Not bad @FMzac, but we want the player's face to fill the canvas for the 250px cutout, which would mean cropping the image along these red lines:
At the same time, we want all cuts to include a little bit of collar. Since in some sources like this one, the person in the image may have a longer neck than usual, this would be quite difficult to achieve naturally.
Here's a video of the process on how to nudge the collar upwards:
Not bad @FMzac, but we want the player's face to fill the canvas for the 250px cutout, which would mean cropping the image along these red lines:
At the same time, we want all cuts to include a little bit of collar. Since in some sources like this one, the person in the image may have a longer neck than usual, this would be quite difficult to achieve naturally.
Here's a video of the process on how to nudge the collar upwards:
Ok, I will keep that in mind for my next ones. I'm currently doing a save with AIK in Sweden, so I'm updating the player faces that need to be done for the team and also I'm trying to get the most up-to-date faces for the signings I'm making. I will upload the other faces I've done and redo the ones that don't meet your requirements now that I know that, haha. Thanks, Mons.
Not bad @FMzac, but we want the player's face to fill the canvas for the 250px cutout, which would mean cropping the image along these red lines:
At the same time, we want all cuts to include a little bit of collar. Since in some sources like this one, the person in the image may have a longer neck than usual, this would be quite difficult to achieve naturally.
Here's a video of the process on how to nudge the collar upwards: