mons - Comments

Comments
#871601 Louis Lemke
mons
20 years ago
1 hour ago
101,634

@oli welburn, follow this tip to get the largest possible version of a transfermarkt photo 👍

#871600 Wendell
mons
20 years ago
1 hour ago
101,634

If you use auto-contrast on images like this which appear slightly washed-out, you'll get a much more vibrant and realistic cut @Yves Martinez 

#871599 Cauan Farias
mons
20 years ago
1 hour ago
101,634

@Yves Martinez, you would do well to check people's timelines before cutting images for them.

 

a) So you could see that several of these have recent and better cuts already, and

b) So you can see the kind of cuts we're looking for.

#871598 Waldemir
mons
20 years ago
1 hour ago
101,634

@Yves Martinez Brightening darker images like this one always looks better in-game. The easiest way is to go to this tab in Photoshop:

 

 

and tweak the brightness slider.

 

There is also a Photoshop action file, available for download here, which contains a lot of common actions, including one for brightening, for ease of use 😉

#871596 Guilherme Inácio
mons
20 years ago
1 hour ago
101,634

@Yves Martinez, I've tagged you in the past to point this out, but you never acknowledged it. Ignore this again, and I'll just reject the entire pack next time.

 

We want all cuts to include a little bit of collar. At the same time, the ideal cut only contains 2-3 pixels beneath the chin. Since in some sources like this one, the person in the image may have a longer neck than usual, this would be quite difficult to achieve naturally.

 

Here's a video of the process on how to nudge the collar upwards:

 

#871592 Rodrigo Dias
mons
20 years ago
1 hour ago
101,634
By Yves Martinez 24 February 2026 - 19:26 PM UTC 

Diguinho and Rodrigo are the same player; there's a duplicate in the database. I don't know if this is the right place to mention this, but consider this a heads-up.

 

What UID does this Rodrigo chap have? Feel free to post the correct image on this timeline too 👍

#871591 Francisco
mons
20 years ago
1 hour ago
101,634
By Yves Martinez 24 February 2026 - 19:27 PM UTC 

Emanoel and Francisco are the same player; there's a duplicate in the database. I don't know if this is the right place to mention this, but consider this a heads-up.

 

What UID does this Francisco chap have? Feel free to post this image on his timeline too 👍

#871562 Ariel Kippes
mons
20 years ago
1 hour ago
101,634
#871475 Mark Ian Steffensen
mons
20 years ago
1 hour ago
101,634
By DDDNikolaj 24 February 2026 - 10:02 AM UTC 

@mons  I think some of the players from this pack has not been included in facepacks 

 

Yeah, they will have been uploaded with the created person UID and later changed automatically to reflect their actual UID after being added in FM26, and I have no way of knowing now which ones suffered this fate. Unless people point them out, that is 😉 Will add them to the next update pack 🍻

#871473 Vlad Ştef
mons
20 years ago
1 hour ago
101,634
#871456 James Smith
mons
20 years ago
1 hour ago
101,634
By fabiorebe94___ 24 February 2026 - 08:54 AM UTC 

Anyone can create this one?

 

Please be patient. You only requested this yesterday.

 

We do this in our spare time and there are 2,590 pending images:

 

 

If you want to give it another go yourself, I would recommend using remove.bg, which is a free online tool which removes the background to an excellent standard, for free and almost instantly. Here's a couple of videos on how to use it, one when combined with Photoshop and another using photopea.com, which is a free online app so close to Photoshop that it has the same shortcuts, layout and icons.

 

This thread contains guidelines for what we're looking for in our cuts in terms of dimensions, snow, collars, face orientation etc. and video tutorials for each element.

 

If you don't have Photoshop, photopea.com is the tool I would recommend to use to tweak the draft cut produced by remove.bg. It's more powerful and versatile than GIMP and other similar tools.

 

 

Warn Edit Delete Thanks
 

#871439 ⬇️ Home Thread - Metallic Logo Megapack
mons
20 years ago
1 hour ago
101,634
#871395 Rudi Almeida
mons
20 years ago
1 hour ago
101,634

Not bad, @Alex_14, but we want the player's face to fill the canvas for the 250px cutout, which would mean cropping the image along these red lines:

 

At the same time, we want all cuts to include a little bit of collar. Since in some sources like this one, the person in the image may have a longer neck than usual, this would be quite difficult to achieve naturally.

 

Here's a video of the process on how to nudge the collar upwards:

 

 

#871392 Ben Hervey
mons
20 years ago
1 hour ago
101,634
By fabiorebe94___ 23 February 2026 - 18:18 PM UTC 

added new one

 

I am soooooo tempted to cut out the dog's head instead.

#871370 Ben Hervey
mons
20 years ago
1 hour ago
101,634

 The face is much too small to possibly get something out of this photo.

#871314 Seif Darwish
mons
20 years ago
1 hour ago
101,634

@stivilitwa, the cut is a bit blurry and not ideal. Also, it has no collar and it's cropped too far from the top of the head.

 

a) we want the player's face to fill the canvas for the 250px cutout, which would mean cropping the image along these red lines:

 

At the same time, we want all cuts to include a little bit of collar. Since in some sources like this one, the person in the image may have a longer neck than usual, this would be quite difficult to achieve naturally.

 

Here's a video of the process on how to nudge the collar upwards:

 

 

b) when you have a lot of images to upload, then you should upload them as a pack instead of individually and save the both of us some time.

You can also upload up to 50 images per pack instead of just a maximum of 3 when done individually.

 

c) This thread contains guidelines for what we're looking for in our cuts in terms of dimensions, snow, collars, face orientation etc. and video tutorials for each element.

 

Can you use the upload image function to provide us with the original source image without the background removed so that we can cut it accordingly?

 

If you want to give it another go yourself, I would recommend using remove.bg, which is a free online tool which removes the background to an excellent standard, for free and almost instantly. Here's a couple of videos on how to use it, one when combined with Photoshop and another using photopea.com, which is a free online app so close to Photoshop that it has the same shortcuts, layout and icons.

 

If you don't have Photoshop, photopea.com is the tool I would recommend to use to tweak the draft cut produced by remove.bg. It's more powerful and versatile than GIMP and other similar tools.

 

 

#871312 Amarildo Gjoni
mons
20 years ago
1 hour ago
101,634

@stivilitwa, the lighting on these two rejected images isn't very good, which means they aren't better than the current cuts.

#871286 Vukašin Braunović
mons
20 years ago
1 hour ago
101,634

@Nedkec11, the 2 rejected images aren't large enough to produce a worthwhile cut.

 

Also, for future reference, when you have a lot of images to upload, then you should upload them as a pack instead of individually and save the both of us some time.

You can also upload up to 50 images per pack instead of just a maximum of 3 when done individually.

#871240 Fabio Lagano
mons
20 years ago
1 hour ago
101,634
By DYSFWizard 23 February 2026 - 04:50 AM UTC 

Here is the source if someone wants to do better than I did

 

It's not too bad, but it could've been a cropped a tad closer to the chin, but that's it 🙂

#871236 Zhang Xuelong
mons
20 years ago
1 hour ago
101,634

@yakioon, for future reference, when you have a lot of images to upload, then you should upload them as a pack instead of individually and save the both of us some time.

You can also upload up to 50 images per pack instead of just a maximum of 3 when done individually. 

#871189 Rafael Monteiro
mons
20 years ago
1 hour ago
101,634

@notcruzado, if the source image isn't the largest or the best, then the resulting cut shouldn't be in 250x250, because it'll just showcase the lack of quality. It's ok for it to be in 180x180, in that case.

#871188 Adalberto
mons
20 years ago
1 hour ago
101,634

@notcruzado Brightening darker images like this one always looks better in-game. The easiest way is to go to this tab in Photoshop:

 

 

and tweak the brightness slider.

 

There is also a Photoshop action file, available for download here, which contains a lot of common actions, including one for brightening, for ease of use 😉

#871187 Daniel Aguilar
mons
20 years ago
1 hour ago
101,634

@notcruzado, not bad but for future cuts, keep in mind that the face should be straight-on, rather than slanting or at angle; i.e. the eyes are ideally in a straight line and parallel to the top or bottom of the cut.

 

#871186 Bruno Maisano
mons
20 years ago
1 hour ago
101,634

@F3D3, this has got a fair bit of snow. 

 

 

Snow is the colour from the background of the cut which was not totally removed. It is often white (hence ‘snow’) but it can be other colours. It can often be easily removed by putting the cut through remove.bg.

 

Here's a video on how you can easily remove any remaining snow thereafter within Photoshop:

 

 

This thread contains guidelines for what we're looking for in our cuts in terms of dimensions, snow, collars, face orientation etc. and video tutorials for each element.

 

Can you use the upload image function to provide us with the original source image without the background removed so that we can cut it accordingly?

 

If you want to give it another go yourself, I would recommend using remove.bg, which is a free online tool which removes the background to an excellent standard, for free and almost instantly. Here's a couple of videos on how to use it, one when combined with Photoshop and another using photopea.com, which is a free online app so close to Photoshop that it has the same shortcuts, layout and icons.

 

If you don't have Photoshop, photopea.com is the tool I would recommend to use to tweak the draft cut produced by remove.bg. It's more powerful and versatile than GIMP and other similar tools.

 

 

#871185 Shilen Patel
mons
20 years ago
1 hour ago
101,634

@Snipe2irt, please remember to use the upload multiple function 😉

#871163 Mathias Kubel
mons
20 years ago
1 hour ago
101,634

Not a bad cut @jake_the_snake, but the lighting in the source image isn't ideal.

#871161 Massimo Papallo
mons
20 years ago
1 hour ago
101,634

@F3D3, a couple of things to keep in mind please. I'll fix these myself, but I will reject any which don't take the below into consideration.

 

a) we want the player's face to fill the canvas for the 250px cutout, which would mean cropping the image along these red lines:

 

At the same time, we want all cuts to include a little bit of collar. Since in some sources like this one, the person in the image may have a longer neck than usual, this would be quite difficult to achieve naturally.

 

Here's a video of the process on how to nudge the collar upwards:

 

 

b) when you have a lot of images to upload, then you should upload them as a pack instead of individually and save the both of us some time.

You can also upload up to 50 images per pack instead of just a maximum of 3 when done individually.

#871125 Joseph Nonge
mons
20 years ago
1 hour ago
101,634

Hardly any different to the current cut.

#871114 Cut-Out Faces Megapack TECHNICAL SUPPORT thread - first post updated for FM26
mons
20 years ago
1 hour ago
101,634
By SrWer 21 February 2026 - 00:30 AM UTC 

Torrent link are not working? 

 

By silaqa 22 February 2026 - 10:51 AM UTC 

Are the links not working? Im on premium and I constantly get an error from cloudflare storage that we cant reach it. any news PLEASE? I am trying for hours.

 

Both are working for me right now.

 

@SrWer - what error message are you getting?

 

@silaqa - what file(s) are you trying to download?

#871106 Antônio Augusto Duarte Baptista
mons
20 years ago
1 hour ago
101,634

@notcruzado, as you can see, merely resizing it (which I was perfectly capable of doing anyway) leads to an image noticeably lacking in sharpness. It needs to be cut again from scratch.