lisbon (Brazil)
  • Wolverhampton Wanderes (Portugal)


TAXES FIX

In Austria and Germany there is a small bug with the taxes at the moment, which leads to the fact that clubs do not deliver enough taxes to the state. The consequence of this is increasing transfer sums, salaries and thus an overvaluation of the Austrian and German leagues in long-term save games. This has now been corrected.

 


CITIZENSHIP FIX

I have made adjustments in 95 nations concerning the years until citizenship. What sounds easy is quite tricky. The sources are sometimes different and unfortunately in the editor you cannot select the options "Will be naturalised if he has good relations with local politicians" or "Will be naturalised if he invests 1 Million euros in the country". 😉

 


WORLDWIDE AWARD FIXES

The impact of this file is simply enormous! It corrects countless reputation values of existing awards and classifies them correctly according to my database.

You will see the effects especially in the player's reputation and therefore in his market value development and his transfer ambitions. The best player in a weak league will now be much more difficult to keep, because he will now recognise his status in his own league better and thus react accordingly.

If you do manage to convince such players to stay, this will have a positive impact on your club's reputation due to the higher player reputation. - If you can afford it. It is quite tricky to make the right decisions here.

These changes are the most important changes to make the game more balanced.



NEW AWARDS

I have also created countless new awards to further support the above. 

Not all of them are in reality, but they are essential for the balance of the game. Even in the base game, some awards are fictional. In smaller nations or youth tournaments, awards are not always given in real life. However, they receive a lot of media attention, which leads to a higher reputation of the players. 

This process is represented by awards. Therefore, it was essential for me to create awards for competitions like the German A-Bundesliga, the highest youth leagues in Spain, Italy, England, etc. to better represent the hype around all these 15-year-old "next Messis or Ronaldos".

Please note:

To see the awards, the league must be playable. I also recommend setting at least one nation per continent as playable, otherwise the continental awards will not be visible.



WORLDWIDE DERBY FIXES

This file adds over 300 missing derbies from clubs and national teams in over 50 countries. It also contains over 1000 reputation adjustments to create a cross-country balance.


Among others, derbies are included such as:
 

  • "Volga Derby" between Rubin Kazan and Krylia Sovietov.
  • "La guerra del futbol" between El Salvador and Honduras.
  • The "Derby of Ghana" between Asante Kotoko and Accra Hearts of Oak SC and many more

 

 

CLUB DATA FIXES

This file adds various missing data of over 1500 1st and 2nd league clubs in over 150 nations:

 

  • Club nickname
  • City location
  • Stadium corrections
  • 89 new stadiums
  • Rivalries
  • Foundation dates
  • Club colours

 

 

CLUB FINANCES FIXES

The adjustments have a significant impact on the long-term dynamics!


Explanation:

In the "Pre-Game Editor" most sponsorship deals have the option "Renew Revenue" ticked. This is comparable to an arcade racing game like "Need for Speed", where you are actually leading 2 laps, but suddenly the second-placed driver appears in the rear-view mirror. This invisible "rubber band" also exists in FM.

In other words, no matter how bad a club does, sponsorship deals are always similar to those in the editor. This protects especially the very big clubs from crashing. This is now a thing of the past!

I have now made these adjustments worldwide for all 1st and 2nd division teams.

 


GEOGRAPHICS AND LANGUAGES

 

Geographics:


The entire world is now covered with real data. From the population of a small village in the Ghanaian desert to the correct altitude of small villages near mountain tops somewhere in Peru. 

 

  • 5500+ Cities edited
  • 1800+ local regions edited
  • Added missing coordinates of 1800+ cities
  • Missing elevation data of 4200+ cities
  • All cities now have a city attractiveness stored

 

These changes may have an impact on:
 

  • The distribution of birthplaces of NewGens
  • Travel costs
  • Sponsor deals
  • Contract negotiations
  • Player condition/injuries


I'm sure there are more influences, but I'm not aware of them yet. 😉

 

Languages:

 

  • 100+ new languages created
  • Language difficulty increased by 30% to prevent players from learning the language too fast
  • 181 nations edited in total
  • 1800+ local regions edited
  • adjusted many individual cities
  • and much more!


These changes represent the linguistic diversity of all countries in much more detail. Besides the official languages of a nation, unofficial languages are also included. These are supposed to represent those people who speak a 2nd or even 3rd language without having their 1st or 2nd nationality.

 

For example, I speak a little Spanish, but have no family connection to any Spanish-speaking nation. It is meant to represent school/university language skills to some extent. All data is from existing sources such as Wikipedia etc.


German version:
The German version is in an extra folder. If you want to play with it, delete the English version and replace it with this one.

 


NATIONS AGREEMENTS

This file by "DaveTheEditor" is now included again. It adds 24 agreements between nations. You can find this information in the nation tab overview!

 


LEAGUE REPUTATION CHANGES

This file slightly reduces the gap between the top leagues and all others in Europe. It also slightly strengthens the top leagues outside Europe and should improve the balance in long term save games.

 


TICKET PRICE ADJUSTMENTS

I have adjusted ticket prices in nations where they are calculated incorrectly, which often leads to much too rich teams in certain nations. This mainly affects South America (Bolivia, Colombia, Venezuela etc.) but also other nations like Iran, Iraq. It is unfortunately still not possible to add the correct prices. At least the values are now more realistic and prevent that clubs or whole nations could easily cover their stadium with gold.

 


CURRENT CURRENCY EXCHANGE VALUES

The currencies now correspond to 10.07.22 (where data is available, otherwise the next possible date was taken). 

 


REALISTIC INJURIES

The injury file has been "reactivated" and should primarily lower the high CA (Current Ability) of older players and boost the rotation, which in turn benefits the young players both in terms of CA and their reputation. 


There is an extra file in German. Do not use both at the same time.

 


YOUTH AND TRAINING FACILITIES IMPROVEMENTS

Each club in the database has received an increase of X from the existing values ("youth facilities", "training facilities", "importance youth" and "youth training"). The difference between the clubs has not changed. This is extremely important to better balance the global balance of newgens as well as their development.

 


CLUB REPUTATION FIX

Minor adjustments to improve club behaviour.

 


MANAGER ATTRIBUTE ADJUSTMENTS

This file increases the attribute "youth training" of all managers by 2. It is a new approach to encourage managers to focus more on young players and to reduce the too high average age of clubs in general. Whether it fulfils this function is not clear with the mass of changes. It does no harm and if it only has a positive impact of 1%, then I am happy. 😉


 

NATURAL FITNESS ADJUSTMENTS

In FM22 older players stay too strong for too long. This leads to the fact that after 10+ years the age structure is completely unrealistic. 


Part of this is also the responsibility of the research team:

 

  1. The physical attributes of older players are not adjusted every year in some cases.
  2. The current ability (CA) of older players is in some cases not adjusted every year.
  3. The injury susceptibility of older players is not always adjusted on an ongoing basis.

 

My adjustments:
 

All players in the DB have the following attributes reduced by 1-2:

  • Basic fitness


Mo Salah can still win the Ballon d'Or with 37, but the chance is now much smaller 😉 
Overall it has a positive impact on the whole database and that's all I care about 😉


 

CLUB MORALE ADJUSTMENTS

This file should better represent the current "state of mind" in the clubs.
 

Most clubs were very well edited, but some were too good and some too bad. Mainly media reports and the current table of the biggest nations were included. As the new Manchester United manager, your first dressing room speech will probably be rather sobering.
 

I hope this will make the league table more realistic, especially in the first year.

 

 

MANAGERS CLUB PREFERENCES

This file was created following a complaint from a user that Jürgen Klopp "always" signs for ManC after his time at Liverpool. This won't happen anymore I see a lot of potential in future updates of this file.

 


NATIONAL TEAM REPUTATION FIX

For a better game balance I have lowered all national team reputations by 5%.
 

This helps to curb the too strong increase of the league reputation and (not 100% sure yet) encourages the AI to nominate younger players to the national team.


 

NATIONAL TEAM ATTENDANCES

All national teams now have the correct attendances added. Unfortunately Football Manager does not implement this 1:1 and the number of spectators in the game is often much higher than it should be. I have taken this into account in my adjustments. 

 

 

PLAYER SALARIES ADJUSTMENTS

Some player salaries have been adjusted. This affects players who were still on their old salaries, especially after moving to a lower-class club, which logically has a very negative effect on club finances. I have deleted my changes for Mbappé again, as it is now included in pr0's update.


 

CHINA LEAGUE FILE

I have created a new league file for China. It is almost identical to the default version and contains only small adjustments to the league rules. One rule leads to far too low transfer fees being paid (not even 1 million euros for foreigners), although the clubs have a lot of money. This means that the clubs are now behaving much more realistically.


 

OPTIMISED LEAGUE FILES

I have optimised the following 5 nations to make the game run faster overall: Japan, Portugal, Sweden, Romania and Austria. These adjustments result in speed improvements between 10-40% (depending on the selected setup). You can find out more in the YT video.


Please note:

 

  1. It is not compatible with other league files of the same nation.
  2. The performance improvement depends strongly on the hardware. So it can be bigger or smaller than in my tests.

 

WEATHER CHANGES 

I have integrated climate change into the game. Specifically, this means that with a small probability (approx. 5%) higher temperatures occur in all regions of the world than those entered by default. For example, in London, temperatures of up to 42 degrees can be reached in rare cases. Previously, the maximum was 32 degrees. This may have an influence on the fitness of the players. So it is definitely worth taking a closer look at the weather forecast for the next match. 😉
 

As already mentioned, I have deliberately kept the probability on a low level which seems realistic to me.

 

 

TV MONEY FIX BELGIUM (NEW)

I'm annoyed that I hadn't noticed this. The TV money is set far too low, causing some clubs to miss out on more than 10 million euros a year! I only noticed it now because the Belgian league itself is financially stable enough and therefore slipped through my control mechanism. This problem has now been corrected.

 

 

CORRECTIONS TO THE LEAGUE RULES (NEW)

In these countries, especially in the lower leagues (level 3 or lower), there are many board changes, strangely high sponsor revenues as well as new stadium construction. This made it enormously difficult for me to show the finances correctly at this level. Until today, I didn't know why the AI was behaving so strangely. Now I know! The stadium requirements for the league are often not met. In real life this often happens too, but "pragmatic" solutions are always found. In the FM, however, this does not work. To solve this problem, I have changed the regulations from League 3 onwards. This stabilises the finances considerably! Through this change, I was able to drastically reduce sponsorship income, which is also more in line with reality. The lower leagues of the biggest nations are now much more realistic! It annoys me that I could only fix the error now, but better late than never. 😉

 


PLANS FOR FM23?

WIP! 😉


 

HOW TO INSTALL "Increase Realism Megapack" in FM22

Place all files (not the folder) in "Documents/Sports Interactive/Football Manager 2022/editor data".
 

NEW SAVEGAME IS REQUIRED!


Have fun! 🙂


Cheers,
Daveincid 

Comments
levi bayley doe
4 years ago
5 months ago
4

Hi My saved game keeps crashing on dec 31st the january transfer window opening day crashes & i cant fix it iv tried everything..Can u help me please?

Daveincid
12 years ago
4 hours ago
354
Premium
By levi bayley doe 02 July 2022 - 22:09 PM UTC 

Hi My saved game keeps crashing on dec 31st the january transfer window opening day crashes & i cant fix it iv tried everything..Can u help me please?

 

  1. Update drivers
  2. Don't use other mods which are incompatible
  3. move all graphics to the desktop, restart FM and then move the graphics back
  4. If nothing of those options works, then I can't help you
Daveincid
12 years ago
4 hours ago
354
Premium

FM22 "Increase Realism" Megapack JULY update is now released 🙂
Check out the video for all the changes (Performance-increase up to 40% & a lot more improvements)

https://www.youtube.com/watch?v=Sfoeu0qSPik

Cheers
Daveincid

 

wfm18
6 years ago
1 day ago
2,967
By Daveincid 08 July 2022 - 15:39 PM UTC 

FM22 "Increase Realism" Megapack JULY update is now released 🙂
Check out the video for all the changes (Performance-increase up to 40% & a lot more improvements)

https://www.youtube.com/watch?v=Sfoeu0qSPik

Cheers
Daveincid

 

Awesome buddy!

Daveincid
12 years ago
4 hours ago
354
Premium

FM22 "Increase Realism Megapack" AUGUST ALPHA is now released on Patreon
- Worldwide economic situation updated
- Financial re-balancing for 22/23 season
- Several default db-bugs fixed
- Countless other improvements
- 10 files updated in total
https://www.patreon.com/posts/69123663

Cheers
Daveincid

Daveincid
12 years ago
4 hours ago
354
Premium

FM22 "Increase Realism Megapack" AUGUST BETA is now released on Patreon
- Worldwide economic situation updated
- Financial re-balancing for 22/23 season
- Several default db-bugs fixed
- Countless other improvements
- 10 files updated in total
https://www.patreon.com/posts/69433543


Cheers
Daveincid

Deleted Account #1359833

-----------------------

Joel D'Angelone
8 years ago
3 weeks ago
1

Hi, I'm in the first season with the FC Zürich Team in Switzerland. But by using the increased realism pack, all players demand much higher salary. The problem is I have still the same budget and so won't be able to offer new contracts to my players.

 

Someone now this problem too?

Daveincid
12 years ago
4 hours ago
354
Premium
By Joel D'Angelone 26 July 2022 - 13:03 PM UTC 

Hi, I'm in the first season with the FC Zürich Team in Switzerland. But by using the increased realism pack, all players demand much higher salary. The problem is I have still the same budget and so won't be able to offer new contracts to my players.

 

Someone now this problem too?

 

This is how it should be in Nations like Switzerland. It's difficult to extend contracts of important players. I've played a test save myself in Switzerland for 3 seasons with Basel. It's definetly tough but it's exactly in the range I want it to be. 

 

For the next time please read the main post. I prefer to handle things like this via private message to avoid confusion of other people. 
Cheers

Daveincid

Daveincid
12 years ago
4 hours ago
354
Premium

FM22 "Increase Realism Megapack" AUGUST Early-Access is now released on Patreon
- Worldwide economic situation updated
- Financial re-balancing for 22/23 season
- Several default db-bugs fixed
- Countless other improvements
- 10 files updated in total
https://www.patreon.com/posts/fm22-increase-29-69752927


Cheers
Daveincid

Zoul
15 years ago
22 hours ago
26

Swedish 4th tier (Division 2) is not available when using the Optimized league file for Sweden. The 4th tier is available in the game otherwise. 

I appreciate your work! KUTGW 🙂

Daveincid
12 years ago
4 hours ago
354
Premium
By Zoul 03 August 2022 - 13:46 PM UTC 

Swedish 4th tier (Division 2) is not available when using the Optimized league file for Sweden. The 4th tier is available in the game otherwise. 

I appreciate your work! KUTGW 🙂

As I explained in my video (05:39min)
https://www.youtube.com/watch?v=Sfoeu0qSPik


Cheers
Daveincid

 

Daveincid
12 years ago
4 hours ago
354
Premium

FM22 "Increase Realism" Megapack AUGUST update is now released 🙂
Check out the video for all the changes
https://www.youtube.com/watch?v=lfgDflMpkCg

Cheers
Daveincid

manpe
13 years ago
1 year ago
2

Considering how much Chelsea have been spending in this window and how they're still linked to very expensive players by reliable sources, I find Chelsea's transfer budget of €46m unrealistic.

 

(Can't send PMs on here, don't have twitter and couldn't find a way to message you on youtube)

Daveincid
12 years ago
4 hours ago
354
Premium
By manpe 07 August 2022 - 13:03 PM UTC 

Considering how much Chelsea have been spending in this window and how they're still linked to very expensive players by reliable sources, I find Chelsea's transfer budget of €46m unrealistic.

 

(Can't send PMs on here, don't have twitter and couldn't find a way to message you on youtube)

 

I haven't touched transfer budgets because if you want to play “realistic”, you would disable the first transfer window anyway (which I always recommend).
Cheers
Daveincid

manpe
13 years ago
1 year ago
2
By Daveincid 07 August 2022 - 13:11 PM UTC 

I haven't touched transfer budgets because if you want to play “realistic”, you would disable the first transfer window anyway (which I always recommend).
Cheers
Daveincid

 

Fair enough, thanks for the reply.

Daveincid
12 years ago
4 hours ago
354
Premium

FM22 "Increase Realism Megapack" SEPTEMBER ALPHA is now released on Patreon
- “climate change” is now included in the game
- club/transfer preferences improvements
- smaller improvements of general AI-behaviour
- 7 files updated in total
https://www.patreon.com/posts/fm22-increase-12-70426741

Cheers
Daveincid

leehoo
11 years ago
2 weeks ago
1

나는 당신의 파일에 부상이 심각하다고 느꼈다. 업데이트 된 버전을 시도하고 다시 의견을 남길 것입니다. 다른 파일은 너무 좋습니다.

kingrobbo
15 years ago
1 hour ago
11,521
By leehoo 13 August 2022 - 06:11 AM UTC 

나는 당신의 파일에 부상이 심각하다고 느꼈다. 업데이트 된 버전을 시도하고 다시 의견을 남길 것입니다. 다른 파일은 너무 좋습니다.

 

Hi

This is an English language forum please post in English use a translator if you need to

cheers

Daveincid
12 years ago
4 hours ago
354
Premium

FM22 "Increase Realism Megapack" SEPTEMBER BETA is now released on Patreon
- “climate change” is now included in the game
- club/transfer preferences improvements
- smaller improvements of general AI-behaviour
- 7 files updated in total
https://www.patreon.com/posts/fm22-increase-19-70737711

Cheers
Daveincid

Daveincid
12 years ago
4 hours ago
354
Premium

Early-Access-Day of my "Increase Realism"-Megapack September Update
The last chance for 1 person to win the latest version via Twitter to play it 1 week before public release!
Good luck!
Cheers
Daveincid

Daveincid
12 years ago
4 hours ago
354
Premium

FM22 "Increase Realism Megapack" SEPTEMBER EARLY-ACCESS is now released on Patreon
- “climate change” is now included in the game
- club/transfer preferences improvements
- smaller improvements of general AI-behaviour
- 7 files updated in total
https://www.patreon.com/posts/fm22-increase-26-71069789

Cheers
Daveincid

sergio15448
12 years ago
1 day ago
2
Premium

in the second year the substitution rules change to 3 substitutions in matches, but the real thing is to keep them at 5 substitutions. Is this corrected in the update?, if so, I'll subscribe today

Daveincid
12 years ago
4 hours ago
354
Premium
By sergio15448 29 August 2022 - 11:26 AM UTC 

in the second year the substitution rules change to 3 substitutions in matches, but the real thing is to keep them at 5 substitutions. Is this corrected in the update?, if so, I'll subscribe today

 

I don't do league files in general so this isn't part of my work.

Daveincid
12 years ago
4 hours ago
354
Premium
By sergio15448 29 August 2022 - 16:45 PM UTC 

https://community.sigames.com/forums/topic/563468-fm-22-5-out-of-12-subs-league-mega-pack/

 

Very informative answer

Daveincid
12 years ago
4 hours ago
354
Premium

Quick info:
The public release of my FM22 "Increase Realism" -Megapack September update will be delayed at least until next week

Daveincid
12 years ago
4 hours ago
354
Premium

FM22 “Increase Realism”-Megapack SEPTEMBER Update is now released
Check out the video below for all the changes + PREVIEW for FM23
https://www.youtube.com/watch?v=M2hNZkDI9Ac

Cheers
Daveincid

wfm18
6 years ago
1 day ago
2,967
Daveincid
12 years ago
4 hours ago
354
Premium

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