Hey guys! I’m currently trying to set up a Red Bull London create a club, but am running into way too many troubles with the custom kits. Basically, no matter what I do, I can’t get them to load in. Anyone help?
IF you've used the Create a Club Feature in game - it won't work. The code in game to overwrite an existing teams means the id Mapping won't work, so you're stuck with defaults + whatever crest you imported at the start of the game.
If you use pre-game editor instead then you can follow the method above to assign Kit graphics & other things (eg. stadium ID and an image an so on…)
Jacob Hawk
Hey guys! I’m currently trying to set up a Red Bull London create a club, but am running into way too many troubles with the custom kits. Basically, no matter what I do, I can’t get them to load in. Anyone help?
rristola
Your posting seems a bit old, but hope this helps. BTW, I'm not an expert either.
First, I expect that you have created and loaded your team successfully. So, you have team's ID number.
Now, what you could try, is that you go to ‘https://fmkitcreator.com/’ (FM Kit Creator) and make an example home kit for your team.
There's not that much you can do with that program, but at least you can test everything works.
In Settings area remember to write your team's ID. Draw something, and then press ‘Download’ (lower right corner), and ‘Download Zip’.
You get a Zip file into your Download folder. Unzip that into FM's graphics/kits folder.
In that folder there are your home kit picture, game engines 3D kit picture and needed config file.
Go to FM, reload skin and your home kit should appear into your team's Overview page.
This way those graphics files have correct type, and config file is automated.
If that worked, change that 2D kit pic into what you had designed earlier (check filenames) and reload skin again. Still OK?
(Config file can be opened with WordPad aso.)
giglet13
IF you've used the Create a Club Feature in game - it won't work. The code in game to overwrite an existing teams means the id Mapping won't work, so you're stuck with defaults + whatever crest you imported at the start of the game.
If you use pre-game editor instead then you can follow the method above to assign Kit graphics & other things (eg. stadium ID and an image an so on…)