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#758910 FM 2024 FLUT skin dark - 4.0
Darkside63
@DazS8
Very nice, mate.
Will surely have a closer look into a couple of them later 😉
#758816 FM 2024 FLUT skin dark - 4.0
Darkside63
Found some minor issue in the after-match report in the mail inbox
Player name is missing…
I quick-checked with an older version… Player name was there, might have happened when you added the xG under the result box…
Weird, it's now working for me - nevermind…
#758809 FM 2024 FLUT skin dark - 4.0
Darkside63
Actually it's correctly placed but somehow the field description (could be “wage” here) got lost 🙂
#758784 FM 2024 FLUT skin dark - 4.0
Darkside63
Pre-Game:
Within Game:
click small arrow down, then you see the IR button 😀
#758775 FM 2024 FLUT skin dark - 4.0
Darkside63
There are two actually - one Pre-game and one within the game… 😉
#758767 FM 2024 FLUT skin dark - 4.0
Darkside63
Awesome Flut, some very nice changes implemented!
As we had some mentioning of this before in the thread, here's for those who want to adjust the colour of the attribute boxes in the player profile:
Within the skin folder, go to settings\fm2024flutskin_dark settings.xml
Find the follwoing piece of code:
<!-- background attribute box colours Flut FM23 -→
<colour name="unknown attribute background" red="146" green="82" blue="143"/>
<colour name="low attribute background" red="244" green="152" blue="152"/>
<colour name="normal attribute background" red="251" green="250" blue="115"/>
<colour name="good attribute background" red="195" green="242" blue="150"/>
<colour name="excellent attribute background" red="63" green="229" blue="70"/>
Now just adjust the colours to your personal references.
To give you an idea, here's what I changed, resulting in the picture above:
<colour name="unknown attribute background" red="146" green="82" blue="143"/>
<colour name="low attribute background" red="244" green="102" blue="102"/>
<colour name="normal attribute background" red="221" green="221" blue="221"/>
<colour name="good attribute background" red="251" green="250" blue="55"/>
<colour name="excellent attribute background" red="63" green="229" blue="70"/>
Unknown attribute matters, when veiwing the profile of unscouted or only partially scouted players.
This also corresponds to the skin settings in the game preferences, when it comes to setting the values for low, normal, good, excellent.
As you can see, in my example setting “15” is classified as “Excellent” (green) while originally this starts at 16.
Hope that helps 🙂
#758168 FM 2024 FLUT skin dark - 4.0
Darkside63
Hm, I think somehwere in the thread here someone had a similar issue already, You might want to read through a couple of pages and maybe find your answer…
#758098 FM 2024 FLUT skin dark - 4.0
Darkside63
Great, thanks mate - will look into 😉
#758076 FM 2024 FLUT skin dark - 4.0
Darkside63
Gents,
is there a quick way to switch color in the panel headers (only there would be fine) from team colour to black/white?
I already switched the left menu bar to the black one included in the skin and would like to do the same with the different panel headers.
#758050 FM 2024 FLUT skin dark - 4.0
Darkside63
How does it look like when adjusted?
#758047 FM 2024 FLUT skin dark - 4.0
Darkside63
Did you read Flut's initially posting?
“Resolution requirements:
This skin was made to work properly in 3840x2160 (4K with windows display settings 200%) and also 1920x1080 (1080p) full screen mode, sidebar icons only. As a result, some panels won’t work properly in other resolutions.”
So anything beyond this will lead to unwanted effects in diaplyed pictures - as you're mentioning… 😉
#757553 FM 2024 FLUT skin dark - 4.0
Darkside63
I know mate. This is not the issue because otherwise it wouldn't show up at all.
It's only a delay at the start of the game. Once clicked on the appropriate tab, the picture shows. Really weird…
#757493 FM 2024 FLUT skin dark - 4.0
Darkside63
Very nice with editing the competiotion news panel
However I have a weird behaviour with that. If I add “Transfermarkt” for exampel and make it the feafult also, actually the panel starts there - but not showing the PNG.
I need to click on the approriate Transfermarkt TAB once - then the picture shows up.
So far couldn't find what's actaully causing this…
#757482 FM 2024 FLUT skin dark - 4.0
Darkside63
Anyone wanting a less blur sharper picture on your news page?
Thats fairly easy…
Go to the web page of your choice, zoom into the page as much as possible but make sure, you still get a sharp, decent picture.
Use the win builtin snipping tool and capture the header of the page you want to show in the news panel. Save it as football365.png as an example.
Now you only need to replace the original one within the skin with the captured one - and here we go…
Hint, the bigger you can zoom the original page in the browser with good sharpness - before you do the capture - the better the result will be, as the picture will be resized in the skin anyway to fit into the panel.
I'm sure there might be even better ways which might result in even better qualitiy pictures but just wanted to share with you an easy way to get decent results…
#757441 FM 2024 FLUT skin dark - 4.0
Darkside63
Bielsa already explained… 😉
“You need to look in the skin/graphics/pictures/icons
pick the one you want and rename it tv logo and put outside the folder”
#757416 FM 2024 FLUT skin dark - 4.0
Darkside63
Check the picture:
Switch any if these to something else and save your game. If you reload it, it will have revert to what you see above.
And yes, I have set it correctly in the preferences:
Just to make sure that this did not get mixed up by SI, I tried the other way round as well - both setting show the same issue…
Update:
In the meantime I checked SI Bugforum and found a thread, where someone mentioning it. So for now, it looks like a bug in FM and not a skin issue. It's not working with all Skins, including the built-in one…
#757401 FM 2024 FLUT skin dark - 4.0
Darkside63
Is it only for me or do all your user set panels reset anytime you reload your gamesave?
#757296 Sas Skin 24
Darkside63
Do you have a screenshot on this?
Did you get in contact with sasmaz? Not sure if he's actually reading here?
#757074 FM 2024 FLUT skin dark - 4.0
Darkside63
Check your current view in tactics window.
Make sure one of your columns is
Overal Physical Condition/Match Sharpness
This should do the trick…
#756868 FM 2024 FLUT skin dark - 4.0
Darkside63
Great Job, Flut!
Thanks for all the hints and corrections you share with us!
Almost 2000 downloads, so I hope that at least a fair share of users will donate to show their appreciation for the great work you did. It's well deserved!
#756589 FM 2024 FLUT skin dark - 4.0
Darkside63
I just found that the stadium owner does not show up on the stadium overview panel:
On a different panel, stadium owner is still there… However I think the information is collected differently…
(Stadionbesitzer = Stadium owner)
#756408 FM 2024 FLUT skin dark - 4.0
Darkside63
You mean like in Narigon Skin as an example?
Yeah, that would be nice to be able to just sim the rest of a running match if we feel it's decided already…
#756100 FM 2024 FLUT skin dark - 4.0
Darkside63
This is the current aftergame page - beautiful btw!
Is it possible to add the xG into the marked area additonally - between shots on goal and Fouls total for example? I know it's at the right bottom corner already but it would be very nice to have it in the middle section as well…
#755920 FM 2024 FLUT skin dark - 4.0
Darkside63
This seem to be the colors, yes. However, no logical pattern detectable in the xml …
#755901 FM 2024 FLUT skin dark - 4.0
Darkside63
Any idea how that button is called?
If you hover over with the mouse, it changes to kind of purple…
Would really like to get rid of those two 😀
#755899 FM 2024 FLUT skin dark - 4.0
Darkside63
Great, much appreciated!
#755883 FM 2024 FLUT skin dark - 4.0
Darkside63
Even though I ike the blue buttons, out of curiosity, where is it configured?
#755605 FM 2024 FLUT skin dark - 4.0
Darkside63
I'm currently preparing for Releaseversion of FM24 and German-League-File - at which time I will add a small local Club into FM.
Someone created a nice set of shirts for me which I started testing to add to the game on a different already existing minor club.
All works fine so far, except two things:
Third/Alternative shirt is missing on club overview page. However, this might be due to the club missing a third alternative shirt in the database in the first place.
Second thing is, if I go to a player on that club, the club logo, and front side of the main shirt is displayed perfectly.
However, I cannot make the backside of the shirt working with my new additons.
While the code for displaying the front of the shirt is something like:
<record from="newclub_front" to="graphics/pictures/club/121204/logo/background/left"/>
What does it require to correctly display the backside of the shirt - where Name and number will be added by the skin - as well?
#755365 FM 2024 FLUT skin dark - 4.0
Darkside63
The new adjusted colour scheme looks nice so far. However, I found one situation, which looks rather ugly 🙂
Can you probably adjust this as well?
#755202 FM 2024 FLUT skin dark - 4.0
Darkside63
This is awesome, I applied your suggestions and everything worked - as expected 🙂
Thanks a lot for sharing all this information with us.
Of course, I also donated - it's not much but hope it helps somewhat…
Btw, for those who prefer to have their players on loan (in/out) in the original colours - like I do - simply go to “settings\fm2024flutskin_dark settings.xml”
and search for
<colour name="loan out" red="249" green="189" blue="124" /> <!-- on loan to other club -->
<colour name="loan in" red="155" green="249" blue="155"/> <!-- on loan from other club -->
and change to
<colour name="loan out" value="purple 300" /> <!-- on loan to other club -->
<colour name="loan in" value="blue 300"/> <!-- on loan from other club -->
You can do the same for players on trial in/out … Trial in should be something close to value="green 300"