well I'm only trying to do it as authentic as possible...
so what you're saying is that even if the club has sponsor there I should ignore it?
Yes, number and name is oversized and it's size is not editable so you have to make a compromise there.
Another example are shorts that have club logo on left leg, it clashes with player number there.
Yes, number and name is oversized and it's size is not editable so you have to make a compromise there.
Another example are shorts that have club logo on left leg, it clashes with player number there.
Overall, FM20 and FM21 model isn't very good
That was gonna be my next question... 🙂
thanks for the help
Hi all, does anyone has a 3d model for the 3d kits? Like I could load it up in Blender or Photoshop, drag the texture in and see how it looks?
I'm thinking about reforming the model into a minikit > so that you can import a 3d texture into a model in Photoshop and then the 2d kit is being generated from that. Would save up a lot of time I think. But I'm not a 3D modeler (I am a designer, so i can make textures), so I need a model to work from.
I created a custom database with kits of my own. I also did it at FM20 and it worked perfectly. Now in FM21 I can't get the 3d kits working.
I used the exact same code I used in FM20. The regular shirts are working, the logo + icon too. But the 3d kits won't show. When I change the ID to the ID of another club the 3d kits are visible at that team so the error has to be in the ID. But the regular shirts, logo and icon are working on the same ID and that ID is also visible on the screen-id.
I created a custom database with kits of my own. I also did it at FM20 and it worked perfectly. Now in FM21 I can't get the 3d kits working.
I used the exact same code I used in FM20. The regular shirts are working, the logo + icon too. But the 3d kits won't show. When I change the ID to the ID of another club the 3d kits are visible at that team so the error has to be in the ID. But the regular shirts, logo and icon are working on the same ID and that ID is also visible on the screen-id.
The filename is auschwitz1_text for the 3d-kit. And when I change the ID to another club (for example 1028 for PSV) this works. But with ID 2000066266 (the ID of my custom team) it doesn't work.
The filename is auschwitz1_text for the 3d-kit. And when I change the ID to another club (for example 1028 for PSV) this works. But with ID 2000066266 (the ID of my custom team) it doesn't work.
make sure - unticked 'Use caching to decrease page loading times & tick 'Reload skin when confirming changes in Preferences
I did both already. It almost looks like there is a bug that new created teams can't have a 3d kit
When you open the pre-game editor; are there any kits in the database for these clubs? Which clubs are we talking about? When there are no kits specified in the DB you are not able to add 3d (or 2d) kits. What you should do is add the kits via the editor, then start a new save with that editor file loaded and then the kits will be there.
F.E.
well I'm only trying to do it as authentic as possible...
so what you're saying is that even if the club has sponsor there I should ignore it?
bolid74
Yes, number and name is oversized and it's size is not editable so you have to make a compromise there.
Another example are shorts that have club logo on left leg, it clashes with player number there.
Overall, FM20 and FM21 model isn't very good
F.E.
That was gonna be my next question... 🙂
thanks for the help
wesfm18
I'm thinking about reforming the model into a minikit > so that you can import a 3d texture into a model in Photoshop and then the 2d kit is being generated from that. Would save up a lot of time I think. But I'm not a 3D modeler (I am a designer, so i can make textures), so I need a model to work from.
KeZZaaaa
I created a custom database with kits of my own. I also did it at FM20 and it worked perfectly. Now in FM21 I can't get the 3d kits working.
I used the exact same code I used in FM20. The regular shirts are working, the logo + icon too. But the 3d kits won't show. When I change the ID to the ID of another club the 3d kits are visible at that team so the error has to be in the ID. But the regular shirts, logo and icon are working on the same ID and that ID is also visible on the screen-id.
Can someone tell what's wrong?
hammer9
'text' ?! not right...
<record from="auschwitz1_text" to="graphics/pictures/team/2000066266/kit_textures/home"/>
<record from="auschwitz2_text" to="graphics/pictures/team/2000066266/kit_textures/away"/>
<record from="auschwitz3_text" to="graphics/pictures/team/2000066266/kit_textures/third"/>
should be like this...
<record from="auschwitz1" to="graphics/pictures/team/2000066266/kit_textures/home"/>
<record from="auschwitz2" to="graphics/pictures/team/2000066266/kit_textures/away"/>
<record from="auschwitz3" to="graphics/pictures/team/2000066266/kit_textures/third"/>
also make sure same name as in filename as well
KeZZaaaa
The filename is auschwitz1_text for the 3d-kit. And when I change the ID to another club (for example 1028 for PSV) this works. But with ID 2000066266 (the ID of my custom team) it doesn't work.
hammer9
make sure - unticked 'Use caching to decrease page loading times & tick 'Reload skin when confirming changes in Preferences
KeZZaaaa
hammer9
give me your 3d kits and config..ill check them
Scroats4Goats
wesfm18
When you open the pre-game editor; are there any kits in the database for these clubs? Which clubs are we talking about? When there are no kits specified in the DB you are not able to add 3d (or 2d) kits. What you should do is add the kits via the editor, then start a new save with that editor file loaded and then the kits will be there.
vagg77
Sorry if this one has been asked again!