RellomQ Activity

22
Oct
4 years ago
Well, if all the blogs and twitter updates so far is keeping their promises with their big words of change with body language and media and all that fluff + the xG, then sure, let me spend those 40£ or how much it will be. Hopefully will I be 100%...
22
Oct
4 years ago
Updated to Thiago 2.0 Small but important update. These are Thiago's own words on the changes:
19
Oct
4 years ago
The differences is in the numbers. For an example do V6 use these milisecond, before the team celebrate a goal "min_delay_for_celebrating_a_goal": 3000, // 3s - 12 slices But Thiago 1.0 got this delay, "min_delay_for_celebrating_a_goal&q...
18
Oct
4 years ago
Unpopular opinion: SI have done really good over the past few years, creating a streamlined ME for the broader audience, and keeping trolls like my self, out of the official forums.
16
Oct
4 years ago
The beautiful game patch is mods that changes, adds and removes strings or numbers from the variations of how we see physics in 3D and 2D graphics. This is done, from Inside the file called physical_constraints.
15
Oct
4 years ago
They don't know what they are talking about then. I'm not going to post on SI forums. I don't even see a point following what happens over there. Most people know that the real FM forums, is here, on FM scout, FMbase, and many more nati...
14
Oct
4 years ago
Link to the discord, is in my description, just bellow this text.
13
Oct
4 years ago
Billgates v6.0 Verge v6.9 Billgates v7.2 beta2 "Template/test" Are all downable without a role on the discord server, in the channel #downloads-beta-json-engine If you want Thiago v7.2, can you PM, me or Thiago on the discord.
13
Oct
4 years ago
I absolute need to remember that word "aberrations." That is the correct word, to have in mind when testing, or just playing. Physics do aberrations to the way animations look. But some animations are just bugged, or flawed. And some behaviors...
13
Oct
4 years ago
Can someone please make a clip of this. We are aware of a GK bug, where they freeze and is going to be changed for the next beta, but this do not sound like that. But I could be mistaken, and it could be the same thing.
13
Oct
4 years ago
This is an animation and not physics bug. There are plenty of them, unfortunately nothing we can do much about from the current file. But the good news is, we do know where the animation file is, and possibly how to change them. But this would be a sec...
13
Oct
4 years ago
Yeah I guess you could say that. One thing is for sure. If we where to look at how my own and Billgates daily rhythm have changed, and how many hours we have used on this in 2 weeks. Is that not healthy or something we can maintain. Same goes for some o...
13
Oct
4 years ago
First of. I'm sorry. I made a mistake. Or in the best case, I did not not double check, one of my first test, which all my other test is based on. I'm the only one that have done these test up until today. And they are pretty boring to do (so I...
11
Oct
4 years ago
Yes, all players behaviors is different, including the GK's. By "strong" do you mean to fast? Or is the animation overly dramatic? Is he turning and reacting to shoots in a way that seems unnatural? "Strong" is very hard word t...
11
Oct
4 years ago
BUNDESLIGA – Statistics from 3x saves 3x leauges simulated. GERMANY 3.LIGA – Statistics from 3x saves 3x leauges simulated. Nothing suggest increased red cards or penalties, like many comments on forums thought it did. neither do any other...
10
Oct
4 years ago
@matt46 @atleer @Roger_MacClintock I'll personally do some more testing on this. I believe this could be caused by the increased tackles% from the "min_delay_for_slide_tackle_receive" or one of the other strings that delay tackles or slid...
09
Oct
4 years ago
Thank you for the feedback. One thing I have noticed, is that the game by default fluctuate a lot with goals scored, not matter what file. I'm not sure how that is coded in the match engine, and calculated, since many others sats seems to be borde...
09
Oct
4 years ago
No, that is 6.0. 6.9 is only uploaded on our discord server. https://discord.gg/qbKgZe
09
Oct
4 years ago
I recommend 6.9, as I don't see us making any changes to it, and more then likely will be made the 7.0 without changes, when we update it on the forums. It is better then 6.0, slightly, but better. In all honesty, all changes from here on out, is...
09
Oct
4 years ago
We are doing this to hurt SI, or the sales. But if they where to give us the same options to edit the json file in FM21, am I sure it would have no effect on the overall scheme of things for them. On the other hand, do I tend to agree, that not doing it...
09
Oct
4 years ago
Live version is v6.0 Test version is v6.9 Test versions will be hidden in the future. The current v6.9 test version is 100% stable, but we would like to make sure, that no one will experience anything immersion breaking in the future. By having our tes...
08
Oct
4 years ago
So far, nothing suggest that the ME file directly impact statistics. Maybe tackles, but that is it. From my own testing in Vanarama south and Primer League, did both the normal ME and the V6 ME come up with same amount of aveerage goals, or at least not...
08
Oct
4 years ago
Lovely to hear Fox. I think you are the first content creator speaking English, that will look into it. Got a few Russians we know off already, that all came back with positive feedback according to my source. but I hope you will enjoy it, even if play...
08
Oct
4 years ago
About SI, and that goes out to everyone. Unless you directly know something, then please stop speculating. It is nonsense, to try and make sense of something we know nothing about without facts. About the video, as mentioned here and in the comments o...
08
Oct
4 years ago
Their house, their rules. They own the game, and what will happen to it, in the future. But they don't own the files on my computer. Period. We can bash on SI all we want. That is not gonna change anything, or is helpful at all. We can't forc...
08
Oct
4 years ago
I'm not sure if you are using steam. But in any case, the physcis folder are not in the documents folder, but in the steam installed folder, or Epic games, or what ever platform you are using. Like this for steam: Steam: Local disk:/Program Files...
07
Oct
4 years ago
That is speculation. There could many reason to why the ME is as it is. One thing. billgates v6 ME, do make the game harder to read for the broader audience, and less tactical knowledgeable players. The normal one, is pretty easy to read, and see when...
07
Oct
4 years ago
Alright boys and girls. No patch yet, and no EST. Sorry. Could be a day, or 2 weeks. Really hard to tell right now. We are working full time, actually way more then that, lol. Some of the Korean guys joined us, among them, the guy that actually found the...
07
Oct
4 years ago
Physics values in the ME file, 100% change the engine. We are currently testing some faulty strings, and understanding of what numbers we can use, and not use. One thing is obvious to us, ekstreme numbers, do ekstreme things to the game, not only the gr...
06
Oct
4 years ago
Mmm that is not a problem I have noticed all that much my self in either V6, or newer versions I have tested, but I'll make sure to look out for this behavior, as I think this is something we indeed can change if it occurs to often. We are going f...
06
Oct
4 years ago
Yes and no. This is version 6 string with what we think changes our problem. "theoretical_min_potential_delay_for_force_opponent_to_lose_ball_do": 375, // 1s - 4 slices "theoretical_max_potential_delay_for_force_opponent_to_lo...
06
Oct
4 years ago
This is mostly Billgates work, and some other guys from the Korean guys before him. They opened up for this opportunity, and should get all the credit. Also, this could be patched by SI, and we still don't know what changes comes with FM21. But i&...
06
Oct
4 years ago
Soon. Billgates want a few more small changes to the numbers done, but version 7 is really close. It is not a major patch, just overall making the feeling of flow, and realisme better. @Thiago Soares dos Santos is also helping with testing now, and we...
06
Oct
4 years ago
Possibly, since the game would try to load any file named physical_constraints But it could be something else entirely too.
06
Oct
4 years ago
Alright. Can't say I have any idea what make this happen. But I'll try and recreate the issue on my own, and see if this can be fixed, or if billgates know something from the Korean forums.
06
Oct
4 years ago
It should actually specifically not do that, and only work from the next game. I haven't seen it, and I'm copying and delting different versions of the mod all the time, so this is indeed odd. Am i to understand you correct, that you know...
05
Oct
4 years ago
I have seen a few YouTube videos already, but something with commentary, could possibly be something of use in the discretion for billgates, as a good showcase. Send him a PM, or make it anyway if you want to
05
Oct
4 years ago
It changes all players physical behaviors. Such as, acceleration, deceleration, turning speeds, delays, diving, walking speed, jogging speed, max sprint speed, ball distribution and the potential/theoretical possibilities of those sort of things.
05
Oct
4 years ago
Not yet. I'm testing it, and I'll let billgates upload it on his terms. But we do have most of the numbers down I think. Probably uploaded tommrrow.
05
Oct
4 years ago
Yeah I knew it was the case, but I had no idea it was this bad. I haven't really dogged into the FM community much before now, expect from lurking and stealing great mods for almost two decades. lol Well about competition. That will be a tough on...
05
Oct
4 years ago
Nah, it was cleared up. I guess I'm not noticing what sort of foul is given. Have never really thought about it. But there seems to be plenty of handballs, did a couple of others users write anyway.
05
Oct
4 years ago
Hopefully so. I think they are just going the Trump road, deny, deny, deny. I have seen this from way to many developers in later years. And they all end up the same, with an alienated community and opportunities for earning money. I'm not sure w...
05
Oct
4 years ago
Yeah, I don't think we can completely remove this. Really been one of the most annoying things in FM for many years. The next update, should ... maybe, have removed most, of this behaviors. In 10 games with the new numbers, have I not seen anything...
05
Oct
4 years ago
I'm currently working with billgates on the next update. Give us more feedback here, and you can be sure he will take it into consideration and be tested.
05
Oct
4 years ago
Can't say I have, and I can't find anything about hand balls or fouls related to it in the ME file, where it should be. You might be on to something here. With hand balls having a big impact in real games, am I surprised to learn, that this m...
05
Oct
4 years ago
Yeah true. I was ... I guess, I'm pessimistic when it comes to this sort of ideas for FM. It is something we all have dreamed about for decades, and never seen the smallest hint of. Either from modders or SI, but I do understand your thought proc...