matt46 - Comments

Comments
#759512 Sas Skin 24 / Sas2025Final
matt46
4 years ago
1 year ago
24
By sasmaz 08 November 2023 - 16:23 PM UTC 

the skin is optimized for 1920x1080 - you can try the laptop version or use the mod to revert the tactic screen back to default, it might fix the issue for you as the issue comes from me changing the screen to give more room on the right side

 

I’ve tried The laptop version and that seems to have worked. 

#759440 Sas Skin 24 / Sas2025Final
matt46
4 years ago
1 year ago
24
By sasmaz 08 November 2023 - 14:16 PM UTC 

Change zoom or use the laptop skin. - it's a resolution / zoom issue as i've made changes tom the page, you can also try and mod to make it back to default

 

There is only 85% for pc. 

#759422 Sas Skin 24 / Sas2025Final
matt46
4 years ago
1 year ago
24

Tried This skin but on tactic screen the right side is blocked so can’t see the right back or winger. Not sure if it’s because I’m playing on a 55" tv. It looks something like this.

#758005 FM NewGAN Faces V1
matt46
4 years ago
1 year ago
24

Downloaded new version and wow absolute game changer. Hoping Si should definitely use the program if they can work out a aggreement.

#568454 Your Beta Save FM'21
matt46
4 years ago
1 year ago
24
I was thinking of starting with my home club Bradford.
#565633 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24

Not had any issues with them.
#565347 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
Support the site. £29 is a good deal. Keep Siosi going


It is.
#565241 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
Well, if all the blogs and twitter updates so far is keeping the promises with their big words of change with body language, media, scout center, and all that fluff + the xG, then sure, let me spend those 40£ or how much it will be. Hopefully will I be 100% convinced when I see some video highlights of the (new) animations, though the lighting and Match UI is more exiting to me.

But before I even consider buying, will I find out if we can change the json file. If we can, ALL good then, and I'll throw them money around, if not ...yeaaarhhh I'm a pirate, or possible on a late sale.
FM20 ME with Billgates 7.4 or Thiago 2.0, is more then likely gonna be a more overall enjoyment to play with for a another year then FM21, if that is the case. I would be surprised if they actually got the physics right in FM21.


Fm is on cdkeys for £25.99. I assume demo comes out around 5th November.
#565085 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
So who’s getting fm21 then?
#562988 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
Finished 1st season with this patch. Didn’t win title unfortunately, come 3rd after leading most of the season. Did enjoy the matches though. This the final table.https://i.ibb.co/xj90FZq/AA8-D9-F14-C6-ED-454-F-A762-F541-AB53-DD6-F.jpg there were 27 red cards.
#562907 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
Hello
I agree with @atleer @ diegodfa17 and add I play with my own tactics created by me, for the test I did not make changes to the scheme and tactical pattern and oh my god everything became as it should be. I play for the teams of the middle or lower divisions. The events on the field correspond to the reality of my tactics and the attitudes of the players, watching the match in a detailed review, this mod simplifies my analysis of the match, the post-match report of the analyst and the analysis of the assistant during the match. I began to understand my players better and they me and I see it on the field during match. The first thing that caught my eye was that a player with an injury (bruise) of the opponent is more likely to make mistakes in passes; they ignore him = less passes are given to him by teammates, even if he is in a more advantageous position. When before the mod he played as well and could score a goal for me. Second, there are fewer incomprehensible actions of the scripts both in attack and in defense, or they began to work differently, more options with the development of attacks and attacks from the flanks not in the fight in zone 17, but on the attacker through zone 14, that is, the positions of the players began to work and in 3d it was correct for me the player's actions are displayed (I hope I conveyed my idea and understood correctly)))
In general, I recommend this mod to those players who want to develop tactically and like to watch matches in a detailed review, now it makes sense, thank you again and I'm looking forward to the next part of the mod.

I’m managing Liverpool but What’s strange for me is usually when creating a tactic I absolutely suck at it but with this I’m on top albeit only 2pts from Man City. 26 games 4 draws 2 losses. I’ve won league cup, in semis of CL against Man City. I was using the knapp tactics before this which are very good but wanted to see if I could create one and so far it’s working. What I might do is go back to original file and see what difference there is.
#562746 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
I recommend 6.9, as I don't see us making any changes to it, and more then likely will be made the 7.0 without changes, when we update it on the forums.

It is better then 6.0, slightly, but better. In all honesty, all changes from here on out, is only gonna be slightly better. Unless we make a really big break through.

6.0 was a really good version to begin with.

Is this download on page 1 6.9? That’s the one I downloaded a few days ago.
#562601 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
Using Covid as an excuse for shit programming is such a weak excuse, programming is one of the few jobs not affected by distance considering you can literally do it from home just like you can do it in office, and it's 2020 so they're definitely able to communicate in real time about anything they're currently working on.

It's a convenient excuse for why the game will probably be the same as the last 2 versions.

True but there is no way they’re not gonna use it.
#562569 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
Shame that it turn out this way, was hoping that they atleast make a review about this mod but they made a troll video instead.
i honestly couldn’t care less what they think. I stopped playing fm until this patch because to me the game just hasn’t advanced that much for a few years in particular the ME. the media side of it also hasn’t either. Same questions same limited answers that Cause conflict when talking to players. That’s the most frustrating part. That side of it needs a complete overhaul. I don’t expect any big changes in fm21 mainly because of Covid. That won’t stop the usual vid by miles telling us all the fantastic new features in the game. 😀
#562373 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
I hope we save a tons of gameplay compararison between the edit and non-edited match engine patch so that we can open the eyes of other players who refuse to use it and support it because they "afraid" of corrupting their save files or thought it not legit just because the official dev say so ( which is not true)

It would be good to see the difference.
#562288 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
I wish my set piece routines would save. Have to keep redoing them and why can’t I have short corners? Player there waiting and ball goes into box?
#562182 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
Yes and no.

This is version 6 string with what we think changes our problem.
"theoretical_min_potential_delay_for_force_opponent_to_lose_ball_do": 375, // 1s - 4 slices
"theoretical_max_potential_delay_for_force_opponent_to_lose_ball_do": 750, // 0.3s - 1.2 slices
"theoretical_min_potential_delay_for_force_opponent_to_lose_ball_receive": 250, // 0.625s - 2.5 slices
"theoretical_max_potential_delay_for_force_opponent_to_lose_ball_receive": 750, // 0.275s - 1.1 slices

This is version 7 string
"theoretical_min_potential_delay_for_force_opponent_to_lose_ball_do": 875, // 1s - 4 slices
"theoretical_average_delay_for_force_opponent_to_lose_ball_do": 1250, // 1s - 4 slices
"theoretical_max_potential_delay_for_force_opponent_to_lose_ball_do": 3500, // 0.3s - 1.2 slices
"theoretical_min_potential_delay_for_force_opponent_to_lose_ball_receive": 1000, // 0.625s - 2.5 slices
"theoretical_max_potential_delay_for_force_opponent_to_lose_ball_receive": 2000, // 0.275s - 1.1 slices

So billgates have added a new average to the string, and the numbers are increased, but the increased numbers to delay is more complex and got to do with other changes too. But so far, would I say the idiotic behavior of them kicking the ball out at odd times, is reduced, but not gone. To be honest, many of the stupid behaviors, is not something that will probably ever be fixed completely by psychical ME changes, but at least we can smoothen the edges.

What about players just standing there and letting opposition take the ball, Is there anyway to stop this?
#562114 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
Soon. Billgates want a few more small changes to the numbers done, but version 7 is really close. It is not a major patch, just overall making the feeling of flow, and realisme better.

@Thiago Soares dos Santos is also helping with testing now, and we are fiddling a lot with the coding, trying different stuff, to open up for potential new or better patches in the future.
im really hoping SI ain’t stupid enough to stop this happening on the new game because it’s probably the only reason I’d buy it.
#562021 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
It would be good to see videos of the difference between the standard ME and this version.
#561810 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
You still get them occasions where your player just stands there and lets opposition take ball off him, van dyke done it twice also for pens. Salah hit post and ball bounced back and needed him to run and tap in but He hadn’t moved from the spot.
#561742 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
This wont happen next year so make good use of it . SI already know this has happened and will take steps to block it on the upcoming FM21 . Dont expect the Jason file to be there next time !!! They will hard code this for sure which goes to show that they are taking customers money and delivering a sub standard ME . Also wonder if a distribution fan site who shares this ME will be told to remove it

Very true and if so it will mean unless there are major changes in the ME I won’t be getting it.
#561709 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
Currently trying this with my own tactic because previously I struggled in that department. Only played 2 games against Barnsley which I won 6:1 in cup and wolves in perm. Had to come from 1 Down to win 2:1 did have 29 shots 14 on target, 90% passes completed. So far so good.
#561567 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
This mod is INCREDIBLE!! I was dubious I’d notice any major differences. However watching the game in comprehensive as I have always done. It feels and looks so much better. Fluid and smooth. Some of the passing moves are amazing!! Much more shape and bend on passes etc.
Thank you soooo much for this!!!

Yes I wasn’t sure if know but the passing is so much better. Also wasn’t sure my knapp tactic would work but I’m currently 2 up against inter. Has anyone experimented with a tactic to have players doing things you normally couldn’t get them to do?
#561556 Football Manager 2020 realistic match engine patch
matt46
4 years ago
1 year ago
24
Just been watching some vids with this patch and looked so much better. To download, do I just replace the physical constraints file in the physics folder?