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Uncle Sam
Tactics Creator only, no classic tactics: I know this isn't the case for everyone, but most people I see who post classic tactics are either trying to break the match engine or they've created a tactic for a specific club or level and as soon as the game re-adjusts the club reputations the tactic falls apart. If you want to start a discussion about classic tactics, then go ahead. I would just rather keep this discussion to tactics creator discussion.
Uncle Sam
So this is the setup I'm currently using. It's a 4-2-3-1.
Roles and Duties
GK - Sweeper Keeper
DR - Wingback - Attack
DCR - Center Defender - Defend
DCL - Center Defender - Defend
DL - Wingback - Attack
MCR - Deep Lying Playmaker - Support
MCL - Central Midfielder - Defend
AMC - Advanced Playmaker - Support
AMR - Inside Forward - Attack
AML - Inside Forward - Attack
FC - Advanced Forward Attack
Team Instructions
STYLE: Balanced
-This setting had the mentality settings I want to get the midfielders positioned properly and also to get the fullbacks up the pitch to provide width in attack.
STRATEGY: Counter
-Although I change this depending on how the AI is playing against me. I usually start in Defend, actually, but I haven't gone deep into a game.
PASSING STYLE: Shorter
CREATIVE FREEDOM: More expressive
CLOSING DOWN: Press More
TACKLING: Default
MARKING: Zonal Marking
-This will actually be altered by the shouts.
CROSSING: Float Crosses
-Only because crosses to the far post seem to be more effective this year. I may change it.
ROAMING: More Roaming
-I like my players to have freedom to explore the space. It helps to unbalance and unlock the defense in my opinion
Shouts
DEFENSIVE LINE: Push Higher Up
ATTACKING: Play Through Defense
SHOOTING: Work Ball into Box
POSSESSION: Retain Possession
PRESSING: Hassle Opponents
So that's the system I'm currently running. It's meant to be an aggressive, attacking formation built around possession football. The wingbacks go marauding forward, while the two central midfielders act as holding mids. The AMR and AML operate as inside forwards as to clear space out wide for the wingbacks. So far so good with Knoxville Force in the NPSL, the 5th level in the USA (it's an edited database). I went 11-0-1 (I lost a 1-0 game that I outpossessed the opponent with 74% and outshot them 23-1, giving up an own goal) during the regular season and am currently in the championship game.
Biggsy32
I think it's interesting to define short passing on a counter attacking startegy, because if you are aiming to counter you are looking for a very high tempo attack, with a nicely placed through or long ball to get to the forward thinking players. However, as i've never tried it with short passing on FM i can't say it won't work, it just stood out to me.
The other one is floated crosses, I always set mine to default unless i am a club like barcelona (where no forward is tall). As drilled crosses still work extremely well for creating tap-ins, so I like to keep their usage up. But i guess if your striker is peter crouch & amc is zigic it'd make sense to me.
Also, can i ask how best to deploy an AMC? Because whenever I use them, no matter how talented the player, they seem to have absolutely no impact on the game. Which is why i always use an Anchor Man now, so my wingbacks can go charging up all day long.
Just some thoughts.
Biggsy
Hibee
I usually choose between one of 'Counter' or 'Control' depending on who I'm facing and use either 'Defensive' or 'Attacking' depending on how the match is going.
Jantje7
Franck