Álex Olmedo - Submissions - Cut Out Player Faces Megapack

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Timeline

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This image is part of a pack: Mixpack v13
Pending by krissmed on 27 Dec 2020 15:11:36
Completed by mons on 22 Jan 2021 16:18:28
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Rejected by mons on 22 Jan 2021 16:18:29
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Completed by mons on 22 Jan 2021 16:18:28
CamTheDad
4 years ago
2 years ago
22
I believe my second submission is better, but let me know if there's any change required
mons
17 years ago
5 minutes ago
86,068
I believe my second submission is better, but let me know if there's any change required

Good work with the second cut :clapping_hands: For future reference, whenever possible, try and crop a bit closer to the chin. 2-3 pixels is enough. This way, the area dedicated to the face takes up the most amount of space possible 🙂
weeniehutjr
6 years ago
1 day ago
5,204
I believe my second submission is better, but let me know if there's any change required

The only other thing I'd mention is that in the second source image, it maybe could be rotated slightly clockwise, just so that the face is upright/straighter rather than at a slight angle. https://sortitoutsi.net/comments/get/614040
CamTheDad
4 years ago
2 years ago
22
Good work with the second cut :clapping_hands: For future reference, whenever possible, try and crop a bit closer to the chin. 2-3 pixels is enough. This way, the area dedicated to the face takes up the most amount of space possible 🙂


It's a little more challenging that I thought it would be, you'd never notice but people have diverse face shapes and you need to account for that in order to keep the in-game immersion, nevertheless I'm enjoying getting the hang of it, more to come 😂
mons
17 years ago
5 minutes ago
86,068
It's a little more challenging that I thought it would be, you'd never notice but people have diverse face shapes and you need to account for that in order to keep the in-game immersion, nevertheless I'm enjoying getting the hang of it, more to come 😂

The cut is otherwise perfectly fine, so you've definitely got the basics right. It's just a question of attention to the little details as outlined by both me and @weeniehutjr. There's nobody more than me who is aware of the whole gamut of expressions and head shapes and forms, trust me, but through these little tweaks, the final cut-out output definitely becomes a bit more standardised. Once you get into the groove of it, you can do a cut in a couple of minutes and sometimes even less, and it won't take you ages to get there, believe me 😉

If you have any queries on how to tackle a specific source or the best way to do some particular technique, I would suggest you post in the tutorial to cutters thread. If you just post in the comments without tagging or quoting a staff member, the forum moves quickly enough that it might get inadvertently missed, which would be a pity 🙂

Looking forward to your future work 👍