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FM 2021 FLUT skin dark - Version 16.0
Dear all
This FLUTSKIN version 16 is the final version of FLUTSKIN for FM21!!
A great thank you to all FM fans who choose to play with FLUTSKIN and always keep me motivated to still improving the skin and gave me new ideas!!!
A special thank you to all players who decided to distinguish my work with a donation!! Although just a small part of FM Players who use the skin made a donation (I edited the skin as a hobby and, as you know, completely free), I always feel honoured and happy when people recognize the work done and decide to contribute. So, I reinforce, I have to give a special thank you to that friends of FlutsKin!!!!!!
Also a recognized thank you to those one who help me answering the questions and requests and adapted the FlutSkin (namely and specially Rosek for the help to answering questions and the adapted version for 2560x1440, and Richbell, for the adapted version with hidden attributes!!!!! And, of course I don't forget the skinners community who also indirectly contributed to FlutSkin with their creativity.
Also a special thank you to PATRES10, from fmslovakia for the 2D default kits (especially tailor-made for FlutSkin) anf to Michael Murray since I started editing the match inbetween highlights panel based on his amazing work!!
Now is time to stop editing the skin for this season. I wish to return for FM22. Lets wait and see since no one is able to predict the future.
MAIN CHANGES IN v16.0
- Following the great idea of majesticeternity, Tyburn and a31632 (from Sports Interactive community) I included in several xmls a code for personalize the background in specific panels, namely club overview, player overview, board room, human profile and team training. These codes are not “activated” by default but if you want to have a different (customized) background in each one of that panels you just have to activate the codes. In the read me file I explain how you can do it.
- Nation overall panel
- Nation overview panel
- Human profile panel
- Player profile stadium option in player overview panel
- News panel
The Skin pack also includes:
1. “Round country flags”, “round continents logos” and default logos specially made in metallic style by @Qvordrup from sourtitoutsi. Those graphics will be displayed in the title bar.
Thank you @Qvordrup by your great work and for your collaboration!!!
You can download the 2D packs prepared for Flutskin (titlebar and player overview panel) here in sourtitoutsi. FC style kits HERE; SS Kits style HERE
However, if you prefer edit your own kits, I also included in the pack a .pdf file explaining how you can edit the kits for Flutskin.
If you prefer SS'kits you can download this and replace the kits folder located here:
Documents\Sports Interactive\Football Manager 2021\skins\fm2021flutskin_dark\graphics\pictures\kits
HERE
The logos in country locators are now updated by @Qvordrup according the last version of metallic logos.
You can also download the stadiums background megapack and the citypics released by @DazS8 (thank you, my friend) HERE and HERE
And @geordie1981 has made a pack for inside "small" stadiums HERE
You can also download the sortitoutsi Backgrounds Megapack HERE
As always FlutSkin is completely free to download and I hope you enjoy it. However, if you want, you can reward my work donating whatever amount you wish. Any small amount is really appreciated.
You can do so by clicking the button down below:
SOME ADITTIONAL NOTES:
PLEASE NOTE THAT MANY SCREENSHOTS ARE FROM PREVIOUS VERSIONS OF THE SKIN
FOR THOSE WHO WANT TO MAKE THE GAME MORE DIFFICULT, YOU ALSO CAN DOWNLOAD AN ADAPTED VERSION OF THE SKIN (V. 15) WITH THE ATTRIBUTES VALUES HIDDEN. THIS ADAPTED VERSION WAS AN IDEA OF RICHBELL AND, ALTHOUGH WITH MY HELP, IT WAS RICHBELL WHO ALSO DID THE MAJORITY OF THE CHANGES. THANK YOU MY FRIEND!
Please note that for this version working well (with hidden attributes) you should remove the original version of the skin.
FOR THOSE WHO USE 2560x1440 RESOLUTION YOU ALSO CAN DOWNLOAD THE ADAPTED VERSION (v. 16.0) EDITED BY ROSEK
THE SKIN IS TOTALLY COMPATIBLE WITH 1920x1080 SCREEN RESOLUTION AND 4k (windows display settings 200%; game 100%).
YOU SHOULD USE IT IN FULL WINDOWS, ICONS ONLY
Important note regarding TV LOGOS:
Although the default tv logo is the one I use, of course you can easily change it; for that you just have to go to skin/graphics/icons/tv logos. In that folder there is a alt folder with many TV logos. You just have to replace the tv logo.png and the tv [email protected] for that one you want. Of course you should rename the new logos as tv logo and tv logo@2x. You also can use other logos made by you. The procedure to use them is exactly the same. However, I should remember that yo should use logos with the right height. For tv logo you should use 25px and for the @2x you should use 50px.
Resolution requirements:
This skin was made to work properly in 3840x2160 (4K with windows display settings 200%) and also 1920x1080 (1080p) full screen mode, sidebar icons only. As a result, some panels won’t work properly in other resolutions.
How to add Flut Skin in FM21
Download and extract the .rar file (using either 7-Zip for Windows or The Unarchiver for Mac).
Place the "fm2021flutskin_dark" folder here:
Documents\Sports Interactive\Football Manager 2021\skins
Create the folder "skins" if it doesn't exist. Start FM21 and go to Preferences screen and then into the Interface tab. You should see FM 2021 Flut Skin dark - Version 16.0 as an option in the skin drop down of the Overview box. Hit the Confirm button.
Please note this skin is provided as is. It has nothing to do with Sports Interactive or SEGA and won't be supported by them.
Dear all
This FLUTSKIN version 16 is the final version of FLUTSKIN for FM21!!
A great thank you to all FM fans who choose to play with FLUTSKIN and always keep me motivated to still improving the skin and gave me new ideas!!!
A special thank you to all players who decided to distinguish my work with a donation!! Although just a small part of FM Players who use the skin made a donation (I edited the skin as a hobby and, as you know, completely free), I always feel honoured and happy when people recognize the work done and decide to contribute. So, I reinforce, I have to give a special thank you to that friends of FlutsKin!!!!!!
Also a recognized thank you to those one who help me answering the questions and requests and adapted the FlutSkin (namely and specially Rosek for the help to answering questions and the adapted version for 2560x1440, and Richbell, for the adapted version with hidden attributes!!!!! And, of course I don't forget the skinners community who also indirectly contributed to FlutSkin with their creativity.
Also a special thank you to PATRES10, from fmslovakia for the 2D default kits (especially tailor-made for FlutSkin) anf to Michael Murray since I started editing the match inbetween highlights panel based on his amazing work!!
Now is time to stop editing the skin for this season. I wish to return for FM22. Lets wait and see since no one is able to predict the future.
MAIN CHANGES IN v16.0
- Following the great idea of majesticeternity, Tyburn and a31632 (from Sports Interactive community) I included in several xmls a code for personalize the background in specific panels, namely club overview, player overview, board room, human profile and team training. These codes are not “activated” by default but if you want to have a different (customized) background in each one of that panels you just have to activate the codes. In the read me file I explain how you can do it.
- Nation overall panel
- Nation overview panel
- Human profile panel
- Player profile stadium option in player overview panel
- News panel
The Skin pack also includes:
1. “Round country flags”, “round continents logos” and default logos specially made in metallic style by @Qvordrup from sourtitoutsi. Those graphics will be displayed in the title bar.
Thank you @Qvordrup by your great work and for your collaboration!!!
You can download the 2D packs prepared for Flutskin (titlebar and player overview panel) here in sourtitoutsi. FC style kits HERE; SS Kits style HERE
However, if you prefer edit your own kits, I also included in the pack a .pdf file explaining how you can edit the kits for Flutskin.
If you prefer SS'kits you can download this and replace the kits folder located here:
Documents\Sports Interactive\Football Manager 2021\skins\fm2021flutskin_dark\graphics\pictures\kits
HERE
The logos in country locators are now updated by @Qvordrup according the last version of metallic logos.
You can also download the stadiums background megapack and the citypics released by @DazS8 (thank you, my friend) HERE and HERE
And @geordie1981 has made a pack for inside "small" stadiums HERE
You can also download the sortitoutsi Backgrounds Megapack HERE
As always FlutSkin is completely free to download and I hope you enjoy it. However, if you want, you can reward my work donating whatever amount you wish. Any small amount is really appreciated.
You can do so by clicking the button down below:
SOME ADITTIONAL NOTES:
PLEASE NOTE THAT MANY SCREENSHOTS ARE FROM PREVIOUS VERSIONS OF THE SKIN
FOR THOSE WHO WANT TO MAKE THE GAME MORE DIFFICULT, YOU ALSO CAN DOWNLOAD AN ADAPTED VERSION OF THE SKIN (V. 15) WITH THE ATTRIBUTES VALUES HIDDEN. THIS ADAPTED VERSION WAS AN IDEA OF RICHBELL AND, ALTHOUGH WITH MY HELP, IT WAS RICHBELL WHO ALSO DID THE MAJORITY OF THE CHANGES. THANK YOU MY FRIEND!
Please note that for this version working well (with hidden attributes) you should remove the original version of the skin.
FOR THOSE WHO USE 2560x1440 RESOLUTION YOU ALSO CAN DOWNLOAD THE ADAPTED VERSION (v. 16.0) EDITED BY ROSEK
THE SKIN IS TOTALLY COMPATIBLE WITH 1920x1080 SCREEN RESOLUTION AND 4k (windows display settings 200%; game 100%).
YOU SHOULD USE IT IN FULL WINDOWS, ICONS ONLY
Important note regarding TV LOGOS:
Although the default tv logo is the one I use, of course you can easily change it; for that you just have to go to skin/graphics/icons/tv logos. In that folder there is a alt folder with many TV logos. You just have to replace the tv logo.png and the tv [email protected] for that one you want. Of course you should rename the new logos as tv logo and tv logo@2x. You also can use other logos made by you. The procedure to use them is exactly the same. However, I should remember that yo should use logos with the right height. For tv logo you should use 25px and for the @2x you should use 50px.
Resolution requirements:
This skin was made to work properly in 3840x2160 (4K with windows display settings 200%) and also 1920x1080 (1080p) full screen mode, sidebar icons only. As a result, some panels won’t work properly in other resolutions.
How to add Flut Skin in FM21
Download and extract the .rar file (using either 7-Zip for Windows or The Unarchiver for Mac).
Place the "fm2021flutskin_dark" folder here:
Documents\Sports Interactive\Football Manager 2021\skins
Please note this skin is provided as is. It has nothing to do with Sports Interactive or SEGA and won't be supported by them.
Comments
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flut
I just finished to upload the version 6.0. I believe now the skin is almost "finished" (of course it never be finished lol, but the main panels are already done 🙂 ).
I hope you enjoy this version.
Thanks!!
djtosh
playboy77
McG84
Brilliant stuff once again 👍
McG84
When you go into your skins folder go to fm2021flutskin_dark/panels/generic/kit icon14. Open this with notepad and you'll see the following below.
Name of the player: This is hidden on the player stats panel-->
<!-- the font size reduces one size when the name is bigger than 16 characters -->
<widget class="label" id="bNAM" size="11" alignment="top, centre_y, can_scale" font="fonts/kit name" colour="secondary" >
<layout class="stick_to_sides_attachment" alignment="top" inset="20" />
<layout class="stick_to_sides_attachment" alignment="horizontal" inset="80"/>
<!-- player number -->
<widget class="picture" id="bNUM" image_alignment="centre" scale_picture="true">
<layout class="stick_to_sides_attachment" alignment="top" inset="-5"/>
<layout class="stick_to_sides_attachment" alignment="left" inset="74"/>
<layout class="stick_to_sides_attachment" alignment="vertical" inset="0" />
<layout class="stick_to_sides_attachment" alignment="all" inset="75" />
If you look above you can see I have made the amendments already I can't remember what the initial numbers were for
Name of the player: This is hidden on the player stats panel-->
<layout class="stick_to_sides_attachment" alignment="top" inset="20" />
<!-- player number -->
<layout class="stick_to_sides_attachment" alignment="top" inset="-5"/>
But I have add the 20 and -5 and it looks fine to me on my computer, again you might want to alter the numbers to suit your own preference.
Best thing to do is have the game on windowed mode whilst making the adjustments therefore you can go between screens as to view the changes you have made. It's very much trial and error
mackboss
When the dark version is finished, you will put for download the white version...???
Thank you and cheers...!!!
Jeyk
@McG84 Thanks a lot! With your help I managed to move the number and player name to the right position. The name is also scaled in the correct manner. The number is still too big though. Can you explain in which row of code one can scale down the size of the number ?
Thanks again.
flut
For that change the value of <layout class="stick_to_sides_attachment" alignment="all" inset="75" /> (if you increase the value, the number will be reduced; of course that for adjust the right place in the kit you will have to change also top and left values)
flut
My intention was to work on it, however, now I'm not sure. I didn' start to work on it....Maybe later if I will have time to do it. Sorry.
flut
Thanks. Regarding your question, I really don't know how to do it.
Jeyk
@flut
Thank you very much! It worked! I believe the club badge in the background is still in the wrong position (please see in picture). If so, how can I change the position of the club badge ?
flut
Try this file (place it in human folder of the skin)
DOWNLOAD
flut
For that you can use the alt I included in the pack "alt kit logo on player profile fixed"
Jeyk
<3 now everything works thank you for the great skin and help!
djtosh
Thanks. fyi I figured it out its a very easy fix, in player additional attributes panel.xml I just changed "Pcab" to "PCAB" and "Ppab" to "PPAB" and it worked.
Rosek
Thanks to you . I'm fine-tuning the 2560x1440 resolution. I noticed some display issues in this resolution. Nothing really bad. Here they are :
flut
Rosek: the first one I need to look at the entire picture in order to know what panel is; the second one I don't know how to solve it; the third one you can fix it in person snapshot club overview16.xml
line 53 - change <layout class="stick_to_sides_attachment" alignment="top" inset="100"/>
line 68 - change <layout class="stick_to_sides_attachment" alignment="top" inset="101"/>
winter57
djtosh
oh, they both worked for me
playboy77
Thanks for the file, I tried it didnt work
Perhaps its my Pc as no one else seems to be reporting it
Fantastic skin btw so not complaining
Rosek
For the first, it's one of the game boards. And I noticed that the player photos are also too big or badly positioned on this panel .
For the second, i propose to lower the writing size on the panel to show all the names...
Thanks for the help for the third.
Cordialy
flut
For the stats panel, go to match team stats ibh bottom3 and change the value of the row height in line 26
The official match sheet I really don't know exactly wht you should edit (for know it, I would take a look on the code and make some tests and I have no time to do it, sorry)
Regarding the pictures you can reduce that photos in tactics icon info panel review2.xml
in the following piece of code
<!-- Player picture -->
<widget class="object_portrait_picture" id="pict" scale_picture="true" >
<layout class="stick_to_sides_attachment" alignment="top" inset="0" />
<layout class="stick_to_sides_attachment" alignment="right" inset="0" />
<layout class="stick_to_sides_attachment" alignment="all" inset="20" />
<record id="object_property">
<integer id="get_property" value="objt"/>
<integer id="set_property" value="objt"/>
</record>
</widget>
Finally, I noticed that you have the right panel of match inbetween highlights not all expanded. Why?
Rosek
Thanks for all. It's cool. I resize the photos and put them back. It's nickel during the match but not at halftime. It must be another panel I think ?
And, sorry, I didn't understand your last sentence at all...
flut
yes is other: tactics icon info panel review4.xml
My last sentence: I noticed a gap between the left panel and the right panel. However if you drag the right panel from the right to the left, (extending that panel with the mouse) that gap will disappear.
Rosek
ok I see. But the size of the panel is at the maximum and I don't mind that too much.
This is the one more small modification to make and I think the 2560x1440 resolution will be ready but I've already seen it happen in a post, but unfortunately I can't find it anymore ...
playboy77
Great stuff it now works I had to untick the custom panels box...all is good, fantastic skin
flut
For that one ou can edit it in
tactics icon info panel review1.xl
flut
great!! And thanks 🙂 🙂
Rosek
If I change these 2 points, the 2560x1440 version will be finished.
And thanks for the help in the previous message.
flut
The badges are in the following code (in match team news panel.xml)
<!--badges-->
<container>
<layout class="arrange_vertical_attachment" alignment="bottom" offset="0" gap="10" />
<layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true" />
<!--home team-->
<widget class="object_portrait_picture" id="hmtm" scale_picture="true" height="45">
<boolean id="keep_aspect_ratio" value="true" />
<flags id="image_alignment" value="left" />
<record id="object_property">
<integer id="get_property" value="home" />
<integer id="set_property" value="objt" />
</record>
</widget>
<!--away team-->
<widget class="object_portrait_picture" id="awtm" scale_picture="true" height="45">
<boolean id="keep_aspect_ratio" value="true" />
<flags id="image_alignment" value="left" />
<record id="object_property">
<integer id="get_property" value="away" />
<integer id="set_property" value="objt" />
</record>
</widget>
</container>
The feuille de match is also in the same xml as I already told you. However, as I already also said, I can't help you since I need to find exactly how to do it (and test it since, I didn't edit that "feuille de match" panel yet) and I have not time to do that for now. Sorry.