Marco Bruhn - Submissions - Cut-Out Player Faces Megapack
27160155Timeline
@Razor940 Good cut, but please remember that we want all cuts to include a little bit of collar. At the same time, the ideal cut only contains 2-3 pixels beneath the chin. Since in some sources like this one, the person in the image may have a longer neck than usual, this would be quite difficult to achieve naturally.
I'll fix this one myself, but please keep it in mind for any future cuts you may do 👍
Here's a video of the process on how to nudge the collar upwards:
@Razor940 Good cut, but please remember that we want all cuts to include a little bit of collar. At the same time, the ideal cut only contains 2-3 pixels beneath the chin. Since in some sources like this one, the person in the image may have a longer neck than usual, this would be quite difficult to achieve naturally.
I'll fix this one myself, but please keep it in mind for any future cuts you may do 👍
Here's a video of the process on how to nudge the collar upwards:
Thank you. Another question, how to deal when the hair is to big for de frame?
Thank you. Another question, how to deal when the hair is to big for de frame?
Include as much of the head in the canvas as possible (though not necessarily the wispiest strands). In these cases, and in these cases only, it is acceptable to leave an empty space above the head and more of the neck showing than usual, with the face staying nonetheless in the centre of the canvas. If you have a particular source you'd like me to demonstrate the technique on, please upload the image on the person's timeline and tag me in it some I'm aware of it 👍
@Nicostar This is from 2018, so he was 13 here, please try to find the most recent images for people 👍