costiforza
10 years ago
7 years ago
2
Hi guys
I'm trying to make some kind of update for FM and I keep having this issue. I create a player but his current ability messes all of the attributes i chose for that player.
So I was wandering is there a way to count a players current ability, so that the attributes I type into editor stay the same when run the game?
I'd really appreciate someone explaining me this. Thanks
Jason
18 years ago
1 week ago
4,641
Set CA as 0 and it will generate the CA based upon the attributes you select. Same with PA.

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