FM26 3D Stadium Megapack V3.0 - Total Rebirth!
FM26 3D Stadium Megapack V3.1 - The World Cupdate!
The Update for the World Cup is further down!
Hey everyone!
It is time for 3.0, the big one! Close to 1700 hours have been put into it, and I am super happy it finally releases!
This wraps up everything since 2.4 went public back in March, and a LOT has changed in the two months since. Below it's organized by what's different now. If you're coming from 2.4 directly, every section below is new to you. These are the Patch Notes, so if you're interested read through them at your own pace. It is quite long!
But before we go in, I want to express my gratitude to everyone who has supported this mental project. Whether you've been here since day one or this is your first time, the support allowed this idiot to spend the time and effort on this, and hopefully enhance your experience.
So, genuinely, thank you.
CROWDS:
This is where the most visible work has gone in.
Crowds react to what's actually happening in the match.
26 different match moments now have their own animations: goals, dramatic saves, VAR checks, red cards, full time, boring 0-0 stretches, the lot.
Up to 17 different animations sprinkled across the stands per reaction so the whole crowd doesn't do the same dance.
Reactions ripple across the stands naturally instead of all firing at once.
The frame stutter that used to come with mood changes is gone. Old version hitched visibly every time the crowd switched reactions. Now it's seamless.
Choreographies. The home end now holds up colored cards forming an image at scripted match moments.
Crowd colors pull from each team's actual kit colors.
Performance: in heavy stadiums at cranked-up settings, average FPS went from 108 to 165, and big stutters over 50ms went from 452 per match to basically zero.
Crowd attendance now is accurate to in game attendances, so no more full stadiums when 4k/25k should be there.
STADIUMS:
The stadium plugin had a structural rebuild and every stadium got passed over by hand.
Post-processing included. This gives night matches a colder look, and day games a warmer look.
Bench placement: Every stadium got home and away bench empties added so substitutes show up in the right spot. Manual per-stadium work, took a while.
Camera placement: The stadiums with camera issues in broadcast mode are all tackled and now have no roof in the way anymore. If they do, please let me know.
Stadium segmentation: same stadium can serve different teams in different competitions via ID mapping.
Pitch shader rewrite (Partial): Rewritten the pitch shader and rolling out gradually.
All stadiums now have their lighting overhauled. Took the most time, but it now looks good.
Using the Tilde key ( ~ Key, next to 1 and above Tab) now copies the stadiumID for you to map.
LIGHTING
Lighting toggle got a performance pass. Was making 28+ expensive object searches per call, now caches. Dynamic GI updates only fire when something changes. Noticeably smoother.
Skybox stutter fixed. No longer forces dynamic GI updates every time the skybox is reapplied.
Memory leak from skybox materials being duplicated and never cleaned up between matches. Long sessions stable now.
Bloom tweaker is added. Use Numpad 1 to tweak the bloom of your matches. Only affects custom-lighting stadiums, vanilla stadiums keep FM's own bloom system.
Vanilla stadiums no longer get the wrong skybox/exposure after you've played a custom one.
Bloom threshold vs per-light lens flare conflict resolved. Floodlight flares no longer wash out.
CAMERAS
Custom Camera: (NOT Free Camera) got added.
Player nametags now line up correctly with custom cameras. They were drifting before.
FM's dynamic zoom still works on top of your custom positions. The camera still zooms based on where the ball is, just from your placement.
Toggle keybind: F1. F2 toggles LookAt re-aim - off is smoother when FM blends between sideline cameras, on is smoother for static presets. Try both.
Free Camera:
FreeCam Bloom Tweaker: Numpad 1 during a match opens the in-game adjustment panel. Arrow keys tune intensity, threshold, scatter, iterations, player brightness clamp. Saves automatically.
FreeCam ball tracking. Three modes cycled with F4:
Mouse: original free-look. WASD flies, mouse looks around.
LookAt: WASD flies, camera auto-aims at the ball with smooth easing. Cinematic.
Chase: camera follows the ball at the offset you had when you switched in. WASD steers the offset live. Broadcast camera you can move.
FreeCam now takes priority correctly when toggled on after CameraInject is already active.
WEATHER
New plugin: WeatherOverhaul. Custom rain and snow particles that work alongside FM's weather system. Looks the part now.
Weather particles no longer randomly stop mid-match. The stadium's internal weather system was killing the custom effects. Sorted.
BALLS
Custom ball lighting completely rewritten. Tested across night, day-shadow, day-sun and vanilla stadiums. Should look correct everywhere.
Balls appearing black in non-custom stadiums fixed. Custom materials were using a shader incompatible with FM's vanilla lighting. Now grabs FM's own shader and applies it to custom materials.
Memory leak in ball injection (cached textures not cleared between competitions). Long multi-comp sessions don't eat memory anymore.
Custom ball textures per competition still work as before, just better-lit now.
COMPATIBILITY & PERFORMANCE
Full FM 26.2 / 26.3 compatibility.
Cross-plugin performance audit. Lighting, cameras, crowds, seats, stadiums all got cleaned up in one pass. Average FPS up 50%, worst-moment FPS up 275%, big stutters basically eliminated.
Major FPS killer found and removed: a second camera was re-rendering every crowd instance every frame. Reducing FPS for nothing, this is obviously removed.
Crowd cleanup between matches. Old crowd objects were stacking up invisibly.
Six silent failures in stadium injection were swallowing errors without logging. If your stadium wasn't loading and the log was empty, this is why. Errors now properly reported.
Newgen screens going black after custom lighting fixed. Ambient now properly restored on UI enter/exit.
Bundle load time logging so we can track which stadiums are slow.
2.4 went out with 213 stadiums total. Since then the focus has been a mix of new additions and major reworks on the existing roster.
EVERY stadium shipped before this version got the bench/lighting/camera overhaul somewhere along the way. If you played a stadium pre-2.4 and revisit it now, it's not the same stadium.
KNOWN ISSUES
Some choreographies don't fire on shared bundles where the same stadium bundle is used by multiple teams (ongoing work, edge case for non-league teams playing in famous stadiums).
All the new stadiums:
Argentina:
Club Atletico Cordoba
El Cilindro (Racing Club)
El Monumental (River Plate)
Union Santa Fe
Belarus:
Dinamo Minsk
Belgium:
't Kuipje (KVC Westerlo)
Achter de Kazerne (Yellow Red KV Mechelen)
Cegeka Arena (K Racing Club Genk)
Club Brugge
KV Kortrijk
Planet Group Arena (KAA Gent)
Royal Antwerp
Sint-Truiden
Stadion am Kehrweg (KAS Eupen)
USG St. Gilloise
Brazil:
Alfredo Jaconi (Esporte Clube Juventude)
Allianz Parque (Sociedade Esportiva Palmeiras)
Arena Condá (Associação Chapecoense de Futebol)
Arena da Baixada (Athletico Paranaense)
Arena Grêmio (Grêmio Foot-Ball Porto Alegrense)
Barradão (Esporte Clube Vitória)
Beira-Rio (Sport Club Internacional)
Castelao (Ceara)
Castelao (Fortaleza)
Couto Pereira (Coritiba Foot Ball Club SAF)
Ilha do Retiro (Sport Club do Recife)
Independencia (America Mineiro)
Maiao (Mirassol)
Mangueirao (Remo)
Maracana (Flamengo)
Maracana (Fluminense)
Mineirao (Atletico Mineiro)
Morumbi (Sao Paulo)
Red Bull Bragantino
Neo Química Arena (Sport Club Corinthians Paulista)
Sao Januario (Vasco da Gama)
Vila Belmiro (Santos)
Uruguay:
Centenario
Croatia:
Hajduk Split
Maksimir (Dinamo Zagreb)
Denmark:
Brøndby Stadion (Brøndbyernes Idrætsforening)
Midtjylland
Nordsjaelland
Parken (Football Club København)
England:
Bramall Lane (Sheffield United)
Coventry Building Society Arena (Coventry City)
Fratton Park (Portsmouth)
Hull City
King Power Stadium (Leicester City)
Portman Road (Ipswich Town)
STōK Cae Ras (Wrexham)
The Den (Millwall)
The New Lawn (Forest Green Rovers)
The Peninsula Stadium (Salford City)
Toughsheet Community Stadium (Bolton Wanderers)
Turf Moor (Burnley)
Vicarage Road (Watford)
Greece:
Agia Sofia (AEK Athens)
Apostolos Nikolaidis (Panathinaikos AO)
Atromitos
Georgios Karaiskakis (Olympiacos SF Piraeus)
Kleanthis Vikelidis (AS Aris Salonika)
Levadiakos
Oficrete
Panetolikos Ground (GFS Panetolikos)
Panserraikos
Toumba (AS PAOK Salonika)
Volos
Hungary:
Ferencvaros
Netherlands:
AFAS Stadion (AZ Alkmaar)
De Goffert (NEC Nijmegen)
Het Kasteel (Sparta Rotterdam)
FC Twente
Vitesse
Norway:
Intility Arena (Vålerenga Fotball)
Lerkendal Stadion (Rosenborg BK)
Poland:
Arena Zabrze (Gornik Zabrze)
Jagiellonia
Legia Warsaw
Narodowy
Narodowy Cup
Polsat Plus Arena Gdansk (Lechia Gdansk)
Rakow
Stadion Poznan (Lech Poznan)
Portugal:
Estadio D. Afonso Henriques (Vitoria Guimaraes)
Estádio do Marítimo (Club Sport Marítimo - SAD)
Serbia:
Cukaricki
Karađorđe (FK Vojvodina Novi Sad)
Novi Pazar
Ofkbeograd
Rajko Mitic Stadium (Red Star Belgrade)
Stadion FK Partizan (FK Partizan Beograd)
TSC Arena (FK TSC Bačka Topola)
Čair (FK Radnički Niš)
Spain:
Andorra
Cartuja
Spotify Camp Nou (FC Barcelona)
Sweden:
AIK
Turkey:
Alanyaspor
Antalyaspor
Başakşehir
Demirspor
Rizespor
USA:
Orlando City
Gibraltar:
Victoria Stadium
Should you wish to join the Discord server to help provide accurate and detailed feedback, feel free to join here:
What that allows me to do is gather feedback in one area instead of chaotically everywhere.
HOW TO USE THE NEW STUFF:
Choreographies fire automatically once your team has them authored. No keybinds needed for normal play. F9/F10 are for testing.
Bloom tweaker: Numpad 1 in match.
FreeCam ball tracking: F5 to use Free Camera, F4 to cycle modes, after activating FreeCam.
Numpad + toggles the crowd off for screenshots.
Tilde (~) during a match logs the current stadium_id, team_ids and bundle name to the BepInEx log AND copies the stadium_id to your clipboard. This is your stadiumID to map a custom stadium to. Works in vanilla matches too.
CROWD TOOLS:
Since I cannot really explain how they work in text, here is a visual guide.
Features:
The pack features 278 stadiums from all around the world. It contains a custom made crowd system which has seen a significant performance boost causing nearly no stutters or lag, even on older hardware. Now with the ability to make the crowds have custom kits on them.
If you come across a bug, feel free to let me know, but do so respectfully please 😀
As for macbooks,
Hope this can help some peeps!
Windows Installation Instructions
(1) Download the “Football Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth.zip", and “FM26 3D Stadium Megapack Version 3.1 - The World Cupdate.zip”
(2) Open all zip files so you are left with the folder Football Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth
(2.1) If you are installing for the first time and want the world cup stadia, you download the pack and drag and drop the extracted BepInEx folder into the “Football Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth” folder. Overwrite files if needed!
(3) Open the following location on your computer
Windows Steam
Program Files (x86)\Steam\SteamApps\common\Football Manager 26
Windows Epic
Program Files (x86)\Epic Games\FootballManager26
Windows Gamepass
Xboxgames\Football Manager 26
(3.1) If you have an earlier installation of the stadium megapack, REMOVE them! Failure to do so will result in issues. Do not skip this step!
(4) Copy the following files from “Football Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth"
- BepInEx/
- dotnet/
- .doorstop_version
- changelog.txt
- doorstop_config.ini
- version.dll
IMPORTANT: Do not copy the whole “Football Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth” folder. Only the files inside it e.g.
GOOD: SteamApps\common\Football Manager 26\BepInEx
BAD: SteamApps\common\Football Manager 26\Football Manager 26 - 3D Stadium Megapack v2.4 - PUBLIC\BepInEx
Steam Deck Installation:
Steam Deck Desktop Mode:
- Download the pack
- Download r2modman and extract it
- In that folder you go to r2modman app image
- Follow the path "home-deck-config-r2modmanplus-local-fm26-profiles-default"
- Add my files to that path.
- You can make a shortcut on your homescreen of the r2modman app image and click execute
- Search game: -fm26 and then select profile
- Showing on this screen is bepinexpack-footballmanager26 click on it and install
- In the top left click on start modded, not vanilla.
FAQ:
- What about MacBooks?
- Although it has no native support you can use crossover to play with it. I am not going to help in Mac related questions though as I just don't know anything about it.
- Will it be free?
Yes. 100%! If you see it somewhere and they're charging for it, step away, (kindly) report it to me and I will take the required actions if need be. My mods will always be free in its core, with you having the option to send a donation if you wish to do so!
- Will it work on FM24?
No. Plain and simple this will not work in FM24 due to the difference in game engine.
- Do I need to start a new save?
Nope! Fully compatible with your saves as well as match history. So if you won the final of the UEFA Champions League in your home stadium, you can replay it with your ground 😉 this is also the case for saves from FM23 and FM24.
Lastly, this has been a mammoth effort, but could not have been done without the support from everyone who has been involved. In the google sheet from earlier there is a credits page and if I forgot to put anyone on there, let me know and we'll get it sorted because this has been a huge collaborative effort from so many people on the background and the talented PES modders. Just insane!! You guys will all get a mention on here too in a follow up post.
Thank you everyone
If you think to yourself is there a way to support this? Then a donation would help tremendously. Feel free to do so at either PayPal or Buymeacoffee, but only if you actually want to and can! Also consider supporting me on Patreon if that is more in your alley!
Roadmap
You can track my progress on new stadiums here:
https://docs.google.com/spreadsheets/d/1BsD2dQ6SfYvn50CSVzcry2x3q99-farlzH194GAti7w/edit?usp=sharing
Credits
Please see the credits list on the google sheet
https://docs.google.com/spreadsheets/d/1BsD2dQ6SfYvn50CSVzcry2x3q99-farlzH194GAti7w/edit?gid=1179800599#gid=1179800599
EARLIER PATCH NOTES:
Update 1.1.4: https://sortitoutsi.net/comments/get/861481
Update 1.2: https://sortitoutsi.net/comments/get/861862
Update 1.3: https://sortitoutsi.net/comments/get/862755
Update 1.4: https://sortitoutsi.net/comments/get/863811
Update 2.0: https://sortitoutsi.net/comments/get/867237
Update 2.1: https://sortitoutsi.net/comments/get/870267
Update 2.3: https://sortitoutsi.net/comments/get/872240
Update 2.4: https://sortitoutsi.net/comments/get/874112
Comments
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BassyBoyYT
No pain in the ass taken dude, none at all! It is super odd since it seems to work for (nearly) everyone now 😀
I'll put it on my todo list
hunter381
Edit: nevermind!
cemil4006
emeğine sağlık bu eklentiye türkiye takımlarının da stadyumlarını koymanı isteriz
MB#22
@BassyBoyYT Serie A stadiums' possible improvements:
1. At Bologna Stadium, only 2 out of 4 floodlights are illuminated + there are also additional lights on the main stand roof:
2. At San Siro/Giuseppe Meazza Stadium during the evening games, the roof shadow appears, probably due to the moon in the sky. Also, flood lights on this stadium are positioned on the edges of the roof, so maybe fixing the lighting for the next update will make it look much better:
3. Napoli Maradona Stadium, and Olimpico in Roma seem to have only the moon illumination during evening games. Please note that the lights on this stadiums are on the edges or under the roof (picture for Napoli stadium as attachment):
4. Juventus stadium stands and goals still look dark during evening games, so I would like to point out that there are lights not just on the edges of the roof, but also under the roof on the main stands and also under the roof on the corners of the stadium. I believe illuminating these lights will make the stadium look much better:
Hope this feedback will help you improve your project! Cheers!
If you find this useful, I'm willing to review every single stadium and provide you with this type of feedback.
BassyBoyYT
Yessir! Thanks for the feedback!
slibouze
great works.
had that issue for the 1st time with the last update. doesnt matter here ^^
gunnerdee
@BassyBoyYT Just want to start by thanking you for this mod, it really is amazing! In previous versions, I've not managed a team because the way their stadium looked… Not anymore! 😀
I've noticed a couple of things while managing Mallorca that I just wanted to raise. Not expecting them to be any sort of a priority, it still looks great!
Playing at Real Betis, when the teams walk out at the start of the game, they seemed to walk through a wall.
I think the Mallorca stadium has been modelled on the old version (there is some Umbro advertisements built in and the running track is there). It was updated recently where the running track was removed and stands brought closer to the pitch.
https://stadiumdb.com/stadiums/esp/ono_estadi
MB#22
And last one for the stadiums from the leagues listed as completed, the HSV stadium:
Good news is that the texture glitch is fixed now (likewise at Ibrox), and this one is not only for HSV stadium, but in general for all stadiums that don't have ground floodlights (a lot of them in Spain, France and in general for all future stadiums you'll bring to us):
In most of these stadiums the lights are under the roof. I'm pointing out the HSV stadium because you've already done Bundesliga, and in this particular case, if you use free camera in-game, you'll notice that the lights are attached to this black ring where the scoreboard is and they are spread all around that circle ring.
Again, I'm sure all these stadiums would look even better with correct lighting!
I'm really enjoying this project and these stadiums. My PC build is strong enough so I edited values for crowds and textures, maximizing their quality and it looks brutal!
----------------------
Also, you found a way to illuminate pitch for evening matches, depending on the level of illumination even some stands, but objects on the pitch (players, ball, goals, corner flags, ad-boards, etc..) remain darker than the pitch itself.
Really hope you'll be able to address this and make the illumination of pitch objects equal to the illumination of the pitch itself!
BassyBoyYT
Thanks everyone for the kind feedback!!
I'm so happy this version is landing well with you guys 😁
The 2 / 3 weeks of suffering (you guys and me both) from bugs was worth it haha.
Gonna head to bed for the night. Not gonna be readily available for the coming 2 days so please be kind to each other and please help each other 👌🫶
Tandrey Wibowo
Andrew Ryan
BASSEYBOY could you help i want to use these they are brilliant. I am not at all clever at this kind of thing. Could you tell me where i find the tools you were talking about in your video from Justinlevindotme. I would be most grateful. I have copied these files to where you said but nothing happened. Do you need to do this after you have used the tool you refer to. Thanks for your amazing work Basseyboy. A very happy new year to you my friend
gamage18
Sorry for complaining mate as I do love this mod. Since the update mine seems to wirse. Alot of the tines my pitches are close to black, there's alot of kit clashes as the kits are close to black. Fans take ages to losd during highlights and stadiums are empty for like the 1sr 5 seconds and gradually the fans appear. Id rather point these things out if your intentions are to get these perfect. Cheers mate and im sure we all appreciate how awesome this mod is!
fefedi7
@BassyBoyYT Thanks for the work! Do you plan to take Benito Villamarín from Real Betis?
saltyseadog
Firstly thanks for a really great add-on BassyBoy. I have installed and subscribed to v2, but do I uninstall v2 before installing the latest v3 build or do I just install it over v2.
djugur
After 1.3 update Besiktas stdium missing. I checked folders. Besitas.bundle missing. So i added from previus version
Rugly88
Hi Bassy Boy,
großartige Arbeit - besten Dank dafür.
Frage: Bei der nun “beleuchteten” Version 1.3. fällt auf, dass es immer in allen Stadien und Spielen (zumindest bei mir) die gleiche Rasenstruktur ist.
Auch mit deinem Pitch File bleibt das so.
Gibt es dafür eine Lösung bzw. hast du es vielleicht schon auf deiner to do Liste ?
mugna84
I don't understand, is it better to keep version 1.2?
phxpo
I don't know how it's made but WOW! Thanks a lot dude! If you can fix the crowd from being the north korean then it will be absolutely legendary.
BassyBoyYT
Hey, you can install it over the v2 yeah.
BassyBoyYT
To me it isn't, but that's up to you 😄
BassyBoyYT
Thank you!! I'm already working at a v2 for the crowds 😀
BassyBoyYT
Hallo, vielen Dank für die netten Worte! Ich kümmere mich bereits darum und werde später darüber berichten 🙂
BassyBoyYT
Hey, thanks for the nice words! Already been notified about it and will work on it in a week or two
proton6
Im getting roof top cameras in my saves . Broadcast , tactical and sideline views . Others are ok ?
Parma Simone
How can I uninstall it?
EAEFStorys
Mac users… After testing today, I can confirm that it 100% definitely works! I bought the MacBook Air M4 a few months ago, with the highest spec. I am using (Parallel's Windows 11) which you can buy from Apple as it is recommended by Apple, to use the collaboration Parallels Windows 11 tool for users that want Windows on their Mac's.
Now… compared to PC, it's a huge difference. Not smooth at all, but it works, and sadly in (Low) settings for smoother but less detail results.
I also have a gaming PC with a GEFORCE RTX-360 and it works like a dream. Extremely buttery smooth looking like 4K.
So just know that if you are seeing lag, or less performance graphics using @BassyBoyYT stadium pack, then maybe it's time to upgrade your system if you want to maximize and enhance your experience. Just wanted to share with you all my experiences.
StuartNG
Go to this location (or wherever you have loaded them to), and just remove the four loose folders, and the two others, as highlighted in my attachment.
Mine are to be found at:-
C:\Program Files (x86)\Steam\steamapps\common\Football Manager 26
StuartNG
https://www.fmscout.com/a-fm26-camera-mod-by-exius.html - download this mate, it gives you far more flexibility with camera views. Bassy is aware of the mainly broadcast camera angles (usually affecting Brentford / Bournemouth), which seem to affect those with a low roof over the main stands. It is on Bassy's ‘to do list’ but this is a massive undertaking for just one person, whilst having a full time job as well, so people will need to be patient.
MB#22
I noted @BassyBoyYT will be away for the next 2 days, just want to leave some more feedback here for him for future fixes/corrections.
Benfica Estadio da Luz - as seen in the photo, for some reason, there is a random shadow of pitch lines:
Next thing I noticed, there is another set of lights on the mainstand that is not illuminated (shown in the picture):
Also, I'm still sure that adding illumination to the ad-boards around the pitch (in this case for the LED Champions League ad-boards) will improve the playing experience! So please consider doing it for the next update.. 😀
Cédric Kukavica
Hello, Bravo pour le travail réalisé ! Je vous tire mon chapeau car ça rend le jeu encore plus kiffant à jouer. Cependant j'ai souvent ce petit problème, pouvez-vous me l'expliquer ?