vagg77
7 years ago
4 weeks ago
9
Sir, amazing work!!!

Can you please explain how to use the Windows version? I cannot understand how I will launch it, after cloning it from GITHUB.

I am afraid that someday maybe the website will go down and we will not be able to use it, so I want to start using the desktop version.

Thank you very much
hammer9
13 years ago
3 days ago
25,175
i wonder why can't match colour between 3d viewer and 3d kit? because 3d kit normal blue but showing in 3D viewer was light blue..

is it nothing we do? or going to fix?

thanks
hammer9 🙂
DokteurHaisse
10 years ago
1 week ago
66
@vagg77 & @siborg You should be able to download the app here : https://github.com/alexmichelet/3dkits-viewer/releases click on the "3dkits-viewer.1.1.0.windows.portable.zip" link
Once unzipped it should works by executing 3dkits-viewer 1.1.0, it is a portable application that does not require any other installation

@hammer9 it's probably because of the lighting of the scene, I'll try to tweak it a bit, that goes on the to-do list 🙂

I've been (and still am) pretty busy recently so I can't really work on this project right now though 😢
DokteurHaisse
10 years ago
1 week ago
66
Also @bolid74 I have not forgotten your request for the thermal sleeves UV map, I plan to release all the 3d models that I got from the game (still didn't have time to get this one though)
I may also write a tutorial to explain how to get these files from the game, if that's something some of you find useful ? (it's a bit tricky I warn you :p)
siborg
11 years ago
4 days ago
103
Unfortunately for me, when I start the application, only a frame with a white background is displayed. Perhaps I need to install some kind of library that gets installed with Vue.js?
https://ibb.co/r78DpMH
bolid74
7 years ago
1 hour ago
5,219
Also @bolid74 I have not forgotten your request for the thermal sleeves UV map, I plan to release all the 3d models that I got from the game (still didn't have time to get this one though)
I may also write a tutorial to explain how to get these files from the game, if that's something some of you find useful ? (it's a bit tricky I warn you :p)


Well, a tutorial would certainly be useful for future seasons, in case you give up on FM. SI will change model every 2-3 years and I strongly suspect next season we might get updated model. So the knowledge on how to extract and use models will be very useful. Surely someone will be able to do it, if not me
marcss.34
7 years ago
1 week ago
15
@DokteurHaisse
It would be possible to insert an option in the viewer to export in png format eliminating the background???
So that we could just create the 3D kit and obtain the 2D kits automatically. I'll leave a picture below for a better understanding of what I thought ...

what do you think of this idea/option?

https://i.imgur.com/TSIaMII.jpg
wesfm18
2 years ago
22 minutes ago
350
That is a really good idea @marcss.34! Although I would maybe cut away the shoes and socks, use short sleeves and don't display a texture on the person (floating kit). Don't know if that is easy to do though.
Tommy Hughes
8 years ago
8 minutes ago
492
I really like that idea too! It might require some tweaking of the shirt panel of a custom skin to make the whole kits show up in the game, but that should be doable.
DokteurHaisse
10 years ago
1 week ago
66
Yep that's something that I've had in mind for some time and will probably be my next project related to FM
basically a full 3D-to-2D kit converter that lets you choose what kind of 2d model you want and then render all your 3d kits in the same style
wesfm18
2 years ago
22 minutes ago
350
Yep that's something that I've had in mind for some time and will probably be my next project related to FM
basically a full 3D-to-2D kit converter that lets you choose what kind of 2d model you want and then render all your 3d kits in the same style

I can maybe help you with other PSDs (SS style for example) when I find time 🙂
DokteurHaisse
10 years ago
1 week ago
66
There should also be another model of a player with short sleeves in combination with termal underwear sleeves. No need for it to be included in viewer, however it would be nice to have UV map. The lower hands area is mapped on the left of the socks


Here is the UV map for the sleeves : https://i.imgur.com/PagRcbv.png
It comes from the file "kit_m_under_armour_sleeves" in the game, is that what you were looking for ? (tbh I didn't know there was so many different variations of 3d kits so I have to understand all the different files ^^)
bolid74
7 years ago
1 hour ago
5,219
Here is the UV map for the sleeves : https://i.imgur.com/PagRcbv.png
It comes from the file "kit_m_under_armour_sleeves" in the game, is that what you were looking for ? (tbh I didn't know there was so many different variations of 3d kits so I have to understand all the different files ^^)


Yes, this is it, thank you very much
Ivs
9 years ago
21 hours ago
697
@DokteurHaisse now that we have the ability to add ball textures, do you think that a ball model can be added to your tool? Or even create a dedicated tool?
It would be extremely useful to check ball textures applied to a 3d ball model.
DokteurHaisse
10 years ago
1 week ago
66
@DokteurHaisse now that we have the ability to add ball textures, do you think that a ball model can be added to your tool? Or even create a dedicated tool?
It would be extremely useful to check ball textures applied to a 3d ball model.


Here you go :

windows desktop version : https://github.com/alexmichelet/3dkits-viewer/releases/tag/1.3.0
web app version : https://alexmichelet.github.io/3dkits-viewer/
Ivs
9 years ago
21 hours ago
697
Thank you so much for this, @DokteurHaisse!
marcss.34
7 years ago
1 week ago
15
Black boots to editor... Nothing important, but usefull to who wish do screenshots or dont like base colours.
https://i.imgur.com/h15Du2l.jpg

paste the below image in viewer folder: \src\model\fm21\textures to fm21 version.

https://i.imgur.com/Z76ABtn.png
DokteurHaisse
10 years ago
1 week ago
66
Black boots to editor... Nothing important, but usefull to who wish do screenshots or dont like base colours.
https://i.imgur.com/h15Du2l.jpg

paste the below image in viewer folder: \src\model\fm21\textures to fm21 version.

https://i.imgur.com/Z76ABtn.png


This does look better, I'll change it in the next update 🙂

In the meantime, while I was getting the ball 3d model in the viewer I took this opportunity to write a tutorial, that I just published, here it is : https://github.com/alexmichelet/3dkits-viewer/blob/master/tutorial/TUTORIAL.md
It explains how to convert SIA files to OBJ files. It's not really straightforward, but I hope the tutorial can help 🙂

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