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FM 2016 FLUT dark skin v2.3
Dark skin for FM 2016 regular career mode and widescreens (1920x1080).
I'm pleased to present you the version 2.3 of FLUT Skin Dark for FM16 .
Compatible with DF11, Scope and Cutout Faces.
Compatible with Backgrounds (however, some of them will not be shown, instead, the citypics will be displayed).
Released: 04 September, 2016
Thanks to all FM fans and especially to all of the fantastic FM skinners who made it possible to produce the FLUTSkin as it is today since FM 2013.
Resolution requirements
This skin was made to work properly in 1920x1080 full screen mode. As a result, some panels won’t work properly in other resolutions (and also in 1920x1080 windowed mode).
The changes (some of them are just minor changes) in this version are in the following panels:
Stadium Overview Panel
Game Processing
Calendar Popup Panel
Club General Panel
Nation General Panel
Team Report Panel
Manager Home Panel
IMPORTANT NOTES:
1. In this pack I included a TUTORIAL PDF with instructions regarding the structure of your Graphics folder in order to view the citypics, the kits and the competition logos in player details and in title bar.
2. I also included a folder with the files you need to use in order to remove the attributes background boxes (you just have to place the files of that folder in the panels folder of the skin and overwrite the originals)
3. You can download the FOOTBALL MANAGER BACKGROUNDS SUPERPACK or the citypics MEGAPACK 4.0 HERE or HERE to further enhance the skin.
How to add Flut Skin in FM16
Download and extract the .rar file (using either 7-Zip for Windows or The Unarchiver for Mac).
Place the "fm2016flutskindark" folder here:
Documents\Sports Interactive\Football Manager 2016\skins
Create the folder "skins" if it doesn't exist.
Start FM16 and go to Preferences screen and then into the Interface tab.
You should see FM 2016 Flut Skin - v. 2.3 Dark Version as option in the skin drop down of the Overview box.
Hit the Confirm button.
Please note this skin is provided as is. It has nothing to do with Sports Interactive or SEGA and won't be supported by them.
This Skin was created by Flut
Dark skin for FM 2016 regular career mode and widescreens (1920x1080).
I'm pleased to present you the version 2.3 of FLUT Skin Dark for FM16 .
Compatible with DF11, Scope and Cutout Faces.
Compatible with Backgrounds (however, some of them will not be shown, instead, the citypics will be displayed).
Released: 04 September, 2016
Thanks to all FM fans and especially to all of the fantastic FM skinners who made it possible to produce the FLUTSkin as it is today since FM 2013.
Resolution requirements
This skin was made to work properly in 1920x1080 full screen mode. As a result, some panels won’t work properly in other resolutions (and also in 1920x1080 windowed mode).
The changes (some of them are just minor changes) in this version are in the following panels:
Stadium Overview Panel
Game Processing
Calendar Popup Panel
Club General Panel
Nation General Panel
Team Report Panel
Manager Home Panel
IMPORTANT NOTES:
1. In this pack I included a TUTORIAL PDF with instructions regarding the structure of your Graphics folder in order to view the citypics, the kits and the competition logos in player details and in title bar.
2. I also included a folder with the files you need to use in order to remove the attributes background boxes (you just have to place the files of that folder in the panels folder of the skin and overwrite the originals)
3. You can download the FOOTBALL MANAGER BACKGROUNDS SUPERPACK or the citypics MEGAPACK 4.0 HERE or HERE to further enhance the skin.
How to add Flut Skin in FM16
Download and extract the .rar file (using either 7-Zip for Windows or The Unarchiver for Mac).
Place the "fm2016flutskindark" folder here:
Documents\Sports Interactive\Football Manager 2016\skins
Create the folder "skins" if it doesn't exist.
Start FM16 and go to Preferences screen and then into the Interface tab.
You should see FM 2016 Flut Skin - v. 2.3 Dark Version as option in the skin drop down of the Overview box.
Hit the Confirm button.
Please note this skin is provided as is. It has nothing to do with Sports Interactive or SEGA and won't be supported by them.
This Skin was created by Flut
Comments
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zzpiggy
Weird thing I noticed in version 1.8. Goalkeepers got no GK roles on attribute highlight button, only outfielder roles show up.
flut
Hi zppiggy: yes. I noticed that and I tried a lot to solve it but without success yet. I don't know what happens....
vonHolzminden
could you please say me which panel this is? The logo at the right is a little bit cut off. I want to do it a little bit smaller so i can see the whole logo. Thanks.
flut
Hi vonreichsm: you can edit it in the inbox content with team report panel in the news_item panels folder of the skin.
cheers
vonHolzminden
flut
vonHolzminden
Is it only in my playeroverviewpanel that i can´t see the attribute? There are shown the carrier instat of attributes. Look at the middle of the picture please. I don´t know why. Thanks for help again.
At your screenshots everythings looks realy ok.
flut
Hi vonreichsm: Thanks. Concerning your question: in my game everything is okay; you can see the attributes using the drop down arrow in the tab panel (if you choose it, the game will save the "new" state). But you also can try the following (in order to make the game assumes the attributes as default - as it is in the xml). Open the player overview panel and search the following code
<container class="tabbed_container" id="Mtff" default_item="cos1" priority="1" save_session_state="true" save_default_state="true">
<layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true"/>
<container class="client_object_viewer_selector_panel" id="cos1" file="player overview big selector panel1" save_session_state="true" minimum_width="640" default_width="-2" priority="2">
<translation id="title" translation_id="229822" type="use" value="Attributes"/>
<widget class="player_attributes_panel" file="player attributes panel3" id="patt" late_loading="true">
<translation id="title" translation_id="229822" type="use" value="Attributes"/>
</widget>
<integer id="default_for_unemployed_managers" value="patt"/>
<integer id="default_for_international_managers_other_team" value="patt"/>
<integer id="default_for_everyone_else" value="patt"/>
<integer id="default_for_versus_mode" value="patt"/>
</container>
change all the five "patt" for "pat1"
cheers
vonHolzminden
<container class="client_object_viewer_selector_panel" id="pat1" file="player overview big selector panel" save_session_state="true" minimum_width="640" default_width="-2" priority="2">
<translation id="title" translation_id="229822" type="use" value="Attributes" />
<widget class="player_attributes_panel" file="player attributes panel3" id="pat1" late_loading="true">
<translation id="title" translation_id="229822" type="use" value="Attributes" />
</widget>
<integer id="default_for_unemployed_managers" value="pat1"/>
<integer id="default_for_international_managers_other_team" value="pat1"/>
<integer id="default_for_everyone_else" value="pat1"/>
<integer id="default_for_versus_mode" value="pat1"/>
</container>
NunoKopio
flut
Hi Nunokopio:
In fact, I am grateful by your excellent contribution :-)
NunoKopio
will send you an updated version of the files, as i did some more.
UÄŸurcanOrhan
flut
Hi ugurcan: these problems are concerned to the fact that you play with the zoom mode. In fact I didn't include the graphics for zoom (the @x2 graphics). In order to solve the problem you can edit the graphics in the "buttons" folder of the skin (fm2016flutskindark/graphics/buttons) or to delete that folder (the default buttons from the default skin will be displayed).
UÄŸurcanOrhan
vonHolzminden
a short question, do you know why there is a "=" at the placement? Look at the picture:
flut
Hi vonreichsm: I don't know (which is that panel?); and this happens only in my skin?
vonHolzminden
IT is the inbox of nations international Group for worldcup or european Qualifikation. And it is on every skin not only in your skin.
flut
Thanks for the information. I think that the "=" means that there is more than one nation in that position.....
vonHolzminden
flut
Hi vonreichsm:
Go to "non player comparison.xml" and change
<!-- Top section displaying personal details side-by side -->
<!-- The fixed height is a bug-fix to avoid using fit_children (too slow) -->
<container id="namh" height="248">
by
<!-- Top section displaying personal details side-by side -->
<!-- The fixed height is a bug-fix to avoid using fit_children (too slow) -->
<container id="namh" height="310">
vonHolzminden
TH26
Firstly the kit in the players profile is missing,
Secondly, on the club overview I was wondering if it was possible to make more of a gap between the clubs badge and nickname? Also with the clubs region and squad personality.
And lastly how to make the clubs badges smaller on the match overview.
Thank you for all your work.
flut
Hi TH26
1. Please read the pdf (tutorial). I explain there how you should do in order to see the kits.
2. Concerning club overview:
A. Use THIS . Put it in the panels folder of skin
B. Go to "club overview details2.xml" and Reduce the value of height in the following code:
<!--logo-->
<widget class="picture" id="pict" height="180" scale_picture="true">
increase, also, the value (in the same xml) of the "gap" in the following code
<layout class="fit_children_attachment" alignment="vertical,fill" offset="0" gap="0"/>
<layout class="arrange_vertical_attachment" alignment="vertical" offset="0" gap="0"/>
3. Go to the match overview.xml and reduce the value of "height" in the following code
<!--home team-->
<widget class="client_object_logo_picture" id="hmtd" scale_picture="false" height="55">
<boolean id="keep_aspect_ratio" value="true"/>
<flags id="image_alignment" value="top"/>
<record id="object_property">
<integer id="get_property" value="home"/>
<integer id="set_property" value="objt"/>
</record>
</widget>
<!--away team-->
<widget class="client_object_logo_picture" id="awtd" scale_picture="false" height="55">
<boolean id="keep_aspect_ratio" value="true"/>
<flags id="image_alignment" value="top"/>
<record id="object_property">
<integer id="get_property" value="away"/>
<integer id="set_property" value="objt"/>
</record>
</widget>
TH26
flut
Hi TH: I use the notepad++ in order to change all the lines at once of each one of the config in the kits folder.
TH26
edit: Thank you very much for the tip of using notepad++, that made life so much easier.
flut
jerridis
Is there any way to change the sidebar colors? (I have highlighted in the attached picture the area I am referring to)
I see that the background and the buttons take the colors of the team you are currently viewing. Can we fix it to a permanent color? And even better, is there a way we can choose the color combination?
Thank you
flut
Hi
You can use THIS
Put the folder "menubar" in the panels folder of the skin, and the file sidebar menu table, also in the panels folder.
Now you're sidebar will be always black. If you want to change for another colour, open the xml find the code
<widget class="picture" id="colb" file="boxes/flut/sb1" red_replacement="black" rthr="68"/>
and change "black" for other colour.