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#877853 Adriรกn Moraleda
mons
@Arkandam, for future reference, when you have a lot of images to upload, then you should upload them as a pack instead of individually and save the both of us some time.
You can also upload up to 50 images per pack instead of just a maximum of 3 when done individually.
#877849 Umar Abubakar
mons
@Ibarra, please provide us with the original sources and not the cropped remove.bg version.
#877848 Heron
mons
@LegendT_, remember to use the upload multiple function next time please.
#877823 Adam ฤรญลพek
mons
@josef kacer, most of this pack is not in line with the guidelines for cuts. Some have no collars, most are cut roughly or have snow and most also need brightening.
This thread contains guidelines for what we're looking for in our cuts in terms of dimensions, snow, collars, face orientation etc. and video tutorials for each element.
If you want to give it another go yourself, I would recommend using remove.bg, which is a free online tool which removes the background to an excellent standard, for free and almost instantly. Here's a couple of videos on how to use it, one when combined with Photoshop and another using photopea.com, which is a free online app so close to Photoshop that it has the same shortcuts, layout and icons.
If you don't have Photoshop, photopea.com is the tool I would recommend to use to tweak the draft cut produced by remove.bg. It's more powerful and versatile than GIMP and other similar tools.
#877767 Oliver Wilkinson
mons
@KamBro, the current cut is recent and the one you have uploaded has very little hair detail and some blue snow in the hair, so it's not an improvement imo.
#877717 Victor Daza
mons
@Donjai#0216, if the image does not have a transparent background, it is not game ready and should be uploaded as source - I've edited the 1st upload accordingly.
Secondly, this is cropped a tad too far from the chin. We want the player's face to fill the canvas for the 250px cutout, which would mean cropping the image along these red lines:
At the same time, we want all cuts to include a little bit of collar. Since in some sources like this one, the person in the image may have a longer neck than usual, this would be quite difficult to achieve naturally.
Here's a video of the process on how to nudge the collar upwards:
#877703 Linus Tautenhahn
mons
@iheartsharksGTI, please use the upload multiple function next time, as already pointed out to you here.
#877692 Gabi
mons
@Ibarra Brightening darker images like this one always looks better in-game. The easiest way is to go to this tab in Photoshop:
and tweak the brightness slider.
There is also a Photoshop action file, available for download here, which contains a lot of common actions, including one for brightening, for ease of use ๐
#877691 Premjeet Dhaliwal
mons
@Daniel Ewe, when you have a lot of images to upload, then you should upload them as a pack instead of individually and save the both of us some time.
You can also upload up to 50 images per pack instead of just a maximum of 3 when done individually.
#876843 26.0.2 CHINA DATA FIX
mons
Are you seriously congratulating yourself, and then thanking yourself back?
#876831 Franco Toloza
mons
@valen_seba, all cuts must have a collar.
#876830 Maximiliano Badur
mons
@valen_seba, in addition to what I've said previously, please avoid leaving such large empty spaces above the head. Any more than 2-3 empty pixels is a waste of precious screen real estate.
#876829 Julio Cรฉsar Salvรก
mons
@valen_seba, it makes no sense to replace a good and quite recent 250x250 cut with one in 180x180. Please keep this in mind when deciding whether to cut a source or not.
#876780 Lewis Brooks
mons
@jWaSiMhE, when we have so many pending images, cutting an image for someone who's not actually been in the game for a decade is not what our cutters should be focussing on.
#876753 Abdoulaye Camara
mons
@Rivozz, you haven't acknowledged my previous post in which I tagged you to ask you to upload images in packs. I won't approve your pending game ready images until you do so ๐
#876751 Felipe Chamorro
mons
@Martin Iriarte, the size of the face in these sources is simply too small for the image to be worth cutting.
#876750 FM26 Real Name Fix v5.0 - for FM26.3.1 [26/05/2026] - USE THE WORKAROUND IN THE FIRST POST IF SOME CLUB NAME CHANGES AREN'T WORKING
mons
This seems to be for an existing career. If this is the case, the fix needs to be also installed for the 2600 folder, as per the installation instructions, and not the just the 2620 folder.
#876749 Melissa Ugochukwu
mons
Some of it were included, actually. Bit baffling how some were added, and some weren't ๐
#876747 Home thread for the FM26 Cut-Out Megapack - 2026.07 OUT NOW [17/06/2026]
mons
Update 2026.05 is now available for download.
Containing 4,621 cut-outs, it takes the total amount of cut-outs in the megapack to 544,554. This pack also includes a lot of cuts for people added in the most recent official database updates.
Before downloading, please make sure to refer to this thread.
If you have any issues with the megapack, please use the technical support thread and check the installation tutorials and FAQs before posting your query ๐
#876727 FM26 Real Name Fix v5.0 - for FM26.3.1 [26/05/2026] - USE THE WORKAROUND IN THE FIRST POST IF SOME CLUB NAME CHANGES AREN'T WORKING
mons
Don't type in caps, it's rude. Read the thread title, and follow it.
If it still doesn't work, please provide screenshots of all the folders that the fix was installed in. In the screenshots, please make sure the full path is clearly visible.
Oh, hadn't seen that. It's too early to tell if it can be fixed ๐
#876719 FM26 Real Name Fix v5.0 - for FM26.3.1 [26/05/2026] - USE THE WORKAROUND IN THE FIRST POST IF SOME CLUB NAME CHANGES AREN'T WORKING
mons
Please provide screenshots of the issue in-game, and screenshots of all the folders that the fix was installed in. In the screenshots, please make sure the full path is clearly visible.
#876718 FM26: Update 26.3 is out!
mons
This seems like it's a bug which has surfaced after the most recent update. Not much we can do about that - hopefully it gets resolved soon ๐
#876696 Till Heusner
mons
Good job @stefanraven, but do make sure your cuts are in the centre of the canvas, rather than leaving a big gap on one side of it.
#876664 FM26 Real Name Fix v5.0 - for FM26.3.1 [26/05/2026] - USE THE WORKAROUND IN THE FIRST POST IF SOME CLUB NAME CHANGES AREN'T WORKING
mons
They're not language files ๐
#876645 Brendan MacFarlane
mons
When you have multiple images, please remember to upload them using the upload multiple function.
#876635 FM26 Real Name Fix v5.0 - for FM26.3.1 [26/05/2026] - USE THE WORKAROUND IN THE FIRST POST IF SOME CLUB NAME CHANGES AREN'T WORKING
mons
Did you do the workaround in the first post mentioned in the thread title?
#876629 FM26 Real Name Fix v5.0 - for FM26.3.1 [26/05/2026] - USE THE WORKAROUND IN THE FIRST POST IF SOME CLUB NAME CHANGES AREN'T WORKING
mons
You can play without it ๐
#876627 FM26: Update 26.3 is out!
mons
Graphics have never needed to be reapplied once an official update has been released, as far as I'm aware. So you should be able to crack on ๐
#876603 FM26 Real Name Fix v5.0 - for FM26.3.1 [26/05/2026] - USE THE WORKAROUND IN THE FIRST POST IF SOME CLUB NAME CHANGES AREN'T WORKING
mons
Gotcha! Download updated accordingly ๐ป
#876582 FM26 Real Name Fix v5.0 - for FM26.3.1 [26/05/2026] - USE THE WORKAROUND IN THE FIRST POST IF SOME CLUB NAME CHANGES AREN'T WORKING
mons
What language files are you referring to?