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Footygamer
Should we block editing the wage all together or is there some cases where it's useful to be able to set an exact figure?
I figure it's better to always let the game set it, since it will definitely set it to a realistic value that the team in question can handle, where as wage reports in the media are always going to be inaccurate and include bonuses and media rights etc.
Thoughts on blocking it all together?
kingrobbo
and I dont think I have seen any official links actually confirm a wage it is usually tabloid conjecture and rumour
IMO let the game generate it
cheers
moondog777
As isn't always kwown what the wages are, which bonusses....
TheMinsterman
wfm18
I agree with the wages, most of the times when players transfer it changes but by letting the game decide stops unbalanced effects.
What I'd also love to see is that I'm able to change my request/submission when it has not been approved yet. When you make a mistake you have to file in the submission twice.
kingrobbo
you make a good point here and the option to edit your own submission would be of benefit
on your first point PM me I can tell you how you can add injuries/bans to your save game using FMRTE if you want that realism😉
kingrobbo
@Footygamer following on from the above think it would be good to have the option of adding what type of contract a player has eg -
also the option to add squad status-
take shola shoretire he now has a full contract and is training with the first team squad
https://www.manutd.com/en/news/detail/shola-shoretire-signs-first-professional-contract-with-man-utd
TheMinsterman
As long as somebody can help me collate the data, I will do an injuries and bans extra file, at least for the “major” leagues.
tombazzlez
+1 to letting the game set it automatically - if salary information was easily accessible (and submitters were willing to research) it would be a different story.
roderrio
Maybe we should take into consideration this problem such as https://sortitoutsi.net/football-manager-data-update/person/7564092
Tommy Hughes
Holy moly, 289 k p/w!? Just imagine the press conference where IFK Goteborg announce their great new signing, and their subsequent bankruptcy at the same time. 🙂
Footygamer
Is it causing a problem in game? Can you screenshot how it appears in game?
roderrio
Yes, it's possible.
Footygamer
I've made some changes, but Hamsik isn't included because it was set to “pending” rather than “approved”.
There will be a new update at 4am as normal
CDarling
As you have now blocked updating of wages, can your moderators now remove/delete a players wages when a player signs a contract extension (so that the game will reallocate/decide a new wage) , as things currently operate, when a player signs a contact extension (which would include a wage rise), their wage does not change
Recent examples
Ward-Prowse https://sortitoutsi.net/football-manager-data-update/person/29076100
Harvey Barnes https://sortitoutsi.net/football-manager-data-update/person/28100207
Hayden Carter https://sortitoutsi.net/football-manager-data-update/person/29175406
Also, should we not also remove the % of wages paid by loaning club and let the game also decide that too?
I am aware that it is probably too late in the day for this to be implemented for FM21, but surely it makes sense when FM22 is released?
Latrell yard man
i am for letting the game set the wage its a no brainer for me.
Footygamer
Only just working on this now.
I don't think it's going to be possible to set the squad status as it's not possible to extract this information as far as I can tell. This means that every single player will wind up being edited just to set “First Team”.
Contract type does seem editable.
Please correct me if i'm wrong or confused.
kingrobbo
No big deal mate they were just suggestions
👍