@Aaronwyatt This isn't the appropriate thread for fictional concept kits, this thread is for real life club kits. Also no need to post the same request three times tbh
I tried converting it from .cdr to other formats with online converters but it messed up the text unfortunately. At least there's a larger preview
Larger resolution from their twitter https://pbs.twimg.com/media/EHLjro4XYAIw-23?format=jpg&name=orig
Here's the full-size 3D kits, the 750px preview image won't work in game Show Spoiler
The more teams with kits uploaded the better
Already made here by Bolid74 in case you hadn't seen https://sortitoutsi.net/comments/get/496984
Hope this is good enough
From what I can tell it's used inside a circle like this Also more versions here https://lkslodz.pl/dla-prasy/materialy-do-pobrania/
bolid74 posted it here https://sortitoutsi.net/comments/get/496217
I just noticed a mistake in the second version I posted (accidentally dragged the base layer out of position), here's a fix. Afraid I don't have the program to make a metallic logo anymore so someone else would have to do that.
I was wondering if that was the case but really couldn't tell. Do you mean like this? @Robert Constantin
I tried recreating it, but I had to guess a bit because of the poor quality - hopefully it's accurate
Away kit and remade third kit to match
Even better, a recent change allows higher resolution versions for some images by changing the resolution parameters to 1024x1280 or 2048x2560, and by changing jpeg to png to get the image without jpeg compression For example: cdn.fupa.net/player/png/102...
Thought I'd posted this here before but apparently not... For fupa.net profile images, useful for German lower league players: change 256x320 (or 128x160 etc) in the URL to 512x640 for the largest size like below cdn.fupa.net/player/jpeg/512x640/WuR0...
Slightly higher quality/less jpeg compression Show Spoiler
Like this? Larger size Show Spoiler
Yes, you just need to open the config.xml file and add a line of code like this. Replace FILENAME with the name of the image, and UID with the player/staff's UID in the game (you can enable "show UID to assist skinning" in the interface pr...