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#668703 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
Have you unzipped the files? Your skins folder should look something like below (with folders for whichever skin you chose to extract):
#668321 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
No need to apologise. I only found out it was possible, because my screen was accidentally zoomed in when trying to use a skin last year - I still don't know how I did it!!!
I'm confident that I'll be able to get the initial screen back, but I just need to spend more time understanding how the intro screen works - it impacts more than just the FM menu, I discovered it would also cause issues if you needed to create your manager profile on loading up the game, too.
#668317 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
That's odd; there shouldn't be issues with fitting things on the screen. Do you perhaps have Windows zoomed in? You can check by searching “Ease of Access Vision settings” (well, the Portuguese translation of that quote, at least) from the Windows Start Menu
#668315 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
If you can let me know the resolution of your monitor, I can try and make some adjustments specifically for you.
#668207 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
What resolution is your screen? The FHD version at 100% on 1920x1080 should look like below:
Unfortunately, I don't think it will work particularly well at a lower resolution, although trying at 85% zoom might help.
I've attached an alternative version of the vertical scorecards for you. You need to put this in the panels/player/mustermann folder
#668205 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
Glad you got it sorted!
#668002 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
@JoãoCarvalho92 - the updated file has removed the customised start screen, so the issue should now be fixed!
#668001 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
I've added v1.4 now, which has the updated layout for FHD, and the Team Colour option.
Re: colours. For the analyser, you need the following files:
player attribute analyser outfield
player attribute analyser goalkeeper
Lines 29-33 define the colours. I would advise staying away from team colours here (“primary” and “secondary”) as it can look janky with teams who have either black or white as a main colour.
For the other areas, I'll have a look what controls each area and get back to you. Neither areas were edited in the skin, so it's unlikely that the relevant files will currently be in the skin folder.
#667999 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
There is a selector for the profile picture with the option for a “horizontal” layout, which places the scorecards beneath the picture!
#667798 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
@JoãoCarvalho92 There's been a breakthrough!!!
The issue is caused by the customised start screen (the silly subbuteo image). I'll be trying some fixes tonight or, if none of them work, I'll just go back to the default start screen. Either way, there should be a new release by tomorrow morning.
#667661 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
A little later than initially planned, but I've just uploaded the new version, which includes scorecards underneath the player picture
#667036 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
Hi João,
The attribute colours are controlled in settings/MustermannFHD settings.xml, rows 341-344. They currently look like:
<colour name="low attribute" value="bg lighter"/><colour name="normal attribute" value="fg accent1"/><colour name="good attribute" value="fg" /><colour name="excellent attribute" value="bg accent1" />You will want to change the values for low attribute and normal attribute. To make them a little more visible I'd recommend:
<colour name="low attribute" value="card bg lighter"/><colour name="normal attribute" value="fg lighter"/><colour name="good attribute" value="fg" /><colour name="excellent attribute" value="bg accent1" />I've still been unable to find out what's causing the other problem, but still got a few other ideas to try to see if that fixes it. It is pure guess-work at the moment, so may end up being something I'll never be able to solve!!
#666154 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
Unfortunately I am now away for a course, and only have a Chromebook with me, so will be unable to give exact answers. A couple of options:
1) Wait until Thursday. The next update will include an option with the scorecards beneath the player picture.
2) Have a go at editing panels/player/player overview panel.xml - there will be a section marked as <!--PLAYER PICTURE--> and then a few lines below that a bit that starts <widget class="picture"… - add a blank line below with the following code:
<layout class="stick_to_sides_attachment" alignment="right" inset="-50"/>You might need to play around with the value in inset. If that ends up shifting the picture to the left, try a positive value instead of negative. Sorry I can't be more definitive right now.
#665969 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
There is a readme file in the Alternatives folder that tells you what to do. Easiest way open two folders in separate windows:
1) The alternative you want to use
2) The skin you are using
Copy the folder inside the alternative you want to use over to the folder inside the skin you are using. When it asks you if you want to override the files, click yes.
#665938 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
Thank you. I'm looking into this, and once I've worked out what's causing it, I'll let you know!
#665927 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
You might need to edit settings.xml as well, line 323. The default would be:
<colour name="pitch_box_background" value="rgb(0,125,63)"/>#665868 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
@AML The green had been taken out deliberately, so to change it back you'll need to edit panels/tactics/tactics overview side panel, row 68 and panels/tactics/tactics overview side panel minimised, row 69 to:
<container class="main_contrast_box_no_margin" entity_layout_id="it15" id="bakC" wants_mouse_events="true" inset="0" red_replacement="pitch_box_background" width="890" name="green background" navigation_container="true">#665821 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
Apologies, I misunderstood. Thankfully, it's in the same place as mentioned before - you will need to change the transparency. Perhaps counter-intuitively, you'll want to increase it from 0.5 to make it less transparent. I'd recommend trying the below code.
panels/generic/sidebar menu table, row 140:
<widget class="picture" id="lgtF" scale_picture="true" keep_aspect_ratio="true" transparency="0.9" image_alignment="bottom">#665806 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
A few options here:
1) Try different logo packs. I think most are at 200x200, so might not make much difference, but obviously wherever anything is scaled it will lose fidelity whether it is enlarged or shrunk.
2) Edit the .xmls and remove scaling, I've provided the code to change it to below. This may cause problems if the logo file is bigger than the space it occupies. Less of an issue if smaller, but it will just leave a little more space around it.
panels/club/club overview panel, row 12:
<widget class="picture" id="pict" scale_picture="false">panels/generic/sidebar menu table, row 140:
<widget class="picture" id="lgtF" scale_picture="false" keep_aspect_ratio="true" transparency="0.5" image_alignment="bottom">3) If it's just the logo on the club overview header, you could edit the height of the panel. Below I've made the header smaller, changing default height from 230 to 200:
panels/club/club overview panel, row 12:
<container class="bordered_box" appearance="mustermann/frames/frame" blue_replacement="fg" red_replacement="fg accent1" transparency="10" draw_vertical_dividers="false" inset="0" default_height="200">*in terms of the header/search bar, I've not touched this in the skin, so there won't be a file to play around with that will directly target the logo up there.
#665679 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
Looks fantastic. Really like the blue-orange combo
#665613 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
Hi Joao,
Can you send a screenshot of the problem, as this might help me identify the problem? Also, can you tell me which skin you are using and what resolution your screen is?
#665453 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
Instant result has been added, and the download link is updated with the new version.
#664929 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
Yes! I've actually just finished adding it, and it will be included in the next update, which is likely to be Thursday evening/Friday morning.
#631610 OPZ Elite 2021 [v.21.3.5]+mini
gimn85
I just so happen to have made that change myself. I've attached a copy of the player overview popup panel xml to be put in the following folder - skins\OPZ Elite 2021\panels\player
@kingrobbo - apologies if this is encroaching on your work.
#624934 Nocturno Nature FM21 skin ver. beta 1.0
gimn85
I've discovered a couple of issues with transparency on Player Instructions on tactics screen, and Analytical Data on match screen (see screenshots below). This might be a resolution issue as I'm on 1440 x 900.