Cyril Rool - Submissions - Cut-Out Player Faces Megapack
1257
Submitted
05 Nov 2010 05:00:00
Timeline
@Juancr7, this is the 4th or 5th time you've requested this team. Please be patient and don't do it again.
@Juancr7, I'm sorry but I'm going to have to re-open this request as the sources are good enough to deserve better cuts. Like I told you via private message, your cutting technique needs refining.
Start trying with simple cuts and asking for feedback instead of going for whole packs. This way you'll be better prepared to produce better cuts
Start trying with simple cuts and asking for feedback instead of going for whole packs. This way you'll be better prepared to produce better cuts
@mons deleted thanks
@mons deleted thanks
favor de eliminar esta peticion
favor de eliminar esta peticion
Can I remind you to please post in English?
@mons I think this one can be rejected as the requester has also posted a completed request pack for this team.
@ElKennyWilly, I'm afraid these aren't really good enough for inclusion in the megapack. They seem to come from reasonably decent, if somewhat small, sources, based on the cuts produced.
First of all, in the case of small sources, it's worth making an assessment as to whether they'll actually produce improvements to the existing cut-outs, some of which have been recently cut and are of a good quality already.
Secondly, I would suggest having a look at this thread for some hints and tips on how to improve your cutting technique. What program(s) and technique(s) did you use to produce these?
First of all, in the case of small sources, it's worth making an assessment as to whether they'll actually produce improvements to the existing cut-outs, some of which have been recently cut and are of a good quality already.
Secondly, I would suggest having a look at this thread for some hints and tips on how to improve your cutting technique. What program(s) and technique(s) did you use to produce these?
@ElKennyWilly, I'm afraid these aren't really good enough for inclusion in the megapack. They seem to come from reasonably decent, if somewhat small, sources, based on the cuts produced.
First of all, in the case of small sources, it's worth making an assessment as to whether they'll actually produce improvements to the existing cut-outs, some of which have been recently cut and are of a good quality already.
Secondly, I would suggest having a look at this thread for some hints and tips on how to improve your cutting technique. What program(s) and technique(s) did you use to produce these?
I used Photoshop with the Quick Selection Tool.
I used Photoshop with the Quick Selection Tool.
It doesn't really capture the fine details for hair and edges well enough. Have a look at the tutorial on how to use remove.bg in the thread I linked to above, which quickly and easily provides excellent cut-outs from most sources.
It doesn't really capture the fine details for hair and edges well enough. Have a look at the tutorial on how to use remove.bg in the thread I linked to above, which quickly and easily provides excellent cut-outs from most sources.
After reading your thread and applying what I read, this is an example based on it.
After reading your thread and applying what I read, this is an example based on it.
Much better
There's a fair bit of snow in the hair, which this short and easy-to-understand video shows how to quickly spot and remove.
Also, I would leave a [i]little]/i] less space both above the hair and below the chin. I prefer having no more than 2-3 pixels. I’m being extremely pedantic here to be fair, and it doesn’t really impact on the quality of the cut at all, but maximising the size of the face within the canvas is the ideal scenario
mons