gimn85 - Comments

Comments
#681091 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By JoãoCarvalho92 09 March 2022 - 16:52 PM UTC 

Its me again @gimn85 
Hope you are fine. 

How can i change the colours in the left in red for white ? Isnt good in this way

 

@JoãoCarvalho92 - I'm working away from home for the next couple of days but you'll want to check panels/generic/sidebar menu.xml (it'll be called something like that).  I'm guessing that the red is the “secondary” colour for the club, so if you change all entries that say “secondary” for “white”, this should work.

 

That said, there are some teams whose colours will clash with the Team Colours version - unfortunately whatever the game has coded is set, so there's not much you can do but replace all instances of “secondary” with a complimentary colour.  I think it's FC Augsburg that was really bad.  They're red and green and it's just horrible.  Alternatively, try the non-team colours version.  There should be a readme file inside with instructions for making your own colour scheme if the ones provided aren't to your taste.

 

#680390 [FM22][Skin] Mustermann Graphical v1.1 - A Non-Numerical Attribute Skin
gimn85
15 years ago
2 weeks ago
169
By soyelparce 02 March 2022 - 18:38 PM UTC 

When  you said multiple times, what do you mean? i mean, i have already edited the file, and if i open the game, the file still edited, without the symbols to comment a line. Still cant search players

 

There are 3 occurrences of Player Search and 2 occurrences of Staff Search.  They all need the <!-- and --> to be removed.

 

From what I recall, those were the only changes made to the meta section data file, so you might be able to just delete the file entirely.

#679859 [FM22][Skin] Mustermann Graphical v1.1 - A Non-Numerical Attribute Skin
gimn85
15 years ago
2 weeks ago
169
By soyelparce 27 February 2022 - 14:14 PM UTC 

I have edited the file but it still does not appear, refresh skin and restart the game.

 

There may be multiple times it needs to be edited.  I think there's at least two times for both Player Search and Staff search.

#679840 [FM22][Skin] Mustermann Graphical v1.1 - A Non-Numerical Attribute Skin
gimn85
15 years ago
2 weeks ago
169
By soyelparce 27 February 2022 - 13:24 PM UTC 

Thanks, I hated you for a moment. Perfect skin, with nice colors, pleacing to the eyes. When I entered to Scout panel, I said… “wtf I'm gonna do without search players and using filters and my views”. staff recommendations are pure foddah

 

It's definitely designed for the more sadistic players out there - having to rely on players recommended by scouts and staff from job applications.

#679797 [FM22][Skin] Mustermann Graphical v1.1 - A Non-Numerical Attribute Skin
gimn85
15 years ago
2 weeks ago
169
By soyelparce 27 February 2022 - 00:09 AM UTC 

Thanks for your skin. 

 

L: How tf can I enable “Search player and staff”

 

Embrace the difficulty!!!!!!!!

 

Jokes aside, you'll need to edit the sections meta data.xml in the sections folder.  If you search for “Player Search” and “Staff Search” you'll see something like this:

 

<!--<record id="srpl" section="srpl" help_page="search_players">
  <translation id="text" translation_id="227995" type="use" value="Player Search" />
  <record id="widget_info">
   <symbol id="class" value="person_search_panel" />
   <integer id="type" value="1" />
  </record>
 </record>-->

 

You need to delete the <!-- and -->.

 

Afterwards you'll need to refresh the skin in game.  Then exit, and load the game up again.

#679495 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169

With the new patch, a couple of screens/widgets have been broken.  A quick fix is now out.

 

v1.6 - Winter Update response

  • Removed customised scout report views
  • Edited visualisation on player overview
#678653 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By DANIIL SATORIN 18 February 2022 - 19:42 PM UTC 

Thanks for the answer, I meant exactly the empty space in the background, as I got used to playing with the MBM skin from the last part, it is done there so that the image does not overlap the information, but rather serves as the upper background. Sorry for bad english) as an example

 

@DANIIL SATORIN - thanks for quick reply, and no need to apologise for your English - it's a lot better than my Russian!!!!

 

Unfortunately, I'm not sure this is something I'll be able to do.  I've had a try this evening, but it doesn't work very well.  Looking at other skins released this year, it doesn't seem to be something that many have included - although you can have something similar for ChouChou Collection.  On that skin, however, the background isn't dynamic - you select one image and that appears on every screen.

 

Sorry I couldn't be more helpful.

#678619 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By DANIIL SATORIN 18 February 2022 - 16:00 PM UTC 

Hello, great skin, but I don’t have enough backgrounds of cities and players, staff, is it possible to somehow make them appear?

 

@DANIIL SATORIN - not 100% certain what you're asking, so my answers below might not be helpful.

 

If you mean that you haven't downloaded additional graphics, these are not contained in the skin itself - you will need to download a graphics pack or two (or three…).  Good place to start is here.

 

If you mean the background is plain and doesn't have images like some other skins (flut, for example) - this is a design choice.  The skin doesn't support background images, unfortunately, and probably won't as I find it can make some text difficult to read.

 

If you mean you want those images to appear in more places, please let me know where you're thinking of, and I can see if it can be added - either to the skin itself, or just as a little bit of custom work.

#678501 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By tommyvan 17 February 2022 - 10:51 AM UTC 

I just wanted to say a huge thank you for this skin. I played a lot of FM about 10 years ago and have recently picked up a copy of the new one. I've always enjoyed playing with skins and graphics and have got to say this is amazing work. It has reminded me of how much I love not only playing the game but also making it look great 👍

 

Appreciate the kind words and, more importantly, glad to hear that you're jumping back on the FM wagon (although RIP to your free time!)

#672466 Jefe
gimn85
15 years ago
2 weeks ago
169
#671032 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By JoãoCarvalho92 29 December 2021 - 22:21 PM UTC 

 

Hey, its me again kkk. 

Any chance to fix the phrase in the name of the player. When he is borrowed and i buy the player, the phrase stays behind the name of the play and seems a little confuse

 

Hey, if you edit panels/player/player overview panel, line 7:

 

<layout class="vertical_arrange" vertical_layout="6,300,2,44,2,17,15,2,200,2,-1" offset="0" inset="0" gap="0" draw_horizontal_dividers="false"/>

 

The “44” in vertical layout, controls the bit with the player name (the FHD version has some slightly different numbers, but it will still have the 44 and that's the only bit that matters) - I'd suggest changing it to 60 and see how that looks; you might want to play around with the number a little.

 

I'll look into updating the uploads soon, but it might be a few days before I get a chance to release.

#670762 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By ForeverAvicii 28 December 2021 - 16:25 PM UTC 

Were you able to solve it? Just asking, no need to rush whatsoever! Thanks mate!

 

Ah yes, I replied earlier ion the thread.  The folder for the file I attached needs to be called competition (I incorrectly told you to name it competitions)

#670592 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By Mr. old_school 27 December 2021 - 12:20 PM UTC 

@gimn85 good Skin. Thanks! 👍

two Feature i like, and i hope you include that

  1. Can you include in the 3d Match real Scoreboard - Clubs with Enblem, Clubnames Fullnames…
  2. in the tactic menue, can you include player faces. at the moment there are just the kits…

= that would be fine, because it gave more Immersion

 

I'm happy to look at including scoreboard changes, but it's not my current priority, so might be a few weeks until it is done.  You can take a look at this thread on the SI Forums which should give instructions for doing it yourself.

 

Re: player faces in tactics menu, unfortunately this isn't something I plan to do on the release, but I've attached the file you need below.  This goes in the panels/tactics folder.  You may need to make some changes to get it to look how you like.  Row 126 controls the positioning of the player pictures.  The code is as below:

 

<layout class="stick_to_sides_attachment" alignment="all" inset="0,50,45,0" />

 

To change the positioning, you'll want to play around with the inset numbers.

#670586 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By SteeL*XP 27 December 2021 - 11:46 AM UTC 

Excellent skin! Is there a way to add a national flag to player profile? Or how can I do this? For example, between the name and abilities. 

 

I've not been able to get the flag on it's own; only with nationality as text next to it.  So I can suggest doing that so, it will appear like below:

For this, you will need to edit panels/player/player personal details panel, line 62.  Currently it should look like this:

 

<record id="widget_info" class="nation_button" icon_enabled="false" colour="fg" format="[%nation#1-nationality]"/>

 

You need to change “false” to "true", so it should be:

 

<record id="widget_info" class="nation_button" icon_enabled="true" colour="fg" format="[%nation#1-nationality]"/>

#670160 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By Maximilian Strube 24 December 2021 - 01:44 AM UTC 

Sir you're a Football Manager Saint, I'm not just impressed I'm truly in love with that skin now.
Thank you for your help!

 

No worries, dude - I'm glad you're enjoying it!!

#670155 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By Maximilian Strube 23 December 2021 - 23:43 PM UTC 

This is fucking amazing. Wow damn thank you very much.
I've found a little bug (or maybe something easy to fix and I have another minor question:

1. Is there a way to place the transfervalue somewhere else? (Screenshot 1) (not important just a minor question)
2. I've changed the skin colors for attributes (Screenshot 2 | added green and orange) and this is working fine for the player cards. However for the staff and for custom views I still see the standard colors, this isn't a big deal either, but is kinda confusing especially when I'm playing with the version that doesn't has any attributes (Screenshot 3 & 4)

But again these are just minor details. Overall the skin is amazing and I'm gratefull for your help on my earlier question 🙂

 

1. You could potentially move this to the top, by editing horizontal no fitness, line 27.  Change it to:

<layout class="stick_to_sides_attachment" alignment="top" inset="1"/>

 

2. How did you change the colours.  Did you do this through the preferences menu, or by editing the Mustermann Graphical QHD Team Colours settings.xml?  (I'm trying to guess the resolution from your screenshot - the actual settings file might be different, but it'll be the only one in the settings folder).  You may need to edit the background colours, too - all profile attributes are lines 342-354.  You want the colour names to be the same for the attribute and the respective background.  It'll end up looking something like this:

 

<colour name="low attribute"        value="bg"/>
<colour name="normal attribute"       value="fg accent1"/>
<colour name="good attribute"        value="orangergb" />
<colour name="excellent attribute"       value="greenrgb" />
<colour name="unknown attribute background"    value="bg darker"/>
<colour name="low attribute background"     value="bg"/>
<colour name="normal attribute background"     value="fg accent1"/>
<colour name="good attribute background"     value="orangergb" />
<colour name="excellent attribute background"    value="greenrgb" />

 

In place of “orangergb” and “greenrgb”, you'll need to put in the rgb values for the colours.  For example, value="rgb(255,204,0)" would be a shade of orange.  You can get this from the advanced settings in preferences when setting colours.  Alternatively, you can use terms like “Orange 700” which refers to the MaterialUI colours here.

 

I hope that made sense!

#670137 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By Maximilian Strube 23 December 2021 - 16:25 PM UTC 

First of all. this skin is amazing and I'm absoulutely in love. That said I have two things I'm not a big fan of:

- First the Scorecards with the player faces: I know you put out another version where the scorecards are beneath but they are still to big. From your explanations I couldn't figure out yet to make them smaller.
- Second the Player Faces in general are to big, the cutoutfaces have a to small resolution and get blurry when scaled up. Can I make the whole container for the Player Picture smaller (Also for staff)?

Thank you in advance!
<3

 

So I've attatched two files below - these need to go into panels/player/mustermann folder.  They will replace the “Horizontal+” and “Horizontal-” selections.  After that you'll want to make the following edit to player overview panel.xml in panels/player folder.  On line 7, you will see something similar to:

 

<layout class="vertical_arrange" vertical_layout="6,300,2,44,2,17,15,2,200,2,-1" offset="0" inset="0" gap="0" draw_horizontal_dividers="false"/>

 

This might be slightly different, depending on the skin version you are using.  Change the 300 to 180 (2nd number in vertical_layout).  For the version above it should now look like this:

 

<layout class="vertical_arrange" vertical_layout="6,180,2,44,2,17,15,2,200,2,-1" offset="0" inset="0" gap="0" draw_horizontal_dividers="false"/>

 

 

#670134 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By ForeverAvicii 23 December 2021 - 14:19 PM UTC 

Is it possible is doesn't work? I still see the opponent in the same colour as before (I made sure to reload skin, twice)

 

So…I'm stupid.  The folder needs to be called competition not competitions

#670059 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By ForeverAvicii 23 December 2021 - 14:19 PM UTC 

Is it possible is doesn't work? I still see the opponent in the same colour as before (I made sure to reload skin, twice)

 

I thought I got it to work, but yeah, I'm having the same trouble again, too.  Might take a little while, but I'll let you know once I've solved this!

#669835 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By cholski 22 December 2021 - 03:47 AM UTC 

Love this skin! need to find some smaller photos, at the bottom left is it possible for me to change the colour? with it being all white its difficult too see 

 

Just to make sure I understand - are you talking about the positions underneath the player details?

 

Firstly, I'd recommend using the FHD version - this is designed for 1920x1080 resolution at 100% zoom, and will work at 1600x900 at 85% zoom.  By default the section under player details will be traits only, and the positions/roles is next to the attributes.  If not, there are little “v” in the top right corner of some sections, which allow you to select appropriate information.  I would recommend selecting “Traits” on the Player card (the bit on the left) and “Roles and Duties” next to attributes.

 

It should end up looking something like this (1600x900 at 85%):

#669833 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By ForeverAvicii 21 December 2021 - 16:26 PM UTC 

Problem solved, thanks again man!

 

I found a new one though, same as before but now when the game ends. Here is the picture:

 

 

A sneaky additional panel.  I've attached the fix again.  This time you'll need to put it in panels/competitions - which means you'll also need to create the competitions folder!

#669627 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By Dropveter 20 December 2021 - 21:58 PM UTC 

What are you using to show this stadiums please?

 

You need to download graphics.  There's a background megapack on this site here, which includes stadiums.

#669584 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By ForeverAvicii 20 December 2021 - 16:03 PM UTC 

Fair enough, thanks again man.

 

I have noticed that the opponent team name on the league table of the touchline tablet is difficult to see while playing a match. Any chance to change that colour to make it more visible?

 

 

Okay.  I should be finishing assignments…but I'm awful when it comes to procrastination.  Put the attached file in the panels/match folder.  Opposition team will now be the same colour as headings (so that salmon pink colour for the scheme in the screenshot)

#669569 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By DanWilliamCart 20 December 2021 - 16:44 PM UTC 

Is that version out? I've just downloaded the latest version and they are still over the left hand side of a players face

 

There should be a drop-down selector at the top right of the player picture.  From here choose horizontal+ (with fitness indicators) or horizontal- (without fitness indicators)

#669568 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By ForeverAvicii 20 December 2021 - 16:03 PM UTC 

Fair enough, thanks again man.

 

I have noticed that the opponent team name on the league table of the touchline tablet is difficult to see while playing a match. Any chance to change that colour to make it more visible?

 

 

Oh dear, that's a pretty bad miss on my behalf.  I'll take a look and get back to you as soon as I've worked it out - unfortunately it might not be until tomorrow, as I have some assignments I need to work on tonight.

#669456 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By ForeverAvicii 20 December 2021 - 13:45 PM UTC 

It does work man! Thank you!

 

Btw, what are the following values for?

 

<colour name="unknown attribute background"    value="bg darker"/>
<colour name="low attribute background"     value="bg"/>
<colour name="normal attribute background"     value="fm purple"/>
<colour name="good attribute background"     value="bg purple darker" />
<colour name="excellent attribute background"    value="bg accent" />

 

I don't see a difference whether I change them or not.

 

It won't make a difference on the skin in it's current form; it's primarily used in my graphical attribute skin (no numbers) or for skins that have the attributes in boxes.  Even though it's not in use, it's just good practice to keep it in there, in case it is needed at some point.

#669433 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By ForeverAvicii 20 December 2021 - 11:41 AM UTC 

Hi gimn, first of all thanks for this amazing skin!

 

Question is, is there any chance to change the attribute colours to the original FM skin colours?

 

I'm not 100% certain these are the correct values, but try these (taken from michaeltmurrayuk's base22 skin):

 

<colour name="low attribute"        value="fg alpha"/>
<colour name="normal attribute"       value="fg"/>
<colour name="good attribute"        value="fg range13" />
<colour name="excellent attribute"       value="fg range20" />
<colour name="unknown attribute background"    value="bg darker"/>
<colour name="low attribute background"     value="bg"/>
<colour name="normal attribute background"     value="fm purple"/>
<colour name="good attribute background"     value="bg purple darker" />
<colour name="excellent attribute background"    value="bg accent" />

 

#669082 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By Dan Bridges 17 December 2021 - 12:41 PM UTC 

My mistake, it is FM22, I wrote 21 in the file path by mistake.

 

I've got it working. I didn't realise I'd need to place the 5 folders from within the base folder individually in to the skins folder. I've done that now and it's working fine.

 

Great skin, thanks very much for everyone's replies.

 

Glad you managed to sort it.  For future reference, you only need to extract the folder(s) you need.  For example, if you're running at 1920x1080 resolution, and only want the Team Colours version, you only need to extract the MustermannFHD Team Colours folder.

 

#668941 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By Nelson Inácio 17 December 2021 - 19:27 PM UTC 

I can't load the MustermanFHD skin

@Nelson Inácio are you able to provide some more details?  Is it not showing up, does an error occur, etc…?

 

Also, can you confirm you have done the following:

 

1. Extract the contents of the downloaded .rar archive by using a free tool such as 7-zip for Windows or The Unarchiver for Mac.

2. Move the Mustermann folder of choice (QHD is for 2560x1440 resolution and FHD is for 1920x1080 resolution) to your skins folder, which is located by default at:
Documents > Sports Interactive > Football Manager 2022 > skins

 

#668754 [FM22][Skin]Mustermann v1.6 - TEAM COLOUR VERSION NOW AVAILABLE
gimn85
15 years ago
2 weeks ago
169
By JoãoCarvalho92 17 December 2021 - 11:30 AM UTC 

i dont know either how i was in 125% but is fix. 

I hope too, i dont like to see the dude stand in the initial menu. 

Im using the skin, is very good with the fixes you gave and the others you told to do. 

 

I think @dan Bridges is trying to use the skin in FM 21, i think that is the problem he cant see the skin.  

 

Good spot, I didn't even notice the folder link said 2021!  @Dan Bridges this might be the issue - the skin needs to be in the FM22 folder.  If you're looking for an FM21 version, unfortunately there isn't one.