Metallic Logos Pack

Our Football Manager Metallic Logos Pack contains thousands more Club and Competition logos than any other megapack out there and every National Logo, Continental Logo and Flag in the game. It's kept regularly up to date to ensure you always have best and latest Logos to make Football Manager even more attractive.

  • 428,855
  • 2025.02 - Released on 20 Nov 2024
Metallic Logos Pack

maconnolly
11 years ago
1 day ago
915
Premium

I've taken my first baby steps towards contributing towards the Metallic Logos, specifically to try and enrich the visuals for the Lower Leagues in England.

 

The attached download (which will evolve over the coming days/weeks/months, significantly I hope) is intended for those that use the FM24 English Lower Leagues Database.

 

Thus far, I've created the competition and club logos for Levels 18-20 (attachment: L18-20.zip), which comprises of the following competitions:

 

Level 18:

Birmingham & District League Division Six

Bristol & District League Division Four

Central & South Norfolk League Division Two

Devon & Exeter League Division Six

Huddersfield & District Association League Division Five

Lancashire & Cheshire Amateur League Division A

Leicestershire County League Division Three

Lowestoft & District League Division One

Mid Sussex Football League Division Six

Mid-Essex League Division Two

North East Norfolk Football League Division Two

North Northumberland League

North West Norfolk League Division Two

Sevenoaks & District League Division Three
Stroud & District League Division Five North
Stroud & District League Division Five South

Yorkshire Amateur League Division Five

 

 

Level 19:

Central & South Norfolk League Division Three

Devon & Exeter League Division Seven

Lancashire & Cheshire Amateur League Division B

Lowestoft & District League Division Two

Mid-Essex League Division Three
Stroud & District League Division Six

 

 

Level 20:

Central & South Norfolk League Division Four

Devon & Exeter League Division Eight

Lancashire & Cheshire Amateur League Division C

Lowestoft & District League Division Three

Mid-Essex League Division Four

 

 

At this level, many of the competitions/clubs are not in the official FM 2024 database and therefore there is no method for me to upload the work into the central megapack. I am hoping posting this thread, here, is the right alternative thing for me to do. Love all of the work by the community here and just wanted to give something back.

maconnolly
11 years ago
1 day ago
915
Premium

The individual download for Level 20 of the pyramid can be found attached to this post. The first post of this thread contains the single attachment for all levels created thus far.

 

The next update will be for the entirety of Level 19 - consisting a total of six divisions, comprising 59 clubs.

maconnolly
11 years ago
1 day ago
915
Premium

The individual download for Level 19 of the pyramid can be found attached to this post. The first post of this thread contains the single attachment for all levels created thus far.

 

The next update will be for the entirety of Level 18 - consisting a total of 17 divisions, comprising 174 clubs.

Leeds1919
11 years ago
9 hours ago
1,955
Premium

This is great work

Grey17
1 year ago
7 months ago
1
maconnolly
11 years ago
1 day ago
915
Premium

The individual download for Level 18 of the pyramid can be found attached to this post. The first post of this thread contains the single attachment for all levels created thus far.

 

The next update will be for the entirety of Level 17 - consisting a total of 36 divisions, comprising a lot of clubs (I haven't counted yet).

miamiwii
6 months ago
6 months ago
4

Thank you for this, but they don't work in the latest update and database made by @DanFMDatabases, it seems the IDs all got changed for some reason, is there a workaround to this? cheers

maconnolly
11 years ago
1 day ago
915
Premium
By miamiwii 27 May 2024 - 22:27 PM UTC 

Thank you for this, but they don't work in the latest update and database made by @DanFMDatabases, it seems the IDs all got changed for some reason, is there a workaround to this? cheers

 

I'll be honest, I haven't kept up with the latest releases from Dan - I don't own FM 2024 through Steam, so I am not subscribed to the database that way.

 

Suffice to say, if all of the team IDs have changed that would render everything I've done so far pretty redundant for use with the latest versions…FWIW, the version I have is the one currently available via https://www.fmscout.com/a-fm24-database-england-lower-leagues.html. I don't know how that stacks up against the versions on Steam. From a quick look, I see there have been two releases since then (well, four, but I suspect two meaningful ones with two bugfixes).

 

To answer your actual question: I cannot think of a simple workaround to the issue. It's effectively a question of re-mapping old IDs to new IDs. If I end up having no option but to get to the latest version of the Lower Leagues DB, I would probably just go back through the work I've done so far and re-map…but that's a big if because it's a lot of work and will be a bit soul-destroying to do it.

miamiwii
6 months ago
6 months ago
4
By maconnolly 28 May 2024 - 12:04 PM UTC 

I'll be honest, I haven't kept up with the latest releases from Dan - I don't own FM 2024 through Steam, so I am not subscribed to the database that way.

 

Suffice to say, if all of the team IDs have changed that would render everything I've done so far pretty redundant for use with the latest versions…FWIW, the version I have is the one currently available via https://www.fmscout.com/a-fm24-database-england-lower-leagues.html. I don't know how that stacks up against the versions on Steam. From a quick look, I see there have been two releases since then (well, four, but I suspect two meaningful ones with two bugfixes).

 

To answer your actual question: I cannot think of a simple workaround to the issue. It's effectively a question of re-mapping old IDs to new IDs. If I end up having no option but to get to the latest version of the Lower Leagues DB, I would probably just go back through the work I've done so far and re-map…but that's a big if because it's a lot of work and will be a bit soul-destroying to do it.

 

Hi there, it's strange, I decided to download the version of the link you posted so that I couldd see your logos but all IDs still changed, don't know what to try anymore :/

maconnolly
11 years ago
1 day ago
915
Premium
By miamiwii 29 May 2024 - 07:12 AM UTC 

Hi there, it's strange, I decided to download the version of the link you posted so that I couldd see your logos but all IDs still changed, don't know what to try anymore :/

 

My assumption is that the team ID changes stem from the latest FM 24 database update. I suspect the Lower Leagues DB file is pivoting its changes due to that.

 

My ‘test game’ is on the previous version of the FM 24 DB. I suspect when I have time to start a new test game, I'll experience the same.

 

I'm not sure there is a solution besides changing the definitions in my logo packs. I'll take a look and report back on what I decide.

maconnolly
11 years ago
1 day ago
915
Premium

I've done a quick bit of testing - it's clear that the underlying, official FM database effectively ‘dictates’ which Unique IDs are assigned to the teams added by the Lower Leagues DB. There must be some logic that does this to enable compatibility - which is a good idea, in general.

 

The effect, of course, is that the latest FM 2024 database update (the latest 24.3 version) makes my work on logos to this point incompatible (or incorrect).

 

I have also validated that there is no ‘randomisation’ or ‘regeneration’ of the unique IDs assigned to teams between games (i.e. starting a new game, with the same combination of database/editor data results in the same unique IDs every time), just in case.

 

With all that in mind - I am going to have a go at re-mapping what I have done so far to the new unique IDs and, of course, any future logo packs will use the latest unique IDs.

mons
18 years ago
12 hours ago
91,500

Graphic megapacks works in FM because the UIDs for each entry are fixed, and do not differ whether it's in my career or someone in Antarctica because the config file will map the same graphic file to the respective game “file” in everyone's career.

 

UIDs for entries added using the editor are not fixed and will differ depending on the database version as well as the alphabetical order of any editor data files in place within the user's editor data folder. This means that the UID may even differ on the same user's system if different editor data files are used. This means that it's essentially pointless to create graphics for entries not in the default db because they will need to be re-mapped for every single possible file configuration, which is naturally impossible, or mapped by each user themselves, which may be beyond some users' technical knowledge and/or too time-consuming.

maconnolly
11 years ago
1 day ago
915
Premium
By mons 31 May 2024 - 13:05 PM UTC 

Graphic megapacks works in FM because the UIDs for each entry are fixed, and do not differ whether it's in my career or someone in Antarctica because the config file will map the same graphic file to the respective game “file” in everyone's career.

 

UIDs for entries added using the editor are not fixed and will differ depending on the database version as well as the alphabetical order of any editor data files in place within the user's editor data folder. This means that the UID may even differ on the same user's system if different editor data files are used. This means that it's essentially pointless to create graphics for entries not in the default db because they will need to be re-mapped for every single possible file configuration, which is naturally impossible, or mapped by each user themselves, which may be beyond some users' technical knowledge and/or too time-consuming.

 

…and that is really useful to know; there was an element of that dynamic re-numbering that I suspected may be the case. Obviously, for myself personally, my test conditions retained the same combination of editor data, coupled with different baseline database versions.

 

I may pursue this as a personal project just because I enjoy the process and like enriching my own game - but knowing that there's really no guarantee around it working makes me re-consider whether it's worthwhile, overall.

mons
18 years ago
12 hours ago
91,500
By maconnolly 31 May 2024 - 15:50 PM UTC 

…and that is really useful to know; there was an element of that dynamic re-numbering that I suspected may be the case. Obviously, for myself personally, my test conditions retained the same combination of editor data, coupled with different baseline database versions.

 

I may pursue this as a personal project just because I enjoy the process and like enriching my own game - but knowing that there's really no guarantee around it working makes me re-consider whether it's worthwhile, overall.

 

That is the reason why we don't bother cutting people for the cut-out faces megapack who aren't in the default database, essentially.

yosni
1 year ago
5 days ago
1

How to install please help me ! Downloaded L18-20. Extracted files to graphics>logos>clubs but nothing changed

Schmiddsons
3 months ago
3 months ago
1

doesnt work for me

 

Dion Leno
11 years ago
1 week ago
2

Friend, I don't know if you're still going to update, but could you make available all the logos of Dan's Data Base with their respective names so I can identify and thus do the manual mapping here in my save? 

maconnolly
11 years ago
1 day ago
915
Premium
By Dion Leno 24 October 2024 - 23:37 PM UTC 

Friend, I don't know if you're still going to update, but could you make available all the logos of Dan's Data Base with their respective names so I can identify and thus do the manual mapping here in my save? 

 

The realisation that the club IDs dynamically change between saves (dependent on the custom editor data files someone is playing with) meant I lost momentum…as such, I only really went as far as also doing Level 17 for my own personal use (and I've got about 200 of the way through Level 16).

 

I will try and pick it back up and reorganise what I have done to give each club for which I've created a logo an easily-readable name (i.e. based on the club name, rather than club's unique ID in my game)…but it is a bit of a slog. Ideally, I'd create a script that can create the XML file dynamically but, again, that's a bit of work that I just haven't quite had time/motivation to do.

 

For those earlier commenters for whom it isn't working - it is likely due to the dynamic club IDs, unfortunately.

Dion Leno
11 years ago
1 week ago
2
By maconnolly 22 November 2024 - 13:16 PM UTC 

The realisation that the club IDs dynamically change between saves (dependent on the custom editor data files someone is playing with) meant I lost momentum…as such, I only really went as far as also doing Level 17 for my own personal use (and I've got about 200 of the way through Level 16).

 

I will try and pick it back up and reorganise what I have done to give each club for which I've created a logo an easily-readable name (i.e. based on the club name, rather than club's unique ID in my game)…but it is a bit of a slog. Ideally, I'd create a script that can create the XML file dynamically but, again, that's a bit of work that I just haven't quite had time/motivation to do.

 

For those earlier commenters for whom it isn't working - it is likely due to the dynamic club IDs, unfortunately.

 

I understand friend how much you must have been demotivated, I do this also with my save, I look on the Internet for logos from very low leagues, and I found many logos in your post that I didn't find anywhere on the Internet. So, if you can make available later only the logos and the name of the teams to which they belong, the rest I will solve here. Hugs and great work... 🤝

You'll need to Login to comment