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#616486 FM 2021 FLUT skin dark - Version 16.0
flut
Hi Rosek
In my game the values I changed are now ok for all the bars as you can see in the screenshot.
Thus, maybe the better for you is do the following:
1. duplicate match info overview shirts1.xml and change the name for match info overview shirts3
2. open it and change match incidents overview shirts5 and match incidents overview shirts6 for match incidents overview shirts7 and match incidents overview shirts8
3. duplicate match incidents overview shirts5 and match incidents overview shirts6 and rename that new files as match incidents overview shirts7 and match incidents overview shirts8
4. in match touchline tablet slot nep1.xml (this is responsible for the left bar) or match touchline tablet slot ibh2.xml (this is responsible for the right bar) change match info overview shirts1 for match info overview shirts3
5. in match incidents overview shirts7 and match incidents overview shirts8 change values of left inset and vertical inset (now are -13 and 30) adjusting it
<widget class="object_portrait_picture" id="hmtd" scale_picture="true" height="25">
<layout class="stick_to_sides_attachment" alignment="bottom" inset="0" />
<layout class="stick_to_sides_attachment" alignment="left" inset="-13"/>
<layout class="stick_to_sides_attachment" alignment="vertical" inset="30" />
<boolean id="keep_aspect_ratio" value="true"/>
<record id="object_property">
<integer id="get_property" value="home"/>
<integer id="set_property" value="objt"/>
</record>
</widget>
6. for the other bar (that one you didn't change match info overview shirts1.xml for match info overview shirts3 you just have to adjust the original match incidents overview shirts5 and match incidents overview shirts6.
#616467 FM 2021 FLUT skin dark - Version 16.0
flut
Hi Doddo
I changed it for black and introduce transparency.
Place this folder in graphics/boxes
popup
#616461 FM 2021 FLUT skin dark - Version 16.0
flut
MatchIncidents5
MatchIncidents6
and...Rosek: you're welcome and thank you again for your help answering questions.
#616400 FM 2021 FLUT skin dark - Version 16.0
flut
In the right resolution that logos don't overlap the kits. You can remove them in
match incidents overview shirts5.xml and in match incidents overview shirts6.xml
remove the following code in incidents overview shirts5 (and the equivalent in match incidents overview shirts6)
<widget class="object_portrait_picture" id="hmtd" scale_picture="true" height="25">
<layout class="stick_to_sides_attachment" alignment="bottom" inset="0" />
<layout class="stick_to_sides_attachment" alignment="all" inset="30" />
<boolean id="keep_aspect_ratio" value="true"/>
<record id="object_property">
<integer id="get_property" value="home"/>
<integer id="set_property" value="objt"/>
</record>
</widget>
#616375 FM 2021 FLUT skin dark - Version 16.0
flut
Rosek and Doddo: many many thanks for helping me, answering the questions.
Rosek, regarding your questions:
For team oponnent prediction go to tactics icon opposition predicted team1.xml and change the value in
<layout class="stick_to_sides_attachment" alignment="left" inset="48" /> (for move the kit)
And the image_alignment and/or the right value here (for player picture)
<widget class="object_portrait_picture" id="pict" scale_picture="true" image_alignment="centre" >
<layout class="stick_to_sides_attachment" alignment="top" inset="0" />
<layout class="stick_to_sides_attachment" alignment="right" inset="0" />
The kit number you can edit it in kit icon31
For club panel, go to club overview details9 and edit (for form)
<container>
<layout class="arrange_vertical_attachment" alignment="top" offset="7" gap="0" />
<layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/>
<widget class="label" id="prfd" colour="secondary" alignment="centre" spec="text,small" size="9">
<layout class="stick_to_sides_attachment" alignment="left" inset="-22"/>
<record id="object_property">
<integer id="get_property" value="Tfrm" />
<boolean id="name" value="true"/>
</record>
</widget>
<widget class="team_recent_form_widget" file="widgets/team recent form widget1" alignment="left" >
<layout class="stick_to_sides_attachment" alignment="left" inset="9" />
<layout class="stick_to_sides_attachment" alignment="bottom" inset="13"/>
<record id="object_property">
<list id="get_properties">
<record>
<integer id="get_property" value="Tfrm" />
<integer id="set_property" value="valu" />
</record>
</list>
</record>
And, for “prévision des medias”
<!--previsao press-->
<container id="MEDI" >
<layout class="arrange_vertical_attachment" alignment="centre" layout="-1,-1" offset="-10" gap="0" />
<layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true" />
<record id="object_property">
<integer id="get_property" value="TISN"/>
<integer id="set_property" value="hidn"/>
</record>
<widget class="label" id="CxcL" spec="text,small" size="9" colour="secondary" alignment="centre_x,centre_y,can_scale" >
<record id="object_property">
<integer id="get_property" value="CmeD" />
<boolean id="name" value="true"/>
</record>
</widget>
<widget class="media_expectation_text" spec="text" colour="secondary" style="bold" size="14" alignment="centre_x,centre_y" auto_size="vertical" id="CxcV" >
<boolean id="NumF" value="0"/>
<layout class="stick_to_sides_attachment" alignment="all" inset="26,0,0,0"/>
<record id="object_property">
<integer id="get_property" value="CmeD" />
</record>
</widget>
</container>
Captain:
You should have packs (3 folders) with the following configs for each stadium (I never remember which is for each one of the pictures; however you can test it in order to know what config is responsible for each one of the pictures and where are displayed)
<record from="98035681" to="graphics/pictures/stadium/98035681/stadium"/>
(Here you should use stadium ID)
<record from="109036" to="graphics/pictures/stadium/109036/background"/>
(Here you should use stadium ID)
<record from="109035" to="graphics/pictures/team/109035/background"/>
(here you should use the club ID)
#616257 FM 2021 FLUT skin dark - Version 16.0
flut
#616144 FM 2021 FLUT skin dark - Version 16.0
flut
I intend to upload the new version today. Is not a version full of changes but there is a few I hope you like it. Once again, thank you all for your support!!
Regarding some questions:
Spiro: you don't need notepad++ but only an aplication for edit xmls. For instance, you can do it with notebook. However I advice an application similar to notepad++ because is easier to edit with an aplication which permit to better see the "open" and "close" containers/widgets (in order to avoid mistakes).
Charlston: yes. You have to keep the files you change in v6 in order to place them in the new version (such as the kit icon14 and the SS kits). Don't forget to not keep the old version in the skins folder when you download the new version in order to avoid some conflicts.
cheers
#616063 FM 2021 FLUT skin dark - Version 16.0
flut
Hi doddo
I will do an update during this weekend with the "new" information in that panel π
#616061 FM 2021 FLUT skin dark - Version 16.0
flut
Thanks π
#616060 FM 2021 FLUT skin dark - Version 16.0
flut
Regarding the first two questions:
That columns are not in the team squad.xml. However, regarding the fatigue, I found the code and I included it in a "risk assessment" as default but I couldn't place it in the centre (I couldn't make the alignment code work...)
Regarding pic 1 could you please tell me what is that column (in english)?
Regarding pic3, you can edit it in tactics icon preview info panel13.xml (is not easy to explain how you can do it since you have to adjust various codes, because that panel have an animation..
for player picture you should edit the code starting by
<widget class="object_portrait_picture" id="pict"
and the code starting by
<widget class="object_portrait_picture" id="picr"
change the values of vertical and horizontal using try and error mode (but you should put the same values in the two codes)
For kit you should edit
the codes starying by
<widget id="cKiu" class="kit_icon"
<widget class="picture" id="lftB"
<widget id="cKit" class="kit_icon"
use again try and error method changing the values of top and all in the cKit and cKiu codes and the values of vertical and horizontal in the code with id="lftB"
#615744 FM 2021 FLUT skin dark - Version 16.0
flut
Hi Doddo
I had not much time to work on it. However, I did some changes on it (nothing much special) and maybe soon I will release an update. π
#615726 FM 2021 FLUT skin dark - Version 16.0
flut
What is the dfference regarding mine? I couldn't look at it since you sent me a .fmf wich my resource archiver can't extract.
#615702 FM 2021 FLUT skin dark - Version 16.0
flut
In my game is okay.
I show you two screenshots - before/during the action of add collumn and immediately after, without enlarge anything
#615678 FM 2021 FLUT skin dark - Version 16.0
flut
Hi Rosek
here is the folder.
And yes, I will include it in that panels I referred.
https://www.mediafire.com/file/82gpk9st8xt2wya/properties.zip/file
#615485 FM 2021 FLUT skin dark - Version 16.0
flut
Hi Rosek
I already included that last year fitness/sharpness view. I placed it in the default view of general information of the team sqaud and in selection information
I also included it in "miscelaneous" view in match in between highlights team stats view and in the tactics view during the match (when we want to made some changes or substitutions). I tried also in the tactics overview but without success and I also tested it in the bottom bar during the match, instead the hearts but I decided not include it since the graphic only update in the end og half time.
I believe I also fixed the problem regarding the width of the column when we add that column in a view (i tested in various panels and it worked well).
#615481 FM 2021 FLUT skin dark - Version 16.0
flut
The VAR is okay in my game. I believe that the problem is not related to skin.....or there is some kind of conflict.....
#615269 FM 2021 FLUT skin dark - Version 16.0
flut
Thanks π
As soon as I have time I will take a look on it.
cheers and keep safe
#615257 FM 2021 FLUT skin dark - Version 16.0
flut
Hi Rosek
That is great. π
Could you please tell me how you did it (I saw you include a "properties" folder in the skin, but waht is/are inside of that folder?).
cheers
#614940 FM 2021 FLUT skin dark - Version 16.0
flut
Hi Qvordrup
Try this file (place it in the competitions folder of the skin).
DOWNLOAD
#614907 FM 2021 FLUT skin dark - Version 16.0
flut
I will take a look and try to make a fix. In my game everything is okay in that panels (as in the other panel...).
#614891 FM 2021 FLUT skin dark - Version 16.0
flut
Sorry for the wrong information. Thus, I really don't know the answer for your question.
#614853 FM 2021 FLUT skin dark - Version 16.0
flut
Hi
Place this file in player folder of the skin.
DOWNLOAD
#614846 FM 2021 FLUT skin dark - Version 16.0
flut
Thanks π
Regarding your question, I believe you can use that extra files and when you start a game you can choose them (including the data base you intend to use in the data base option.
#614782 FM 2021 FLUT skin dark - Version 16.0
flut
I didn't change anything in the match and I believe is okay in my game.
#614746 FM 2021 FLUT skin dark - Version 16.0
flut
Try the following:
1. go to match inbetween highlights panel.xml and change the values true value and false value of this code (increase that values):
<record>
<flags id="alignment" value="horizontal" />
<integer id="min_value" value="1360" />
<integer id="max_value" value="1920" />
<symbol id="set_property" value="width" />
<integer id="true_value" value="1010" />
<integer id="false_value" value="1010" />
</record>
2. If, for instance, you change the values for 1110, go to line 7 and put the same value in the value
<integer id="TbWm" value="1010"/> <!-- 1360 - 1920 --> [this is line 7 as it is now]
#614745 FM 2021 FLUT skin dark - Version 16.0
flut
Hi
Use this xml (create a folder named award - inside the panels folder of the skin - and place this file there).
DOWNLOAD
#614730 FM 2021 FLUT skin dark - Version 16.0
flut
You can increase them in
match incidents overview shirts5.xml
match incidents overview shirts6.xml
in the following code
<container height="100" width="100" col="0" row="0">
#613972 FM 2021 FLUT skin dark - Version 16.0
flut
π π π
#613965 FM 2021 FLUT skin dark - Version 16.0
flut
Hi DazS8
Go to client object browser.xml and remove the following code:
<widget class="picture" file="backgrounds/club colours" id="clco" red_replacement="primary">
<layout class="stick_to_object_attachment" id="align_top" get_side="top" set_side="top" target="mai1"/>
<layout class="stick_to_object_attachment" id="align_bottom" get_side="bottom" set_side="bottom" target="mai1"/>
<layout class="stick_to_object_attachment" id="align_right" get_side="right" use_recursive_search="true" set_side="left" target="side"/>
<layout class="stick_to_object_attachment" id="align_right" get_side="left" set_side="left" target="mai1"/>
<attachment class="test_multiple_globals_attachment" default_value="false">
<list id="get_properties">
<record get_property="MatS" test_mode="equal" value="true" skip_if_null="true" />
<!-- PROP_FULL_SCREEN_3D_BEING_DRAWN -->
<record get_property="Ma3D" test_mode="equal" value="true" comparison_mode="or" skip_if_null="true" />
</list>
<integer id="set_property" value="hidn" />
</attachment>
</widget>
#613964 FM 2021 FLUT skin dark - Version 16.0
flut
Go to match in between highlights panel.xml and try to increase these values
<integer id="true_value" value="1573" />
<integer id="false_value" value="1573" />
after that, change the value (1573) in this other code (put the same value)
<integer id="TbWl" value="1573"/> <!-- 1920 up -->