Footygamer
14 years ago
15 hours ago
13,359
It's a common complaint that when people set the wage it's usually inaccurate and we're better off letting the game automatically set the wage.

Should we block editing the wage all together or is there some cases where it's useful to be able to set an exact figure?

I figure it's better to always let the game set it, since it will definitely set it to a realistic value that the team in question can handle, where as wage reports in the media are always going to be inaccurate and include bonuses and media rights etc.

Thoughts on blocking it all together?
kingrobbo
11 years ago
1 hour ago
8,466
yes agree with letting game set it mate for the reasons I have given before- when playing in lower leagues with wage caps/board restrictions etc a guesstimate from a user on a wage can have consequences on your game

and I dont think I have seen any official links actually confirm a wage it is usually tabloid conjecture and rumour
IMO let the game generate it
cheers
moondog777
13 years ago
3 days ago
9,836
Premium
would also prefer the game to set it.
As isn't always kwown what the wages are, which bonusses....
TheMinsterman
14 years ago
3 days ago
860
I agree with letting the game set it personally, it will make editting club finances so much easier, somebody submitting a massively inflated wage can unbalance a clubs finances, likewise if they go way under etc. I can always include wage edits where relevant in the financial extra file I presume? (i.e. clubs in danger due to wages, make sure they are in game and a challenge etc).
wfm18
2 years ago
11 hours ago
437
Would it be possible to add injuries or bans? For example Andre Onana was suspended by the UEFA for a year starting today. Such a shame, one of the best goalkeepers of the world who mistakenly used a pregnancy medicine of his wife (that included something that doesn't even improve performance). Besides that, it would be great to include that level of realism in the data update.

I agree with the wages, most of the times when players transfer it changes but by letting the game decide stops unbalanced effects.

What I'd also love to see is that I'm able to change my request/submission when it has not been approved yet. When you make a mistake you have to file in the submission twice.
kingrobbo
11 years ago
1 hour ago
8,466
By wesfm18 05 February 2021 - 14:44 PM UTC 

Would it be possible to add injuries or bans? For example Andre Onana was suspended by the UEFA for a year starting today. Such a shame, one of the best goalkeepers of the world who mistakenly used a pregnancy medicine of his wife (that included something that doesn't even improve performance). Besides that, it would be great to include that level of realism in the data update.

I agree with the wages, most of the times when players transfer it changes but by letting the game decide stops unbalanced effects.

What I'd also love to see is that I'm able to change my request/submission when it has not been approved yet. When you make a mistake you have to file in the submission twice. 

 

you make a good point here and the option to edit your own submission would be of benefit

 

on your first point PM me I can tell you how you can add injuries/bans to your save game using FMRTE if you want that realism😉

kingrobbo
11 years ago
1 hour ago
8,466

 

@Footygamer  following on from the above think it would be good to have the option of adding what type of contract a player has eg -

 

 

also the option to add squad status-

 

take shola shoretire he now has a full contract and is training with the first team squad 

 

https://www.manutd.com/en/news/detail/shola-shoretire-signs-first-professional-contract-with-man-utd

 

 

TheMinsterman
14 years ago
3 days ago
860
By wesfm18 05 February 2021 - 14:44 PM UTC 

Would it be possible to add injuries or bans? For example Andre Onana was suspended by the UEFA for a year starting today. Such a shame, one of the best goalkeepers of the world who mistakenly used a pregnancy medicine of his wife (that included something that doesn't even improve performance). Besides that, it would be great to include that level of realism in the data update.

I agree with the wages, most of the times when players transfer it changes but by letting the game decide stops unbalanced effects.

What I'd also love to see is that I'm able to change my request/submission when it has not been approved yet. When you make a mistake you have to file in the submission twice. 

 

As long as somebody can help me collate the data, I will do an injuries and bans extra file, at least for the “major” leagues.

tombazzlez
5 years ago
2 hours ago
711

+1 to letting the game set it automatically - if salary information was easily accessible (and submitters were willing to research)  it would be a different story. 

roderrio
2 years ago
10 hours ago
8,713

Maybe we should take into consideration this problem such as https://sortitoutsi.net/football-manager-data-update/person/7564092

Tommy Hughes
8 years ago
4 hours ago
537
By roderrio 23 March 2021 - 18:37 PM UTC 

Maybe we should take into consideration this problem such as https://sortitoutsi.net/football-manager-data-update/person/7564092

 

Holy moly, 289 k p/w!? Just imagine the press conference where IFK Goteborg announce their great new signing, and their subsequent bankruptcy at the same time. 🙂

Footygamer
14 years ago
15 hours ago
13,359
By roderrio 23 March 2021 - 18:37 PM UTC 

Maybe we should take into consideration this problem such as https://sortitoutsi.net/football-manager-data-update/person/7564092

 

Is it causing a problem in game? Can you screenshot how it appears in game?

roderrio
2 years ago
10 hours ago
8,713
By Footygamer 24 March 2021 - 23:47 PM UTC 

Is it causing a problem in game? Can you screenshot how it appears in game?

 

Yes, it's possible.

Footygamer
14 years ago
15 hours ago
13,359
By roderrio 25 March 2021 - 00:17 AM UTC 

Yes, it's possible.

 

I've made some changes, but Hamsik isn't included because it was set to “pending” rather than “approved”.

 

There will be a new update at 4am as normal

You'll need to Login to comment