Metallic Logos Pack
Our Football Manager Metallic Logos Pack contains thousands more Club and Competition logos than any other megapack out there and every National Logo, Continental Logo and Flag in the game. It's kept regularly up to date to ensure you always have best and latest Logos to make Football Manager even more attractive.
- 428,855
- 2025.02 - Released on 20 Nov 2024
maconnolly
I've taken my first baby steps towards contributing towards the Metallic Logos, specifically to try and enrich the visuals for the Lower Leagues in England.
The attached download (which will evolve over the coming days/weeks/months, significantly I hope) is intended for those that use the FM24 English Lower Leagues Database.
Thus far, I've created the competition and club logos for Levels 18-20 (attachment: L18-20.zip), which comprises of the following competitions:
Level 18:
Birmingham & District League Division Six
Bristol & District League Division Four
Central & South Norfolk League Division Two
Devon & Exeter League Division Six
Huddersfield & District Association League Division Five
Lancashire & Cheshire Amateur League Division A
Leicestershire County League Division Three
Lowestoft & District League Division One
Mid Sussex Football League Division Six
Mid-Essex League Division Two
North East Norfolk Football League Division Two
North Northumberland League
North West Norfolk League Division Two
Sevenoaks & District League Division Three
Stroud & District League Division Five North
Stroud & District League Division Five South
Yorkshire Amateur League Division Five
Level 19:
Central & South Norfolk League Division Three
Devon & Exeter League Division Seven
Lancashire & Cheshire Amateur League Division B
Lowestoft & District League Division Two
Mid-Essex League Division Three
Stroud & District League Division Six
Level 20:
Central & South Norfolk League Division Four
Devon & Exeter League Division Eight
Lancashire & Cheshire Amateur League Division C
Lowestoft & District League Division Three
Mid-Essex League Division Four
At this level, many of the competitions/clubs are not in the official FM 2024 database and therefore there is no method for me to upload the work into the central megapack. I am hoping posting this thread, here, is the right alternative thing for me to do. Love all of the work by the community here and just wanted to give something back.
maconnolly
The individual download for Level 20 of the pyramid can be found attached to this post. The first post of this thread contains the single attachment for all levels created thus far.
The next update will be for the entirety of Level 19 - consisting a total of six divisions, comprising 59 clubs.
maconnolly
The individual download for Level 19 of the pyramid can be found attached to this post. The first post of this thread contains the single attachment for all levels created thus far.
The next update will be for the entirety of Level 18 - consisting a total of 17 divisions, comprising 174 clubs.
Bielsa is a Legend
This is great work
Grey17
Indeed
maconnolly
The individual download for Level 18 of the pyramid can be found attached to this post. The first post of this thread contains the single attachment for all levels created thus far.
The next update will be for the entirety of Level 17 - consisting a total of 36 divisions, comprising a lot of clubs (I haven't counted yet).
miamiwii
Thank you for this, but they don't work in the latest update and database made by @DanFMDatabases, it seems the IDs all got changed for some reason, is there a workaround to this? cheers
maconnolly
I'll be honest, I haven't kept up with the latest releases from Dan - I don't own FM 2024 through Steam, so I am not subscribed to the database that way.
Suffice to say, if all of the team IDs have changed that would render everything I've done so far pretty redundant for use with the latest versions…FWIW, the version I have is the one currently available via https://www.fmscout.com/a-fm24-database-england-lower-leagues.html. I don't know how that stacks up against the versions on Steam. From a quick look, I see there have been two releases since then (well, four, but I suspect two meaningful ones with two bugfixes).
To answer your actual question: I cannot think of a simple workaround to the issue. It's effectively a question of re-mapping old IDs to new IDs. If I end up having no option but to get to the latest version of the Lower Leagues DB, I would probably just go back through the work I've done so far and re-map…but that's a big if because it's a lot of work and will be a bit soul-destroying to do it.
miamiwii
Hi there, it's strange, I decided to download the version of the link you posted so that I couldd see your logos but all IDs still changed, don't know what to try anymore :/
maconnolly
My assumption is that the team ID changes stem from the latest FM 24 database update. I suspect the Lower Leagues DB file is pivoting its changes due to that.
My ‘test game’ is on the previous version of the FM 24 DB. I suspect when I have time to start a new test game, I'll experience the same.
I'm not sure there is a solution besides changing the definitions in my logo packs. I'll take a look and report back on what I decide.
maconnolly
I've done a quick bit of testing - it's clear that the underlying, official FM database effectively ‘dictates’ which Unique IDs are assigned to the teams added by the Lower Leagues DB. There must be some logic that does this to enable compatibility - which is a good idea, in general.
The effect, of course, is that the latest FM 2024 database update (the latest 24.3 version) makes my work on logos to this point incompatible (or incorrect).
I have also validated that there is no ‘randomisation’ or ‘regeneration’ of the unique IDs assigned to teams between games (i.e. starting a new game, with the same combination of database/editor data results in the same unique IDs every time), just in case.
With all that in mind - I am going to have a go at re-mapping what I have done so far to the new unique IDs and, of course, any future logo packs will use the latest unique IDs.
mons
Graphic megapacks works in FM because the UIDs for each entry are fixed, and do not differ whether it's in my career or someone in Antarctica because the config file will map the same graphic file to the respective game “file” in everyone's career.
UIDs for entries added using the editor are not fixed and will differ depending on the database version as well as the alphabetical order of any editor data files in place within the user's editor data folder. This means that the UID may even differ on the same user's system if different editor data files are used. This means that it's essentially pointless to create graphics for entries not in the default db because they will need to be re-mapped for every single possible file configuration, which is naturally impossible, or mapped by each user themselves, which may be beyond some users' technical knowledge and/or too time-consuming.
maconnolly
…and that is really useful to know; there was an element of that dynamic re-numbering that I suspected may be the case. Obviously, for myself personally, my test conditions retained the same combination of editor data, coupled with different baseline database versions.
I may pursue this as a personal project just because I enjoy the process and like enriching my own game - but knowing that there's really no guarantee around it working makes me re-consider whether it's worthwhile, overall.
mons
That is the reason why we don't bother cutting people for the cut-out faces megapack who aren't in the default database, essentially.
yosni
How to install please help me ! Downloaded L18-20. Extracted files to graphics>logos>clubs but nothing changed
Schmiddsons
doesnt work for me
Dion Leno
Friend, I don't know if you're still going to update, but could you make available all the logos of Dan's Data Base with their respective names so I can identify and thus do the manual mapping here in my save?
maconnolly
The realisation that the club IDs dynamically change between saves (dependent on the custom editor data files someone is playing with) meant I lost momentum…as such, I only really went as far as also doing Level 17 for my own personal use (and I've got about 200 of the way through Level 16).
I will try and pick it back up and reorganise what I have done to give each club for which I've created a logo an easily-readable name (i.e. based on the club name, rather than club's unique ID in my game)…but it is a bit of a slog. Ideally, I'd create a script that can create the XML file dynamically but, again, that's a bit of work that I just haven't quite had time/motivation to do.
For those earlier commenters for whom it isn't working - it is likely due to the dynamic club IDs, unfortunately.