Adam Ounas - Submissions - Cut-Out Player Faces Megapack
48034668
Submitted
15 Apr 2024 08:52:21
Timeline
This image is part of a pack:
Bordeaux [Old Request]
This image is part of a pack:
Bordeaux [Old Request Response]
@mons , excuse me mate, but since we already spoke about this before, I have to remind you once again. Can you please try to avoid any colours fixing\adjustments on my cuts. I'm really trying to cut them as close to their original skin colours. After your adjustments they have yellow skin tone, they are loosing their original skin colours, so I have to re-cut them again to fix that. I appreciate your work really, but on this way I'm loosing my motivation for doing cuts. Thank you in advance, hope you don't mind.
This is the current megapack cut
This is the new cut:
Is there really that much difference? I'm at work so I'm not on my own PC and can't check on Photoshop. I can't remember which pack the original cut was from and I may have brightened it a bit, but I really don't see a lot more difference between them other than that
Sorry if you feel that strongly about it, but I don't look at each cutter's images separately but at loads of images all together and see which are darker than the rest and brighten them slightly accordingly. I don't like to touch cuts unnecessarily either as I understand that cutters may feel offended...
@mons , when you look them on this way there's not that much difference, but when you take a look in the game different is much bigger especially on dark skin. There's a difference between changing just brightness\contrast and changing full colours with color balance or hue\saturation. Somehow as final product all those edited cuts have yellow effects on their skin, so it can't be just brightening.
@mons , when you look them on this way there's not that much difference, but when you take a look in the game different is much bigger especially on dark skin. There's a difference between changing just brightness\contrast and changing full colours with color balance or hue\saturation. Somehow as final product all those edited cuts have yellow effects on their skin, so it can't be just brightening.
I agree 100% that the way they appear on here is different than how they look on Photoshop and in FM. Very occasionally I add or decrease +/- 5 saturation, but if I did in this instance then there wasn't really any need for it. I'll use this version in the next update for sure...
This image is part of a pack:
Napoli [Old Request Response]
This image is part of a pack:
Napoli [Old Request Response]
This image is a response to
#248428
This image is part of a pack:
OGC Nice [Old Request Response]
This image is part of a pack:
OGC Nice [Old Request]
This image is part of a pack:
Serie A Mixpack
Pending
by Lebohang Mokoena
on 15 Sep 2021 23:36:11
Completed
by mons
on 16 Sep 2021 05:31:03
This image is part of a pack:
SSC Napoli 21-22
This image is part of a pack:
LOSC Lille
Completed
by HRiddick
on 19 Oct 2022 10:25:38
This image is part of a pack:
losc
Pending
by theo714
on 22 Jan 2024 02:03:49
In Progress
by TheTongPro
on 27 Jan 2024 22:10:19
Completed
by mons
on 28 Jan 2024 11:46:52
This image is part of a pack:
Lille + Reims + random request
Pending
by TheTongPro
on 28 Jan 2024 00:02:20
Completed
by mons
on 28 Jan 2024 11:46:52
Kruna