FM26 3D Stadium Megapack V3.0 - Total Rebirth!

FM26 3D Stadium Megapack V3.1 - The World Cupdate!

The Update for the World Cup is further down!

 

Hey everyone!
It is time for 3.0, the big one! Close to 1700 hours have been put into it, and I am super happy it finally releases!

This wraps up everything since 2.4 went public back in March, and a LOT has changed in the two months since. Below it's organized by what's different now. If you're coming from 2.4 directly, every section below is new to you. These are the Patch Notes, so if you're interested read through them at your own pace. It is quite long!


But before we go in, I want to express my gratitude to everyone who has supported this mental project. Whether you've been here since day one or this is your first time, the support allowed this idiot to spend the time and effort on this, and hopefully enhance your experience. 


So, genuinely, thank you. 


CROWDS:
This is where the most visible work has gone in.
Crowds react to what's actually happening in the match. 
26 different match moments now have their own animations: goals, dramatic saves, VAR checks, red cards, full time, boring 0-0 stretches, the lot. 
Up to 17 different animations sprinkled across the stands per reaction so the whole crowd doesn't do the same dance.
Reactions ripple across the stands naturally instead of all firing at once.
The frame stutter that used to come with mood changes is gone. Old version hitched visibly every time the crowd switched reactions. Now it's seamless.
Choreographies. The home end now holds up colored cards forming an image at scripted match moments. 
Crowd colors pull from each team's actual kit colors.
Performance: in heavy stadiums at cranked-up settings, average FPS went from 108 to 165, and big stutters over 50ms went from 452 per match to basically zero.
Crowd attendance now is accurate to in game attendances, so no more full stadiums when 4k/25k should be there. 


STADIUMS:
The stadium plugin had a structural rebuild and every stadium got passed over by hand.
Post-processing included. This gives night matches a colder look, and day games a warmer look. 
Bench placement: Every stadium got home and away bench empties added so substitutes show up in the right spot. Manual per-stadium work, took a while. 
Camera placement: The stadiums with camera issues in broadcast mode are all tackled and now have no roof in the way anymore. If they do, please let me know. 
Stadium segmentation: same stadium can serve different teams in different competitions via ID mapping.
Pitch shader rewrite (Partial): Rewritten the pitch shader and rolling out gradually. 
All stadiums now have their lighting overhauled. Took the most time, but it now looks good. 
Using the Tilde key ( ~ Key, next to 1 and above Tab) now copies the stadiumID for you to map. 


LIGHTING
Lighting toggle got a performance pass. Was making 28+ expensive object searches per call, now caches. Dynamic GI updates only fire when something changes. Noticeably smoother.
Skybox stutter fixed. No longer forces dynamic GI updates every time the skybox is reapplied.
Memory leak from skybox materials being duplicated and never cleaned up between matches. Long sessions stable now.
Bloom tweaker is added. Use Numpad 1 to tweak the bloom of your matches. Only affects custom-lighting stadiums, vanilla stadiums keep FM's own bloom system.
Vanilla stadiums no longer get the wrong skybox/exposure after you've played a custom one.
Bloom threshold vs per-light lens flare conflict resolved. Floodlight flares no longer wash out.


CAMERAS
Custom Camera: (NOT Free Camera) got added.
Player nametags now line up correctly with custom cameras. They were drifting before.
FM's dynamic zoom still works on top of your custom positions. The camera still zooms based on where the ball is, just from your placement.
Toggle keybind: F1. F2 toggles LookAt re-aim - off is smoother when FM blends between sideline cameras, on is smoother for static presets. Try both.
Free Camera:
FreeCam Bloom Tweaker: Numpad 1 during a match opens the in-game adjustment panel. Arrow keys tune intensity, threshold, scatter, iterations, player brightness clamp. Saves automatically.
FreeCam ball tracking. Three modes cycled with F4:
Mouse: original free-look. WASD flies, mouse looks around.
LookAt: WASD flies, camera auto-aims at the ball with smooth easing. Cinematic.
Chase: camera follows the ball at the offset you had when you switched in. WASD steers the offset live. Broadcast camera you can move.
FreeCam now takes priority correctly when toggled on after CameraInject is already active.


WEATHER
New plugin: WeatherOverhaul. Custom rain and snow particles that work alongside FM's weather system. Looks the part now.
Weather particles no longer randomly stop mid-match. The stadium's internal weather system was killing the custom effects. Sorted.


BALLS
Custom ball lighting completely rewritten. Tested across night, day-shadow, day-sun and vanilla stadiums. Should look correct everywhere.
Balls appearing black in non-custom stadiums fixed. Custom materials were using a shader incompatible with FM's vanilla lighting. Now grabs FM's own shader and applies it to custom materials.
Memory leak in ball injection (cached textures not cleared between competitions). Long multi-comp sessions don't eat memory anymore.
Custom ball textures per competition still work as before, just better-lit now.


COMPATIBILITY & PERFORMANCE
Full FM 26.2 / 26.3 compatibility. 
Cross-plugin performance audit. Lighting, cameras, crowds, seats, stadiums all got cleaned up in one pass. Average FPS up 50%, worst-moment FPS up 275%, big stutters basically eliminated.
Major FPS killer found and removed: a second camera was re-rendering every crowd instance every frame. Reducing FPS for nothing, this is obviously removed. 
Crowd cleanup between matches. Old crowd objects were stacking up invisibly.
Six silent failures in stadium injection were swallowing errors without logging. If your stadium wasn't loading and the log was empty, this is why. Errors now properly reported.
Newgen screens going black after custom lighting fixed. Ambient now properly restored on UI enter/exit.
Bundle load time logging so we can track which stadiums are slow.



2.4 went out with 213 stadiums total. Since then the focus has been a mix of new additions and major reworks on the existing roster.
EVERY stadium shipped before this version got the bench/lighting/camera overhaul somewhere along the way. If you played a stadium pre-2.4 and revisit it now, it's not the same stadium.


KNOWN ISSUES
Some choreographies don't fire on shared bundles where the same stadium bundle is used by multiple teams (ongoing work, edge case for non-league teams playing in famous stadiums).


All the new stadiums:


Argentina:
Club Atletico Cordoba
El Cilindro (Racing Club)
El Monumental (River Plate)
Union Santa Fe


Belarus:
Dinamo Minsk


Belgium:
't Kuipje (KVC Westerlo)
Achter de Kazerne (Yellow Red KV Mechelen)
Cegeka Arena (K Racing Club Genk)
Club Brugge
KV Kortrijk
Planet Group Arena (KAA Gent)
Royal Antwerp
Sint-Truiden
Stadion am Kehrweg (KAS Eupen)
USG St. Gilloise


Brazil:
Alfredo Jaconi (Esporte Clube Juventude)
Allianz Parque (Sociedade Esportiva Palmeiras)
Arena Condá (Associação Chapecoense de Futebol)
Arena da Baixada (Athletico Paranaense)
Arena Grêmio (Grêmio Foot-Ball Porto Alegrense)
Barradão (Esporte Clube Vitória)
Beira-Rio (Sport Club Internacional)
Castelao (Ceara)
Castelao (Fortaleza)
Couto Pereira (Coritiba Foot Ball Club SAF)
Ilha do Retiro (Sport Club do Recife)
Independencia (America Mineiro)
Maiao (Mirassol)
Mangueirao (Remo)
Maracana (Flamengo)
Maracana (Fluminense)
Mineirao (Atletico Mineiro)
Morumbi (Sao Paulo)
Red Bull Bragantino
Neo Química Arena (Sport Club Corinthians Paulista)
Sao Januario (Vasco da Gama)
Vila Belmiro (Santos)


Uruguay:
Centenario


Croatia:
Hajduk Split
Maksimir (Dinamo Zagreb)


Denmark:
Brøndby Stadion (Brøndbyernes Idrætsforening)
Midtjylland
Nordsjaelland
Parken (Football Club København)


England:
Bramall Lane (Sheffield United)
Coventry Building Society Arena (Coventry City)
Fratton Park (Portsmouth)
Hull City
King Power Stadium (Leicester City)
Portman Road (Ipswich Town)
STōK Cae Ras (Wrexham)
The Den (Millwall)
The New Lawn (Forest Green Rovers)
The Peninsula Stadium (Salford City)
Toughsheet Community Stadium (Bolton Wanderers)
Turf Moor (Burnley)
Vicarage Road (Watford)


Greece:
Agia Sofia (AEK Athens)
Apostolos Nikolaidis (Panathinaikos AO)
Atromitos
Georgios Karaiskakis (Olympiacos SF Piraeus)
Kleanthis Vikelidis (AS Aris Salonika)
Levadiakos
Oficrete
Panetolikos Ground (GFS Panetolikos)
Panserraikos
Toumba (AS PAOK Salonika)
Volos


Hungary:
Ferencvaros


Netherlands:
AFAS Stadion (AZ Alkmaar)
De Goffert (NEC Nijmegen)
Het Kasteel (Sparta Rotterdam)
FC Twente
Vitesse


Norway:
Intility Arena (Vålerenga Fotball)
Lerkendal Stadion (Rosenborg BK)


Poland:
Arena Zabrze (Gornik Zabrze)
Jagiellonia
Legia Warsaw
Narodowy
Narodowy Cup
Polsat Plus Arena Gdansk (Lechia Gdansk)
Rakow
Stadion Poznan (Lech Poznan)


Portugal:
Estadio D. Afonso Henriques (Vitoria Guimaraes)
Estádio do Marítimo (Club Sport Marítimo - SAD)


Serbia:
Cukaricki
Karađorđe (FK Vojvodina Novi Sad)
Novi Pazar
Ofkbeograd
Rajko Mitic Stadium (Red Star Belgrade)
Stadion FK Partizan (FK Partizan Beograd)
TSC Arena (FK TSC Bačka Topola)
Čair (FK Radnički Niš)


Spain:
Andorra
Cartuja
Spotify Camp Nou (FC Barcelona)


Sweden:
AIK


Turkey:
Alanyaspor
Antalyaspor
Başakşehir
Demirspor
Rizespor

 

USA:

Orlando City

 

Gibraltar:

Victoria Stadium
 

 

Should you wish to join the Discord server to help provide accurate and detailed feedback, feel free to join here:

The FM Library

What that allows me to do is gather feedback in one area instead of chaotically everywhere.

 

HOW TO USE THE NEW STUFF:


Choreographies fire automatically once your team has them authored. No keybinds needed for normal play. F9/F10 are for testing.
Bloom tweaker: Numpad 1 in match.
FreeCam ball tracking: F5 to use Free Camera, F4 to cycle modes, after activating FreeCam.
Numpad + toggles the crowd off for screenshots.
Tilde (~) during a match logs the current stadium_id, team_ids and bundle name to the BepInEx log AND copies the stadium_id to your clipboard. This is your stadiumID to map a custom stadium to. Works in vanilla matches too.

 

CROWD TOOLS:

Since I cannot really explain how they work in text, here is a visual guide. 

 

Features:

The pack features 278 stadiums from all around the world. It contains a custom made crowd system which has seen a significant performance boost causing nearly no stutters or lag, even on older hardware. Now with the ability to make the crowds have custom kits on them.
 

If you come across a bug, feel free to let me know, but do so respectfully please 😀

 

As for macbooks, 

https://www.codeweavers.com/support/forums/general/?t=27;forumc__=;msg=267168&srsltid=AfmBOootDHwHVWJKfMUkEroXfLQx8hSAYCj4XAFRcCP4_b3cB8vP2i1K

Hope this can help some peeps!

 

Windows Installation Instructions

(1) Download the “Football Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth.zip", and “FM26 3D Stadium Megapack Version 3.1 - The World Cupdate.zip

 

(2) Open all zip files so you are left with the folder Football Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth

 

(2.1) If you are installing for the first time and want the world cup stadia, you download the pack and drag and drop the extracted BepInEx folder into the “Football Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth” folder. Overwrite files if needed! 
 

(3) Open the following location on your computer

 

Windows Steam

Program Files (x86)\Steam\SteamApps\common\Football Manager 26

 

Windows Epic

Program Files (x86)\Epic Games\FootballManager26

 

Windows Gamepass

Xboxgames\Football Manager 26

 

(3.1) If you have an earlier installation of the stadium megapack, REMOVE them! Failure to do so will result in issues. Do not skip this step!

 

(4) Copy the following files from “Football Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth"

  • BepInEx/
  • dotnet/
  • .doorstop_version
  • changelog.txt
  • doorstop_config.ini
  • version.dll

 

IMPORTANT: Do not copy the whole “Football Manager 26 - 3D Stadium Megapack v3.0 - The Total Rebirth” folder. Only the files inside it e.g.

 

GOOD: SteamApps\common\Football Manager 26\BepInEx

 

BAD: SteamApps\common\Football Manager 26\Football Manager 26 - 3D Stadium Megapack v2.4 - PUBLIC\BepInEx

 

Steam Deck Installation:

Steam Deck Desktop Mode:

  • Download the pack
  • Download r2modman and extract it
  • In that folder you go to r2modman app image
  • Follow the path "home-deck-config-r2modmanplus-local-fm26-profiles-default"
  • Add my files to that path.
  • You can make a shortcut on your homescreen of the r2modman app image and click execute
  • Search game: -fm26 and then select profile
  • Showing on this screen is bepinexpack-footballmanager26 click on it and install
  • In the top left click on start modded, not vanilla.

 

FAQ:

  • What about MacBooks?
    • Although it has no native support you can use crossover to play with it. I am not going to help in Mac related questions though as I just don't know anything about it.

 

  • Will it be free?
    Yes. 100%! If you see it somewhere and they're charging for it, step away, (kindly) report it to me and I will take the required actions if need be. My mods will always be free in its core, with you having the option to send a donation if you wish to do so!

 

  • Will it work on FM24?
    No. Plain and simple this will not work in FM24 due to the difference in game engine.

 

  • Do I need to start a new save?
    Nope! Fully compatible with your saves as well as match history. So if you won the final of the UEFA Champions League in your home stadium, you can replay it with your ground 😉 this is also the case for saves from FM23 and FM24.

 

Lastly, this has been a mammoth effort, but could not have been done without the support from everyone who has been involved. In the google sheet from earlier there is a credits page and if I forgot to put anyone on there, let me know and we'll get it sorted because this has been a huge collaborative effort from so many people on the background and the talented PES modders. Just insane!! You guys will all get a mention on here too in a follow up post.

 

Thank you everyone

 

If you think to yourself is there a way to support this? Then a donation would help tremendously. Feel free to do so at either PayPal or Buymeacoffee, but only if you actually want to and can! Also consider supporting me on Patreon if that is more in your alley!

 

Roadmap 

You can track my progress on new stadiums here:

 

https://docs.google.com/spreadsheets/d/1BsD2dQ6SfYvn50CSVzcry2x3q99-farlzH194GAti7w/edit?usp=sharing

 

Credits

Please see the credits list on the google sheet 

https://docs.google.com/spreadsheets/d/1BsD2dQ6SfYvn50CSVzcry2x3q99-farlzH194GAti7w/edit?gid=1179800599#gid=1179800599 

 

EARLIER PATCH NOTES:

Update 1.1.4: https://sortitoutsi.net/comments/get/861481

Update 1.2: https://sortitoutsi.net/comments/get/861862 

Update 1.3: https://sortitoutsi.net/comments/get/862755 

Update 1.4: https://sortitoutsi.net/comments/get/863811 

Update 2.0: https://sortitoutsi.net/comments/get/867237 

Update 2.1: https://sortitoutsi.net/comments/get/870267 

Update 2.3: https://sortitoutsi.net/comments/get/872240 

Update 2.4: https://sortitoutsi.net/comments/get/874112 

Comments
Deleted Account #3089747

Dear @BassyBoyYT ,
I registered on the forum specifically because I wanted to thank you for your work, your diligence, and your attention to detail. I haven't tested your stadium project files yet because I don't have the fm26 game yet. I don't just want to say thank you, but also ask you from experience to take your time and not let yourself be rushed by others who can't wait for the files to be adjusted. From experience, I can tell you to look after yourself and take it step by step. The joy of the work should remain in focus and not become a possible compulsion just to satisfy the impatient. Another thought is the question of how much others can support you in your work so that you don't have to work on the project alone. After all, there are many people here in the forum who would certainly be willing to help. This might increase the chance of working together on other projects, namely the turf project and the project on audio in the game. Isn't the “fm match labs” project working on the topic of audio in the game? (anthems, goal sounds and more…)

Best regards!

BassyBoyYT
4 years ago
3 hours ago
608
Premium
By Miss_Sophie 18 January 2026 - 16:43 PM UTC 

Dear @BassyBoyYT ,
I registered on the forum specifically because I wanted to thank you for your work, your diligence, and your attention to detail. I haven't tested your stadium project files yet because I don't have the fm26 game yet. I don't just want to say thank you, but also ask you from experience to take your time and not let yourself be rushed by others who can't wait for the files to be adjusted. From experience, I can tell you to look after yourself and take it step by step. The joy of the work should remain in focus and not become a possible compulsion just to satisfy the impatient. Another thought is the question of how much others can support you in your work so that you don't have to work on the project alone. After all, there are many people here in the forum who would certainly be willing to help. This might increase the chance of working together on other projects, namely the turf project and the project on audio in the game. Isn't the “fm match labs” project working on the topic of audio in the game? (anthems, goal sounds and more…)

Best regards!

 

Thank you so much for the kind words, Sophie! 

Sometimes guarding my own borders is a bit tricky, but I am getting better at it slowly but surely 😀 

I am working together with the FM Match Labs on certain aspects, yeah and hopefully we can all get the game going into the right direction 😀

Thanks again, and best regards! 

 

BassyBoyYT
4 years ago
3 hours ago
608
Premium
By kristijanz1209 18 January 2026 - 16:16 PM UTC 

Ouu thats cool, so its gonna be in your next update?

 

Not in the next update, no, because I've not started yet. I want to do the lighting 100% correctly first, and then start expanding aspects 😀

kristijanz1209
8 years ago
1 week ago
24
By BassyBoyYT 18 January 2026 - 16:50 PM UTC 

Not in the next update, no, because I've not started yet. I want to do the lighting 100% correctly first, and then start expanding aspects 😀

 

Man however or whenever you gonna do it, its gonna Blow Minds!!! thanks Guy ✌️

kristijanz1209
8 years ago
1 week ago
24
By kristijanz1209 18 January 2026 - 17:13 PM UTC 

Man however or whenever you gonna do it, its gonna Blow Minds!!! thanks Guy ✌️

 

 

fefedi7
13 years ago
3 months ago
5

Hello, since I installed version 1.4, I have been able to play only 3 games with it before having to remove it, everything came out dark, without lights, and one of them with a gray screen. In the Spanish league.

Taha Yüce
5 years ago
2 days ago
4

Turkish league stadiums are dark.

Davide1978
6 years ago
4 days ago
6
Premium

Hi, I'm just here to give you some feedback, probably someone else has already done it. Newcastle's evening games are often dark, I don't know if it's like that in other stadiums.

 

Davide

skizzo
16 years ago
3 days ago
17

Hi, I'm a Mac user, version 1.4 and no problems. I wanted to ask you a question: I can't see the Lazio version of the stadium OLIMPICO. Is it my problem or is it missing?

Deleted Account #3089747

In addition to my previous message, dear @BassyBoyYT , perhaps it will be possible to integrate your Turf Project into the Stadien Project as an add-on in the future. For example, download A is the stadium patch and download B is the add-on in combination with the turf patch. So anyone who wants to use both, because you've tested them together anyway, can find both in one thread. And anyone who doesn't want the stadiums, but only the turf patch, only needs to download the add-on. Ultimately, this would also reduce the number of threads, as there are already so many threads in the forum. But that's just my opinion.

Laurent Czerwinski
6 years ago
3 hours ago
611

Hello, A lot of thanks for your great job. Can you tell me why the V1.3 file is 14 GB while the V1.4 is only 1.6 GB? Have we to donwload both? I wonder also what is the difference beetwen V1.4 and V1.4-Linux?

Thanks again for everything you do here.

 

Fhran11
2 years ago
1 day ago
11
Premium

At Athletic Club Bilbao's San Mamés stadium; the lighting is very low, it's very dark. The players come onto the field from under the stands, not from the tunnel. The substitutes sit outside the bench, in front of it. By the way, the updated skies are fantastic, congratulations! Let's keep improving this magnificent work little by little. Thank you very much, friend.

Robert E Lee
5 months ago
1 day ago
7

When will you be doing Bramall Lane (Sheffield Uniteds ground) and will you eventually be making the fans like they are in the original game?

flushface1981
7 years ago
12 hours ago
5

Hello, first I wanted to compliment the great work done with this stadium pack, but as has been reported in previous posts, there are several stadiums that have multiple lighting problems. I am with Barcelona now, and when I play at Camp Nou, not only is there no lighting, but there are no spectators either. Is there any fix for this?

ShayliAra
5 years ago
1 day ago
29
Premium

Fair play Bassy mate, this is a solid looking mod. My only issue being on Mac, is that I've tried the fix posted using CrossOver, yet nothing changes and the stadiums don't load at all.

Darth Sonic
10 years ago
1 day ago
4

I think with 26.1.2 update the Stadium Mod did break the game, as Match Day is not loading anymore (freeze on warm up message screen):

[Message:     Unity] Football Manager 26 version: 26.1.2.2255777
[Info   😀ynamic Crowd Injection] [CrowdInject] Scene loaded: LoadingTransition
[Info   😕tadium Injection] Scene loaded: LoadingTransition
[Info   :Lighting Inject] [Lighting] Scene loaded: LoadingTransition
[Info   😕tandalone Seat Renderer] [SeatInject] Scene loaded: LoadingTransition
[Info   😀ynamic Crowd Injection] [CrowdInject] Scene loaded: IntroScene
[Info   😕tadium Injection] Scene loaded: IntroScene
[Info   :Lighting Inject] [Lighting] Scene loaded: IntroScene
[Info   😕tandalone Seat Renderer] [SeatInject] Scene loaded: IntroScene
[Info   😀ynamic Crowd Injection] [CrowdInject] Scene loaded: ChangingRoomHighEnd
[Info   😕tadium Injection] Scene loaded: ChangingRoomHighEnd
[Info   😕tadium Injection] Stadium scene detected (ChangingRoomHighEnd) - creating handler
[Info   :Lighting Inject] [Lighting] Scene loaded: ChangingRoomHighEnd
[Info   😕tandalone Seat Renderer] [SeatInject] Scene loaded: ChangingRoomHighEnd
[Warning😕tadium Injection] Timeout waiting for StadiumBuilder - cleaning up
18:24:44:134 MULTIPLAYER_CHANNEL D Application: Unable to stop_lobby_server, networking service is either not signed in or not initialised
[Info   😀ynamic Crowd Injection] [CrowdInject] Scene loaded: LoadingTransition
[Info   😕tadium Injection] Scene loaded: LoadingTransition
[Info   :Lighting Inject] [Lighting] Scene loaded: LoadingTransition
[Info   😕tandalone Seat Renderer] [SeatInject] Scene loaded: LoadingTransition
[Info   😀ynamic Crowd Injection] [CrowdInject] Scene loaded: GameWorld
[Info   😕tadium Injection] Scene loaded: GameWorld
[Info   :Lighting Inject] [Lighting] Scene loaded: GameWorld
[Info   😕tandalone Seat Renderer] [SeatInject] Scene loaded: GameWorld
[Info   😀ynamic Crowd Injection] [CrowdInject] Scene loaded: LoadingTransition
[Info   😕tadium Injection] Scene loaded: LoadingTransition
[Info   :Lighting Inject] [Lighting] Scene loaded: LoadingTransition
[Info   😕tandalone Seat Renderer] [SeatInject] Scene loaded: LoadingTransition

Greg17vogt
5 months ago
2 months ago
1

Heelo, very good job ..

I don't play to Stadium Napoli end Maracana

 

joaopinto1994
14 years ago
3 weeks ago
1
CAN YOU CORRECT THIS LIGHTNING, FOR NOW IT JUST HAPPENS IN BENFICA STADIUM
Thund3r
11 years ago
6 hours ago
30
By Darth Sonic 19 January 2026 - 17:33 PM UTC 

I think with 26.1.2 update the Stadium Mod did break the game, as Match Day is not loading anymore (freeze on warm up message screen):

[Message:     Unity] Football Manager 26 version: 26.1.2.2255777
[Info   😀ynamic Crowd Injection] [CrowdInject] Scene loaded: LoadingTransition
[Info   😕tadium Injection] Scene loaded: LoadingTransition
[Info   :Lighting Inject] [Lighting] Scene loaded: LoadingTransition
[Info   😕tandalone Seat Renderer] [SeatInject] Scene loaded: LoadingTransition
[Info   😀ynamic Crowd Injection] [CrowdInject] Scene loaded: IntroScene
[Info   😕tadium Injection] Scene loaded: IntroScene
[Info   :Lighting Inject] [Lighting] Scene loaded: IntroScene
[Info   😕tandalone Seat Renderer] [SeatInject] Scene loaded: IntroScene
[Info   😀ynamic Crowd Injection] [CrowdInject] Scene loaded: ChangingRoomHighEnd
[Info   😕tadium Injection] Scene loaded: ChangingRoomHighEnd
[Info   😕tadium Injection] Stadium scene detected (ChangingRoomHighEnd) - creating handler
[Info   :Lighting Inject] [Lighting] Scene loaded: ChangingRoomHighEnd
[Info   😕tandalone Seat Renderer] [SeatInject] Scene loaded: ChangingRoomHighEnd
[Warning😕tadium Injection] Timeout waiting for StadiumBuilder - cleaning up
18:24:44:134 MULTIPLAYER_CHANNEL D Application: Unable to stop_lobby_server, networking service is either not signed in or not initialised
[Info   😀ynamic Crowd Injection] [CrowdInject] Scene loaded: LoadingTransition
[Info   😕tadium Injection] Scene loaded: LoadingTransition
[Info   :Lighting Inject] [Lighting] Scene loaded: LoadingTransition
[Info   😕tandalone Seat Renderer] [SeatInject] Scene loaded: LoadingTransition
[Info   😀ynamic Crowd Injection] [CrowdInject] Scene loaded: GameWorld
[Info   😕tadium Injection] Scene loaded: GameWorld
[Info   :Lighting Inject] [Lighting] Scene loaded: GameWorld
[Info   😕tandalone Seat Renderer] [SeatInject] Scene loaded: GameWorld
[Info   😀ynamic Crowd Injection] [CrowdInject] Scene loaded: LoadingTransition
[Info   😕tadium Injection] Scene loaded: LoadingTransition
[Info   :Lighting Inject] [Lighting] Scene loaded: LoadingTransition
[Info   😕tandalone Seat Renderer] [SeatInject] Scene loaded: LoadingTransition

 

I had an issue connecting to the server during start of the game. However, removing and then re-adding the files fixed the problem for me. But no issues with the stadiums or so..

 

Hajdučki sin
16 years ago
5 hours ago
6,433

Are in pack some South American stadiums?

James Davie
2 years ago
1 week ago
4
Premium

how do i put the 1.4 version into the game?

 

MB#22
13 years ago
5 days ago
79
By Hajdučki sin 19 January 2026 - 20:48 PM UTC 

Are in pack some South American stadiums?

 

# BRAZILIAN LEAGUES
Santos
A. Mineiro
Maracana Flamengo
Maracana Fluminense
Gremio
Internacional
Cruzeiro
Recife
Sao Paulo
Vasco de Gama
Palmeiras
Corinthians
 

# ARGENTINIAN LEAGUES
Boca Juniors - Bombonera
River Plate - Mas Monumental

with more to come..
 

Matt Wilkins
5 years ago
2 weeks ago
1
Premium

I seem to have a lot of files in my FM26 file. I copied & pasted the fills from v 1.4.0 and placed them in which has  seemed to of gotten rid of the stadiums. Which fills should only be in the FM 26 File so i know which ones to get rid of. Nsure if i have some of the v 1.3.0 in my fm26 file

MB#22
13 years ago
5 days ago
79

A daily dose of feedback for my man Bass'!

Just noticed on Barca's Camp Nou that the goals are a bit off the grid (in front of the goal line):
 


Also, I know that currently there is no crowd in this stadium as Bass is working on it, but I'm curious if you can improve the seating map to make all seats aligned (current difference noticeable in the photo below):
 

 

gamage18
16 years ago
1 week ago
12

Night games and more specifically European games in CL the pitch and ball is black. Cant see the ball haha

 

Thanks for the hard wirk though, pal 

Christopher Mark Cannell
1 year ago
3 days ago
32

after the update of the game i get these now 

 

 not updated to the the 1.4 version of the mod yet, i can add it to my norton but it was not flagging it before game update

 

BassyBoyYT
4 years ago
3 hours ago
608
Premium
By Christopher Mark Cannell 20 January 2026 - 11:01 AM UTC 

after the update of the game i get these now 

 not updated to the the 1.4 version of the mod yest 

 

This has been happening to a few people now, and it is a new addition made by Sports Interactive. The program regenerates these files to use them for mods. I am of the opinion it is a false flag for Antivirus softwares. I am not 100% sure though. 

Vocas46
12 years ago
2 weeks ago
2

Does anyone has issue with starting the game since last FM update? The game won't start and neither verifying game files, nor trying to rewrite the mod files. (because folder “interop” asks for administrator approval, which i give, but it still says, the acces to destination folder was denied. (the screen below is in czech language)

Christopher Mark Cannell
1 year ago
3 days ago
32
By BassyBoyYT 20 January 2026 - 11:02 AM UTC 

This has been happening to a few people now, and it is a new addition made by Sports Interactive. The program regenerates these files to use them for mods. I am of the opinion it is a false flag for Antivirus softwares. I am not 100% sure though. 

 

added an exclusion so hope you are right 🤣

Christopher Mark Cannell
1 year ago
3 days ago
32
By Christopher Mark Cannell 20 January 2026 - 11:17 AM UTC 

added an exclusion so hope you are right 🤣

 

stuck here now after updating to the 4.1 version

 

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