FM26 3D Stadium Megapack V3.0 - Total Rebirth!
FM26 3D Stadium Megapack V3.1 - The World Cupdate!
The Update for the World Cup is further down!
Hey everyone!
It is time for 3.0, the big one! Close to 1700 hours have been put into it, and I am super happy it finally releases!
This wraps up everything since 2.4 went public back in March, and a LOT has changed in the two months since. Below it's organized by what's different now. If you're coming from 2.4 directly, every section below is new to you. These are the Patch Notes, so if you're interested read through them at your own pace. It is quite long!
But before we go in, I want to express my gratitude to everyone who has supported this mental project. Whether you've been here since day one or this is your first time, the support allowed this idiot to spend the time and effort on this, and hopefully enhance your experience.
So, genuinely, thank you.
CROWDS:
This is where the most visible work has gone in.
Crowds react to what's actually happening in the match.
26 different match moments now have their own animations: goals, dramatic saves, VAR checks, red cards, full time, boring 0-0 stretches, the lot.
Up to 17 different animations sprinkled across the stands per reaction so the whole crowd doesn't do the same dance.
Reactions ripple across the stands naturally instead of all firing at once.
The frame stutter that used to come with mood changes is gone. Old version hitched visibly every time the crowd switched reactions. Now it's seamless.
Choreographies. The home end now holds up colored cards forming an image at scripted match moments.
Crowd colors pull from each team's actual kit colors.
Performance: in heavy stadiums at cranked-up settings, average FPS went from 108 to 165, and big stutters over 50ms went from 452 per match to basically zero.
Crowd attendance now is accurate to in game attendances, so no more full stadiums when 4k/25k should be there.
STADIUMS:
The stadium plugin had a structural rebuild and every stadium got passed over by hand.
Post-processing included. This gives night matches a colder look, and day games a warmer look.
Bench placement: Every stadium got home and away bench empties added so substitutes show up in the right spot. Manual per-stadium work, took a while.
Camera placement: The stadiums with camera issues in broadcast mode are all tackled and now have no roof in the way anymore. If they do, please let me know.
Stadium segmentation: same stadium can serve different teams in different competitions via ID mapping.
Pitch shader rewrite (Partial): Rewritten the pitch shader and rolling out gradually.
All stadiums now have their lighting overhauled. Took the most time, but it now looks good.
Using the Tilde key ( ~ Key, next to 1 and above Tab) now copies the stadiumID for you to map.
LIGHTING
Lighting toggle got a performance pass. Was making 28+ expensive object searches per call, now caches. Dynamic GI updates only fire when something changes. Noticeably smoother.
Skybox stutter fixed. No longer forces dynamic GI updates every time the skybox is reapplied.
Memory leak from skybox materials being duplicated and never cleaned up between matches. Long sessions stable now.
Bloom tweaker is added. Use Numpad 1 to tweak the bloom of your matches. Only affects custom-lighting stadiums, vanilla stadiums keep FM's own bloom system.
Vanilla stadiums no longer get the wrong skybox/exposure after you've played a custom one.
Bloom threshold vs per-light lens flare conflict resolved. Floodlight flares no longer wash out.
CAMERAS
Custom Camera: (NOT Free Camera) got added.
Player nametags now line up correctly with custom cameras. They were drifting before.
FM's dynamic zoom still works on top of your custom positions. The camera still zooms based on where the ball is, just from your placement.
Toggle keybind: F1. F2 toggles LookAt re-aim - off is smoother when FM blends between sideline cameras, on is smoother for static presets. Try both.
Free Camera:
FreeCam Bloom Tweaker: Numpad 1 during a match opens the in-game adjustment panel. Arrow keys tune intensity, threshold, scatter, iterations, player brightness clamp. Saves automatically.
FreeCam ball tracking. Three modes cycled with F4:
Mouse: original free-look. WASD flies, mouse looks around.
LookAt: WASD flies, camera auto-aims at the ball with smooth easing. Cinematic.
Chase: camera follows the ball at the offset you had when you switched in. WASD steers the offset live. Broadcast camera you can move.
FreeCam now takes priority correctly when toggled on after CameraInject is already active.
WEATHER
New plugin: WeatherOverhaul. Custom rain and snow particles that work alongside FM's weather system. Looks the part now.
Weather particles no longer randomly stop mid-match. The stadium's internal weather system was killing the custom effects. Sorted.
BALLS
Custom ball lighting completely rewritten. Tested across night, day-shadow, day-sun and vanilla stadiums. Should look correct everywhere.
Balls appearing black in non-custom stadiums fixed. Custom materials were using a shader incompatible with FM's vanilla lighting. Now grabs FM's own shader and applies it to custom materials.
Memory leak in ball injection (cached textures not cleared between competitions). Long multi-comp sessions don't eat memory anymore.
Custom ball textures per competition still work as before, just better-lit now.
COMPATIBILITY & PERFORMANCE
Full FM 26.2 / 26.3 compatibility.
Cross-plugin performance audit. Lighting, cameras, crowds, seats, stadiums all got cleaned up in one pass. Average FPS up 50%, worst-moment FPS up 275%, big stutters basically eliminated.
Major FPS killer found and removed: a second camera was re-rendering every crowd instance every frame. Reducing FPS for nothing, this is obviously removed.
Crowd cleanup between matches. Old crowd objects were stacking up invisibly.
Six silent failures in stadium injection were swallowing errors without logging. If your stadium wasn't loading and the log was empty, this is why. Errors now properly reported.
Newgen screens going black after custom lighting fixed. Ambient now properly restored on UI enter/exit.
Bundle load time logging so we can track which stadiums are slow.
2.4 went out with 213 stadiums total. Since then the focus has been a mix of new additions and major reworks on the existing roster.
EVERY stadium shipped before this version got the bench/lighting/camera overhaul somewhere along the way. If you played a stadium pre-2.4 and revisit it now, it's not the same stadium.
KNOWN ISSUES
Some choreographies don't fire on shared bundles where the same stadium bundle is used by multiple teams (ongoing work, edge case for non-league teams playing in famous stadiums).
All the new stadiums:
Argentina:
Club Atletico Cordoba
El Cilindro (Racing Club)
El Monumental (River Plate)
Union Santa Fe
Belarus:
Dinamo Minsk
Belgium:
't Kuipje (KVC Westerlo)
Achter de Kazerne (Yellow Red KV Mechelen)
Cegeka Arena (K Racing Club Genk)
Club Brugge
KV Kortrijk
Planet Group Arena (KAA Gent)
Royal Antwerp
Sint-Truiden
Stadion am Kehrweg (KAS Eupen)
USG St. Gilloise
Brazil:
Alfredo Jaconi (Esporte Clube Juventude)
Allianz Parque (Sociedade Esportiva Palmeiras)
Arena Condá (Associação Chapecoense de Futebol)
Arena da Baixada (Athletico Paranaense)
Arena Grêmio (Grêmio Foot-Ball Porto Alegrense)
Barradão (Esporte Clube Vitória)
Beira-Rio (Sport Club Internacional)
Castelao (Ceara)
Castelao (Fortaleza)
Couto Pereira (Coritiba Foot Ball Club SAF)
Ilha do Retiro (Sport Club do Recife)
Independencia (America Mineiro)
Maiao (Mirassol)
Mangueirao (Remo)
Maracana (Flamengo)
Maracana (Fluminense)
Mineirao (Atletico Mineiro)
Morumbi (Sao Paulo)
Red Bull Bragantino
Neo Química Arena (Sport Club Corinthians Paulista)
Sao Januario (Vasco da Gama)
Vila Belmiro (Santos)
Uruguay:
Centenario
Croatia:
Hajduk Split
Maksimir (Dinamo Zagreb)
Denmark:
Brøndby Stadion (Brøndbyernes Idrætsforening)
Midtjylland
Nordsjaelland
Parken (Football Club København)
England:
Bramall Lane (Sheffield United)
Coventry Building Society Arena (Coventry City)
Fratton Park (Portsmouth)
Hull City
King Power Stadium (Leicester City)
Portman Road (Ipswich Town)
STōK Cae Ras (Wrexham)
The Den (Millwall)
The New Lawn (Forest Green Rovers)
The Peninsula Stadium (Salford City)
Toughsheet Community Stadium (Bolton Wanderers)
Turf Moor (Burnley)
Vicarage Road (Watford)
Greece:
Agia Sofia (AEK Athens)
Apostolos Nikolaidis (Panathinaikos AO)
Atromitos
Georgios Karaiskakis (Olympiacos SF Piraeus)
Kleanthis Vikelidis (AS Aris Salonika)
Levadiakos
Oficrete
Panetolikos Ground (GFS Panetolikos)
Panserraikos
Toumba (AS PAOK Salonika)
Volos
Hungary:
Ferencvaros
Netherlands:
AFAS Stadion (AZ Alkmaar)
De Goffert (NEC Nijmegen)
Het Kasteel (Sparta Rotterdam)
FC Twente
Vitesse
Norway:
Intility Arena (Vålerenga Fotball)
Lerkendal Stadion (Rosenborg BK)
Poland:
Arena Zabrze (Gornik Zabrze)
Jagiellonia
Legia Warsaw
Narodowy
Narodowy Cup
Polsat Plus Arena Gdansk (Lechia Gdansk)
Rakow
Stadion Poznan (Lech Poznan)
Portugal:
Estadio D. Afonso Henriques (Vitoria Guimaraes)
Estádio do Marítimo (Club Sport Marítimo - SAD)
Serbia:
Cukaricki
Karađorđe (FK Vojvodina Novi Sad)
Novi Pazar
Ofkbeograd
Rajko Mitic Stadium (Red Star Belgrade)
Stadion FK Partizan (FK Partizan Beograd)
TSC Arena (FK TSC Bačka Topola)
Čair (FK Radnički Niš)
Spain:
Andorra
Cartuja
Spotify Camp Nou (FC Barcelona)
Sweden:
AIK
Turkey:
Alanyaspor
Antalyaspor
Başakşehir
Demirspor
Rizespor
USA:
Orlando City
Gibraltar:
Victoria Stadium
Should you wish to join the Discord server to help provide accurate and detailed feedback, feel free to join here:
What that allows me to do is gather feedback in one area instead of chaotically everywhere.
HOW TO USE THE NEW STUFF:
Choreographies fire automatically once your team has them authored. No keybinds needed for normal play. F9/F10 are for testing.
Bloom tweaker: Numpad 1 in match.
FreeCam ball tracking: F5 to use Free Camera, F4 to cycle modes, after activating FreeCam.
Numpad + toggles the crowd off for screenshots.
Tilde (~) during a match logs the current stadium_id, team_ids and bundle name to the BepInEx log AND copies the stadium_id to your clipboard. This is your stadiumID to map a custom stadium to. Works in vanilla matches too.
CROWD TOOLS:
Since I cannot really explain how they work in text, here is a visual guide.
Features:
The pack features 278 stadiums from all around the world. It contains a custom made crowd system which has seen a significant performance boost causing nearly no stutters or lag, even on older hardware. Now with the ability to make the crowds have custom kits on them.
If you come across a bug, feel free to let me know, but do so respectfully please 😀
As for macbooks,
Hope this can help some peeps!
Windows Installation Instructions
(1) Download the “Football Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth.zip", and “FM26 3D Stadium Megapack Version 3.1 - The World Cupdate.zip”
(2) Open all zip files so you are left with the folder Football Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth
(2.1) If you are installing for the first time and want the world cup stadia, you download the pack and drag and drop the extracted BepInEx folder into the “Football Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth” folder. Overwrite files if needed!
(3) Open the following location on your computer
Windows Steam
Program Files (x86)\Steam\SteamApps\common\Football Manager 26
Windows Epic
Program Files (x86)\Epic Games\FootballManager26
Windows Gamepass
Xboxgames\Football Manager 26
(3.1) If you have an earlier installation of the stadium megapack, REMOVE them! Failure to do so will result in issues. Do not skip this step!
(4) Copy the following files from “Football Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth"
- BepInEx/
- dotnet/
- .doorstop_version
- changelog.txt
- doorstop_config.ini
- version.dll
IMPORTANT: Do not copy the whole “Football Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth” folder. Only the files inside it e.g.
GOOD: SteamApps\common\Football Manager 26\BepInEx
BAD: SteamApps\common\Football Manager 26\Football Manager 26 - 3D Stadium Megapack v2.4 - PUBLIC\BepInEx
Steam Deck Installation:
Steam Deck Desktop Mode:
- Download the pack
- Download r2modman and extract it
- In that folder you go to r2modman app image
- Follow the path "home-deck-config-r2modmanplus-local-fm26-profiles-default"
- Add my files to that path.
- You can make a shortcut on your homescreen of the r2modman app image and click execute
- Search game: -fm26 and then select profile
- Showing on this screen is bepinexpack-footballmanager26 click on it and install
- In the top left click on start modded, not vanilla.
FAQ:
- What about MacBooks?
- Although it has no native support you can use crossover to play with it. I am not going to help in Mac related questions though as I just don't know anything about it.
- Will it be free?
Yes. 100%! If you see it somewhere and they're charging for it, step away, (kindly) report it to me and I will take the required actions if need be. My mods will always be free in its core, with you having the option to send a donation if you wish to do so!
- Will it work on FM24?
No. Plain and simple this will not work in FM24 due to the difference in game engine.
- Do I need to start a new save?
Nope! Fully compatible with your saves as well as match history. So if you won the final of the UEFA Champions League in your home stadium, you can replay it with your ground 😉 this is also the case for saves from FM23 and FM24.
Lastly, this has been a mammoth effort, but could not have been done without the support from everyone who has been involved. In the google sheet from earlier there is a credits page and if I forgot to put anyone on there, let me know and we'll get it sorted because this has been a huge collaborative effort from so many people on the background and the talented PES modders. Just insane!! You guys will all get a mention on here too in a follow up post.
Thank you everyone
If you think to yourself is there a way to support this? Then a donation would help tremendously. Feel free to do so at either PayPal or Buymeacoffee, but only if you actually want to and can! Also consider supporting me on Patreon if that is more in your alley!
Roadmap
You can track my progress on new stadiums here:
https://docs.google.com/spreadsheets/d/1BsD2dQ6SfYvn50CSVzcry2x3q99-farlzH194GAti7w/edit?usp=sharing
Credits
Please see the credits list on the google sheet
https://docs.google.com/spreadsheets/d/1BsD2dQ6SfYvn50CSVzcry2x3q99-farlzH194GAti7w/edit?gid=1179800599#gid=1179800599
EARLIER PATCH NOTES:
Update 1.1.4: https://sortitoutsi.net/comments/get/861481
Update 1.2: https://sortitoutsi.net/comments/get/861862
Update 1.3: https://sortitoutsi.net/comments/get/862755
Update 1.4: https://sortitoutsi.net/comments/get/863811
Update 2.0: https://sortitoutsi.net/comments/get/867237
Update 2.1: https://sortitoutsi.net/comments/get/870267
Update 2.3: https://sortitoutsi.net/comments/get/872240
Update 2.4: https://sortitoutsi.net/comments/get/874112
Comments
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BassyBoyYT
Don't apologize for speaking a 2nd language my dude!
You cannot close the BepInEx as it is the logging tool 🙂
LukPi88
FYI: Supporters @C.D. Nacional stadium are dark.
MarcoNanoFM
Thanks for the reply... everything's clearer now.
You're truly great...congratulations on the wonderful work.👍
LukPi88
FYI pitch is black in Estadio Jose Alvalade
BassyBoyYT
Only in certain times of day. Try using numpad 0 to change the skybox.
chaser2k9
I will give this a go. thank you
chaser2k9
It worked , thank you.
Mortiis
are u planning to do italian serie b? @BassyBoyYT
as far as i know only sampdoria stadium is there so far (altough is not listed in that list in google sheet)
vagijo2691
Invisible bench on sporting and porto stadiums
BassyBoyYT
Will get to them at some stage aye. Sampdoria isn't checked since that is the Genoa Version 🙂
nikolaosaek
You started at Greece NOT from the best stadium at this moment, AEK Athens?????????
kratel
anyone figured out how to connect to online after this pack to steam? still unable to connect to network game after installing it
SSLAZIO1900
@BassyBoyYT at the SS Lazio version of the Olimpico stadium there are those light green circles on the ground as if there were spotlights in a venue illuminating the stadium. Furthermore, what is this Skybox and how is it used? I asked this 3 times in this forum but no one answered me
MarcoNanoFM
Hi guys …i have two questions...
1) I installed the last two Stadium Pack files (version 2.0 and update 2.1) ... now I also have the "FM26 3D Stadium Megapack V2.0 - Hotfix" file (previously downloaded)... can I delete this file after the release of the new Update 2.1, or do I have to install it?
2) I also downloaded the "TOOL - FMKitConverter3DCrowds" file, but I haven't used it yet... what exactly is it for?
Hi, and thanks in advance.
Gorgjan
Hi, I have an issue with the file "Il2CppSystem.Numerics.dll'' can you send me a good one please?
Toggy81
I’m sharing this in case it helps someone facing a similar issue.
I was trying to understand why a stadium rendering mod was working normally for other people, but not for me.
Since the very first installation of the game, I had noticed a strange behavior: whenever I launched fm.exe, either directly from the executable or via a shortcut pinned to the taskbar, the game would open, immediately close, and then start again.
I had already researched this double-initialization behavior and found similar reports, including on the official Sports Interactive forums, but I never came across a clear explanation or an actual solution.
Interestingly, this did not happen when launching the game through the PLAY button in Steam.
However, I supose that the mod needs the game to be started via the executable, I kept running into this issue.
Occasionally, the mod would work — specifically when the game did not perform that second restart. That’s when I realized the real problem was the two instances: the first one loaded the mod correctly, but it was being terminated; the second instance would launch without applying the expected rendering changes.
After a week of frustration and exhausting tests, the fix turned out to be very simple: delete the Preferences folder located at:
C:\Users\YOUR_USERNAME\AppData\Local\Sports Interactive\Football Manager 2026\
Once I removed that folder, the game recreated the configuration files and stopped relaunching automatically. From that point on, it started in a single instance and the mod began working consistently.
So in my case, it wasn’t a Steam issue, nor a problem with the mod itself — it was just a corrupted local configuration in AppData.
Lastly, I’d like to congratulate the creator of the stadium rendering mod — outstanding work. It genuinely enhances the immersion and overall experience of the game.
BassyBoyYT
Thank you so much for providing this! I didn't even know about that myself, so really great bit of investigation on your end! Thanks for sharing 😀
DrFMDoctor
Just sharing a little bit of appreciation of the brilliant work you have been doing on all these stadiums @BassyBoyYT
Keeping with the immersion theme of the stadiums, I made a little storyboard using Sky Sports screen overlays and Power Director.
If any one would like these overlays I can post them here for you if you enjoy doing FM story stuff.
Cheers.
jkishthe1
hi @BassyBoyYT
Something I just noticed. At Old Trafford the players come put between the dugouts.The tunnel in there is no longer in use, it's jus preserved for history. The playrs actually come out at the corner of that stand and the Stretford End
Keep up the god work sir
BassyBoyYT
Am now in the process of upscaling textures 🙂
jordi QUESADA GALDEANO
Se puede hacer una versión que sea compatible con fm24?
kopinio_21
hELLO. Great work, just a question. Match balls are very grey, difficult to see them. Do i make an error?
Than you <3
DrFMDoctor
@BassyBoyYT Hi mate, looking at the empty seats during a European game, I noticed they were not aligned with the concrete steps, but instead overlapping them in a diagonal position. Was that the way the stadiums were originally from the Virtua RED pack mate? Or was it the addition of your fans mod that caused it? Or have I did something wrong during adding the mod? Either way no worries mate, just wondered what it was thanks.
MarcoNanoFM
Up,
In case this request was missed in previous posts.
Thanks to anyone who can help.
DrFMDoctor
The correct way is, delete everything,,,
Then 1) Add the v2.0 files to: Steam\steamapps\common\Football Manager 26
Then 2) Add the folders from v2.1 into the same location,
You do not need the hot-fix any more.
As for the kit editor, there are no clear instructions unfortunately on how to use this, therefore I am unable to give any advice here.
Simple as that mate.
MarcoNanoFM
Thanks for the replies.
For the Kit Editor, we're waiting for someone who knows something.
Bye and thanks again.
alexdfield
Hi Bassy, I'm the one who reported the issue with the In Game Editor on Epic.
I saw the comment you replied to and just checked the multiplayer/online options with the mod installed and I cannot access those either, so I'm assuming the In Game Editor issue is related to the mod blocking access to the internet/server?
Not very tech-savvy so I might be completely wrong, but if that's related then hopefully it can be solved! Keep up the good work, thanks.
Kingkj39
Hi,
Just installed the pack, all looks good! I'm having an issue for stadiums not covered by the stadium pack where the match ball is grey. Is there any way to fix this?
Thanks
SSLAZIO1900
Is it possible that despite having already asked the same thing three times, no one answers me?
the SS Lazio version of the Olympic stadium in Rome has a grassy surface as if it were illuminated by bar spotlights and, moreover, I often hear people mention the Skybox to also change the brightness. How does this program work? where do you download it?
Daniel1974
Press 0 on numtab there you can change the skybox