Replace your FM26 manager's generated portrait with your own.
As this runs via BepInEx, only Windows is supported. This may work via Crossover on macOS but this is not tested.
Downloads
ManagerPortrait-1.0_FULL.zip
Includes ManagerPortrait + BepInEx setup.
Use this if you do not already have BepInEx installed.
ManagerPortrait-1.0_PLUGIN-ONLY.zip
Includes ManagerPortrait only.
Use this if you already use BepInEx (for example via Stadiums, Scoreboards, etc.).
Installation
Put the files in your Football Manager installation folder, next to fm.exe (not your Documents user data - graphics, games, tactics etc.)
Typical Windows paths (your drive letter may differ):
Steam: C:\Program Files (x86)\Steam\steamapps\common\Football Manager 26
Epic: C:\Program Files (x86)\Epic Games\FootballManager26
Game Pass: C:\XboxGames\Football Manager 26
If the folder does not contain fm.exe, you are in the wrong place.
FULL
Download ManagerPortrait-1.0_FULL.zip
Extract into your game folder
Launch the game once to confirm plugin load
PLUGIN-ONLY
Make sure BepInEx is already installed and working
Download ManagerPortrait-1.0_PLUGIN-ONLY.zip
Extract plugin files into your existing BepInEx setup, into your /Plugins folder.
Launch the game
Using ManagerPortrait
Put PNGs here:BepInEx\plugins\ManagerPortrait\managers\
Recommended image size: 256x256 PNG.
Use these filenames:
manager.png = fallback portrait for anyone without a specific file<id>.png (example: 2002072965.png, -572685185.png) = portrait for that exact manager ID
How it works:
Plugin looks for <id>.png
If not found, it uses manager.png
Find manager IDs in BepInEx logs or in-game with the “Show screen IDs in Title Bar to assist skinning” option checked (Preferences → Audio & Visual).
Note: IDs can differ between the Manager Profiles screen and in-save, so you may need two ID files for the same manager.
Credits
TheFearedBeard/Adam B - Initial Research
Comments
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lembergman
So then there was an update and they opened up all the rosters. In any case, if you create a player or manager through the editor, you can add a photo through the config.
fmgenesisarchitect
Fair enough. To be fair I've not jumped in-game for a while so my bad