@Krazias, Good cut, but please remember that we want all cuts to include a little bit of collar. At the same time, the ideal cut only contains 2-3 pixels beneath the chin. Since in some sources like this one, the person in the image may have a longer neck than usual, this would be quite difficult to achieve naturally.
You would also do well to check a player's timeline, because this has been cut already in the way we want it too…
Here's a video of the process on how to nudge the collar upwards:
@Krazias, Good cut, but please remember that we want all cuts to include a little bit of collar. At the same time, the ideal cut only contains 2-3 pixels beneath the chin. Since in some sources like this one, the person in the image may have a longer neck than usual, this would be quite difficult to achieve naturally.
You would also do well to check a player's timeline, because this has been cut already in the way we want it too…
Here's a video of the process on how to nudge the collar upwards:
I will improve my work, thank you for your guidance and patience.
@Krazias, Good cut, but please remember that we want all cuts to include a little bit of collar. At the same time, the ideal cut only contains 2-3 pixels beneath the chin. Since in some sources like this one, the person in the image may have a longer neck than usual, this would be quite difficult to achieve naturally.
You would also do well to check a player's timeline, because this has been cut already in the way we want it too…
Here's a video of the process on how to nudge the collar upwards: