sortitoutsi
- FM26 Forums
- Terms and Conditions
- Privacy Policy
- Cookie Policy
- Consent Preferences
- Data Removal Request
Football Manager Graphics
- FM26 Graphics
- FM26 Player Faces
- FM26 Logos
- FM26 Kits
- FM26 Backgrounds
- FM26 Installation Instructions
Football Manager Guides Database
Football Manager Data Update
Football Manager Shortlists
- FM26 Guides
- FM26 Shortlists
- Best FM26 Wonderkids
- Cheap FM26 Wonderkids
- FM26 Young Players aged 21-25
- FM26 Best Free Players
- FM26 Expiring Contracts
- FM26 Bargain Players
- FM26 Injury Prone Players
- FM26 Richest Clubs
- Best FM26 Facilities
- FM24 Update Guides
- FM24 Update Shortlists
- Best FM24 Update Wonderkids
- Cheap FM24 Update Wonderkids
- FM24 Update Young Players aged 21-25
- FM24 Update Best Free Players
- FM24 Update Expiring Contracts
- FM24 Update Bargain Players
- FM24 Update Injury Prone Players
- FM24 Update Richest Clubs
- Best FM24 Update Facilities
This site is not endorsed by Sports Interactive or SEGA and is intended for entertainment purposes only. The views expressed on this site are the views of the individual contributors and not those of Sports Interactive or SEGA.
kingrobbo
cheers
so if I set lower amount/upper amount/ capped amount what would suggest
looking to hammer the elite EPL teams so looks like you can set it to a division level not for the whole nation, which is good 0 is top division and so just want to tweak it that its kicking in for the top end profit wise [and this tax is net profit?]
I have no idea what the time frame is for? is this for a set anount of years this rule applies for
cheers
Daveincid
I would need to test it first to give you a correct answer, I'm sorry. For your project I would consider changing “financial fairplay-rules” as a restriction instead of taxes.
Cheers
Daveincid
kingrobbo
No problems
yes I have edited FFP but the game is skewered towards the elite clubs and allows them to always get an ‘’upturn in revenue'' if they need it either more sponsorship or restructuring debt🤯
only way so far to get any desired impact is a salary cap[wont stop them having billions or signing players on high wages but it limits how many players they can have in the squad based on max wage] and stringent match day rules for certain teams
kingrobbo
seems to have the desired effect set corporation tax at 70% the massive profits even of new sponsorship deals are hammered
I also put the ‘top 6’ in second division - due to this only Liverpool and Man City get back up in first 4 seasons others are really struggling spurs/arse mid table more likely to go down not up
wfm18
Hey @Daveincid,
I don't know if this related to your files or FM, but for English clubs they now all speak a certain type of English, for example Midlands British English or Southern British English. There is also just the regular English in the database; what is happening now is that when a player (even an English or GB native) is transferred to a club with a different accent (let's say Southern British English for a club as Chelsea) what happens is that this player has to learn that language, while he is already capable of speaking English. I'm playing with a lower league team and every English player I transfer I have to send them on a language course as well, which is kinda interesting. I know some accents in the UK are not understandable (😛slightly_smiling_face: but, in the end they speak English. I got two examples for you: Reece James and Ziyech at Chelsea.
Do you know a fix?
Daveincid
This is a file from another creator 😉 I assume it's majesticeternity's language overhaul-file or "Full Language Update from J-Mac on fmscout.
The only way to fix is to restart your save or continue this one.
Cheers
Daveincid
wfm18
Aaah indeed you're right! Thanks buddy! I'm collecting so many .fmf files 😛
Daveincid
FM22 "Increase Realism"-Megapack December Early-Access is now released on Patreon 🙂
https://www.patreon.com/posts/59042443